Seraphine ARAM Mayhem build
The Starry-Eyed Songstress
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
51.6%Win rate
-2.0 ptssince 26.20
7.2%Pick rate
~1,350,000Games
#26of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
129Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
BEES!!!
Infinite Recursion
59.6%Est. win rate
1.0%Pick rate
#2
BEES!!!
Transmute: Prismatic
58.3%Est. win rate
1.1%Pick rate
#3
BEES!!!
From Downtown
57.8%Est. win rate
1.5%Pick rate
#4
BEES!!!
Phenomenal Evil
57.8%Est. win rate
1.1%Pick rate
#5
BEES!!!
Eureka
57.6%Est. win rate
1.8%Pick rate
#6
Transmute: Prismatic
Infinite Recursion
57.3%Est. win rate
0.5%Pick rate
#7
BEES!!!
Shrink Engine
57.2%Est. win rate
2.0%Pick rate
#8
BEES!!!
Twin Fire
57.0%Est. win rate
1.0%Pick rate
#9
BEES!!!
Magic Missile
57.0%Est. win rate
1.4%Pick rate
#10
From Downtown
Infinite Recursion
56.8%Est. win rate
0.8%Pick rate
#11
Phenomenal Evil
Infinite Recursion
56.8%Est. win rate
0.5%Pick rate
#12
BEES!!!
Purist - Caster
56.7%Est. win rate
1.2%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



58.5%Win rate
5.7%Pick rate
#2



58.4%Win rate
3.4%Pick rate
#3



57.2%Win rate
3.2%Pick rate
#4



56.5%Win rate
2.0%Pick rate
#5



55.8%Win rate
6.0%Pick rate
#6



55.3%Win rate
2.5%Pick rate
#7



55.0%Win rate
1.7%Pick rate
#8



54.7%Win rate
1.9%Pick rate
#9



54.4%Win rate
3.1%Pick rate
#10



53.6%Win rate
1.8%Pick rate
Usually finished by
2 min
5 min
8 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Malignance56.6% win rate
#2
Luden's Echo56.3% win rate
#3
Rabadon's Deathcap54.9% win rate
#4
Shadowflame54.5% win rate
5th item
#1
Luden's Echo56.3% win rate
#2
Rabadon's Deathcap54.9% win rate
#3
Shadowflame54.5% win rate
#4
Stormsurge54.9% win rate
6th item
#1
Rabadon's Deathcap54.9% win rate
#2
Shadowflame54.5% win rate
#3
Stormsurge54.9% win rate
#4
Rite of Ruin56.7% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

54.2%Win rate
3.5%Pick rate
#2

52.8%Win rate
16.0%Pick rate
#3

53.6%Win rate
2.9%Pick rate
#4

53.2%Win rate
2.6%Pick rate
#5

53.1%Win rate
1.8%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Sorcerer's Shoes
51.0%Win rate
33.4%Pick rate
#2
Ionian Boots of Lucidity
50.6%Win rate
18.4%Pick rate
#3
Boots of Swiftness
52.4%Win rate
1.6%Pick rate
#4
Berserker's Greaves
51.4%Win rate
0.4%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





48.2%Win rate
2.3%Pick rate
#2





48.3%Win rate
1.7%Pick rate
#3





48.7%Win rate
0.8%Pick rate
#4





48.2%Win rate
0.8%Pick rate
#5





47.6%Win rate
1.2%Pick rate
#6





48.0%Win rate
0.8%Pick rate
#7





45.2%Win rate
0.8%Pick rate
#8





44.8%Win rate
0.9%Pick rate
#9





44.0%Win rate
0.8%Pick rate
#10





43.7%Win rate
0.8%Pick rate
All items
23Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 19
59.3%Win rate
36.5%Pick rate
56.9%Win rate
56.0%Pick rate
56.7%Win rate
56.3%Pick rate
56.6%Win rate
38.8%Pick rate
56.3%Win rate
32.1%Pick rate
54.9%Win rate
36.9%Pick rate
56.7%Win rate
1.9%Pick rate
54.5%Win rate
41.8%Pick rate
54.9%Win rate
7.4%Pick rate
56.1%Win rate
2.2%Pick rate
54.4%Win rate
5.1%Pick rate
53.5%Win rate
5.9%Pick rate
53.5%Win rate
2.5%Pick rate
53.1%Win rate
7.4%Pick rate
51.7%Win rate
1.9%Pick rate
51.9%Win rate
8.7%Pick rate
51.1%Win rate
1.8%Pick rate
50.1%Win rate
6.2%Pick rate
49.3%Win rate
18.0%Pick rate
Boots 4
51.0%Win rate
33.4%Pick rate
50.6%Win rate
18.4%Pick rate
52.4%Win rate
1.6%Pick rate
51.4%Win rate
0.4%Pick rate
Playstyle
Summoner spells
6EstimatedRankSpellsPick rateGames
#1
33.9%Pick rate
457,000Games
#2
31.4%Pick rate
423,000Games
#3
14.2%Pick rate
191,000Games
#4
9.9%Pick rate
133,000Games
#5
6.7%Pick rate
90,000Games
#6
3.5%Pick rate
47,200Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
55.5%Win rate
38.9%Pick rate
+3.9 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
55.2%Win rate
25.4%Pick rate
+3.7 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
55.1%Win rate
13.2%Pick rate
+3.5 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
55.1%Win rate
10.4%Pick rate
+3.5 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
55.2%Win rate
6.2%Pick rate
+3.6 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
55.0%Win rate
5.8%Pick rate
+3.4 ptsWin rate boost
Teammates
Best teammates
127How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate51.6%#30 of 173
Pick rate7.2%#50 of 173
Damage dealt17.9%#131 of 173-2.1 pts vs average
Damage taken13.5%#161 of 173-6.5 pts vs average
Kill participation80.3%#6 of 173+15.0 pts vs average
Time dead3m 41s#20 of 173-48 s vs average
Typical game
Estimated averages per game.Kills7.1Below average
Deaths7.9Below average
Assists35.1Above average
Multikills1.0Below average
Damage per minute1,657Below average
Damage taken per minute1,347Below average
Damage mitigated per minute829Below average
Healing per minute444Average
Gold per minute908Below average
Crowd control seconds48.8Above average
Turret damage1,342Average
CS28Below average
Largest killing spree2.5Below average
Game lengthShorter than usualRough estimate
Damage type
- Physical 5.9%
- Magic 87.9%
- True 6.2%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 12%Level 8, 2 items
Mid gameBeats 23%Level 13, 4 items
Late gameBeats 14%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
AP
56.3%Win rate
100.0%Build share
+4.8 ptsWin rate boost
Mayhem changes
Damage taken +20%Healing done -20%Shielding done -20%
Mayhem doesn't change any of Seraphine's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 570 | 95 | 2,185 |
| Health regen (per 5s) | 6.5 | 0.6 | 16.7 |
| Mana | 360 | 40 | 1,040 |
| Mana regen (per 5s) | 11.5 | 0.95 | 27.6 |
| Attack damage | 50 | 3 | 101 |
| Attack speed | 0.669 | 2% | 0.896 |
| Armor | 26 | 4.2 | 97.4 |
| Magic resist | 30 | 1.3 | 52.1 |
| Attack range | 525 | – | 525 |
| Move speed | 330 | – | 330 |