Kha'Zix ARAM Mayhem build
The Voidreaver
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
48.8%Win rate
+1.5 ptssince 26.20
6.0%Pick rate
~1,120,000Games
#95of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
117Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Tooth Fairy
BEES!!!
61.2%Est. win rate
1.5%Pick rate
#2
Tooth Fairy
Clown College
59.1%Est. win rate
1.5%Pick rate
#3
Tooth Fairy
Giant Slayer
59.0%Est. win rate
1.1%Pick rate
#4
Tooth Fairy
Blunt Force
59.0%Est. win rate
1.8%Pick rate
#5
Tooth Fairy
escAPADe
58.9%Est. win rate
1.0%Pick rate
#6
Tooth Fairy
Transmute: Prismatic
58.8%Est. win rate
1.7%Pick rate
#7
Tooth Fairy
From Beginning To End
58.7%Est. win rate
1.3%Pick rate
#8
Tooth Fairy
Shrink Engine
57.8%Est. win rate
1.3%Pick rate
#9
Tooth Fairy
Jeweled Gauntlet
56.4%Est. win rate
1.7%Pick rate
#10
Tooth Fairy
Upgrade Collector
56.0%Est. win rate
1.4%Pick rate
#11
BEES!!!
Clown College
55.9%Est. win rate
1.2%Pick rate
#12
BEES!!!
Giant Slayer
55.8%Est. win rate
0.9%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



50.9%Win rate
2.9%Pick rate
#2



51.2%Win rate
2.2%Pick rate
#3



49.4%Win rate
4.3%Pick rate
#4



49.4%Win rate
2.5%Pick rate
#5



48.9%Win rate
3.2%Pick rate
#6



47.9%Win rate
18.1%Pick rate
#7



47.8%Win rate
9.5%Pick rate
#8



46.2%Win rate
2.7%Pick rate
#9



45.8%Win rate
5.6%Pick rate
#10



45.9%Win rate
3.0%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Death's Dance53.7% win rate
#2
Endless Hunger54.3% win rate
#3
Voltaic Cyclosword52.5% win rate
#4
Youmuu's Ghostblade51.1% win rate
5th item
#1
Endless Hunger54.3% win rate
#2
Voltaic Cyclosword52.5% win rate
#3
Youmuu's Ghostblade51.1% win rate
#4
Axiom Arc51.9% win rate
6th item
#1
Voltaic Cyclosword52.5% win rate
#2
Youmuu's Ghostblade51.1% win rate
#3
Axiom Arc51.9% win rate
#4
Lord Dominik's Regards50.4% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1


54.7%Win rate
2.8%Pick rate
#2

53.4%Win rate
5.1%Pick rate
#3

51.7%Win rate
2.6%Pick rate
#4

49.0%Win rate
15.7%Pick rate
#5


50.0%Win rate
1.6%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Mercury's Treads
47.4%Win rate
10.2%Pick rate
#2
Boots of Swiftness
50.0%Win rate
1.4%Pick rate
#3
Ionian Boots of Lucidity
46.0%Win rate
18.6%Pick rate
#4
Berserker's Greaves
47.6%Win rate
0.2%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





54.0%Win rate
0.8%Pick rate
#2





52.6%Win rate
0.8%Pick rate
#3





51.5%Win rate
1.4%Pick rate
#4





51.5%Win rate
1.0%Pick rate
#5





50.9%Win rate
0.8%Pick rate
#6





49.3%Win rate
3.2%Pick rate
#7





49.5%Win rate
1.8%Pick rate
#8





49.5%Win rate
1.6%Pick rate
#9





47.1%Win rate
1.3%Pick rate
#10





44.1%Win rate
0.9%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
53.7%Win rate
12.3%Pick rate
52.5%Win rate
16.2%Pick rate
54.3%Win rate
6.3%Pick rate
51.1%Win rate
11.9%Pick rate
51.9%Win rate
5.9%Pick rate
50.4%Win rate
13.7%Pick rate
48.4%Win rate
94.7%Pick rate
48.7%Win rate
49.5%Pick rate
49.7%Win rate
9.3%Pick rate
49.2%Win rate
10.3%Pick rate
48.2%Win rate
27.4%Pick rate
51.6%Win rate
1.7%Pick rate
49.0%Win rate
4.6%Pick rate
47.1%Win rate
76.0%Pick rate
47.3%Win rate
15.0%Pick rate
49.6%Win rate
1.1%Pick rate
47.1%Win rate
8.9%Pick rate
46.8%Win rate
18.1%Pick rate
41.6%Win rate
2.0%Pick rate
41.0%Win rate
2.2%Pick rate
Boots 4
47.4%Win rate
10.2%Pick rate
50.0%Win rate
1.4%Pick rate
46.0%Win rate
18.6%Pick rate
47.6%Win rate
0.2%Pick rate
Playstyle
Summoner spells
4EstimatedRankSpellsPick rateGames
#1
69.6%Pick rate
782,000Games
#2
22.7%Pick rate
255,000Games
#3
4.5%Pick rate
50,200Games
#4
2.5%Pick rate
28,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWWRW
48.5%Win rate
33.5%Pick rate
-0.3 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEERE
49.1%Win rate
27.3%Pick rate
+0.3 ptsWin rate boost
#3
WQEQWEWWRWQWQRQQEERE
49.9%Win rate
17.1%Pick rate
+1.1 ptsWin rate boost
#4
EQWQWEEEREQEQRQQWWRW
48.8%Win rate
10.9%Pick rate
+0.1 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQRQ
48.7%Win rate
6.0%Pick rate
-0.1 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQRQ
48.9%Win rate
5.0%Pick rate
+0.1 ptsWin rate boost
Teammates
Best teammates
55How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate48.8%#101 of 173
Pick rate6.0%#74 of 173
Damage dealt21.8%#40 of 173+1.8 pts vs average
Damage taken18.0%#94 of 173-2.0 pts vs average
Kill participation61.0%#146 of 173-4.3 pts vs average
Time dead4m 43s#106 of 173+14 s vs average
Typical game
Estimated averages per game.Kills14.7Above average
Deaths10.7Average
Assists17.4Below average
Multikills3.6Above average
Damage per minute2,104Above average
Damage taken per minute1,879Average
Damage mitigated per minute1,862Average
Healing per minute404Average
Gold per minute965Above average
Crowd control seconds16.8Below average
Turret damage1,536Average
CS29Below average
Largest killing spree3.6Above average
Game lengthLonger than usualRough estimate
Damage type
- Physical 74.2%
- Magic 19.1%
- True 6.7%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 65%Level 8, 2 items
Mid gameBeats 41%Level 13, 4 items
Late gameBeats 42%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
3RankStyleWin rateBuild shareWin rate boost
#1
Crit
47.8%Win rate
85.0%Build share
-1.0 ptsWin rate boost
#2
Lethality
48.1%Win rate
9.5%Build share
-0.6 ptsWin rate boost
#3
AD
50.9%Win rate
5.5%Build share
+2.1 ptsWin rate boost
Mayhem changes
Damage dealt +10%Damage taken -10%Healing done +20%Tenacity +20%
Mayhem doesn't change any of Kha'Zix's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 643 | 99 | 2,326 |
| Health regen (per 5s) | 7.5 | 0.75 | 20.3 |
| Mana | 327 | 40 | 1,007 |
| Mana regen (per 5s) | 7.59 | 0.5 | 16.1 |
| Attack damage | 60 | 3.1 | 112.7 |
| Attack speed | 0.668 | 2.7% | 0.975 |
| Armor | 32 | 4.2 | 103.4 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 125 | – | 125 |
| Move speed | 345 | – | 345 |