Senna ARAM Mayhem build
The Redeemer
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
45.9%Win rate
-2.0 ptssince 26.20
9.5%Pick rate
~1,770,000Games
#164of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
150Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Stackosaurus Rex
BEES!!!
54.6%Est. win rate
0.5%Pick rate
#2
BEES!!!
Blunt Force
52.9%Est. win rate
0.5%Pick rate
#3
Dual Wield
BEES!!!
52.7%Est. win rate
0.7%Pick rate
#4
BEES!!!
Mercy's Strike
52.4%Est. win rate
0.5%Pick rate
#5
Stackosaurus Rex
Blunt Force
52.4%Est. win rate
0.5%Pick rate
#6
Dual Wield
Stackosaurus Rex
52.1%Est. win rate
0.8%Pick rate
#7
Deft
BEES!!!
52.1%Est. win rate
0.5%Pick rate
#8
Scopiest Weapons
BEES!!!
51.9%Est. win rate
0.6%Pick rate
#9
Stackosaurus Rex
Mercy's Strike
51.9%Est. win rate
0.5%Pick rate
#10
Stackosaurus Rex
Deft
51.5%Est. win rate
0.5%Pick rate
#11
Scopier Weapons
BEES!!!
51.4%Est. win rate
0.9%Pick rate
#12
Scopiest Weapons
Stackosaurus Rex
51.3%Est. win rate
0.7%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



54.6%Win rate
1.1%Pick rate
#2



52.8%Win rate
1.8%Pick rate
#3



49.7%Win rate
1.8%Pick rate
#4



48.6%Win rate
2.1%Pick rate
#5



48.3%Win rate
1.2%Pick rate
#6



47.5%Win rate
1.4%Pick rate
#7



47.1%Win rate
1.2%Pick rate
#8



45.8%Win rate
2.6%Pick rate
#9



44.6%Win rate
4.5%Pick rate
#10



44.1%Win rate
1.1%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Sword of Blossoming Dawn55.0% win rate
#2
Hubris52.4% win rate
#3
Black Cleaver51.9% win rate
#4
Hexoptics C4451.0% win rate
5th item
#1
Hubris52.4% win rate
#2
Black Cleaver51.9% win rate
#3
Hexoptics C4451.0% win rate
#4
Titanic Hydra51.7% win rate
6th item
#1
Black Cleaver51.9% win rate
#2
Hexoptics C4451.0% win rate
#3
Titanic Hydra51.7% win rate
#4
Terminus53.1% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

54.7%Win rate
2.5%Pick rate
#2

51.3%Win rate
4.0%Pick rate
#3

50.2%Win rate
7.2%Pick rate
#4


51.7%Win rate
0.7%Pick rate
#5

51.0%Win rate
0.9%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Boots of Swiftness
47.2%Win rate
20.6%Pick rate
#2
Berserker's Greaves
46.5%Win rate
33.7%Pick rate
#3
Mercury's Treads
47.7%Win rate
2.6%Pick rate
#4
Ionian Boots of Lucidity
48.5%Win rate
0.7%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





49.1%Win rate
0.6%Pick rate
#2





48.4%Win rate
0.8%Pick rate
#3





48.6%Win rate
0.7%Pick rate
#4





48.6%Win rate
0.5%Pick rate
#5





46.8%Win rate
1.4%Pick rate
#6





46.2%Win rate
2.0%Pick rate
#7





46.4%Win rate
0.7%Pick rate
#8





46.0%Win rate
0.7%Pick rate
#9





43.8%Win rate
0.6%Pick rate
#10





42.4%Win rate
0.5%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
55.0%Win rate
7.5%Pick rate
52.1%Win rate
28.5%Pick rate
51.6%Win rate
43.9%Pick rate
52.4%Win rate
6.2%Pick rate
51.9%Win rate
7.1%Pick rate
51.0%Win rate
9.8%Pick rate
51.7%Win rate
4.7%Pick rate
53.1%Win rate
2.5%Pick rate
50.8%Win rate
7.8%Pick rate
51.1%Win rate
5.3%Pick rate
49.2%Win rate
37.6%Pick rate
49.1%Win rate
21.1%Pick rate
48.5%Win rate
54.6%Pick rate
49.0%Win rate
13.5%Pick rate
49.2%Win rate
2.6%Pick rate
47.1%Win rate
52.3%Pick rate
47.5%Win rate
5.0%Pick rate
46.8%Win rate
33.6%Pick rate
47.3%Win rate
6.4%Pick rate
46.3%Win rate
14.2%Pick rate
Boots 4
47.2%Win rate
20.6%Pick rate
46.5%Win rate
33.7%Pick rate
47.7%Win rate
2.6%Pick rate
48.5%Win rate
0.7%Pick rate
Playstyle
Summoner spells
6EstimatedRankSpellsPick rateGames
#1
54.4%Pick rate
964,000Games
#2
23.3%Pick rate
413,000Games
#3
9.8%Pick rate
174,000Games
#4
5.8%Pick rate
103,000Games
#5
4.5%Pick rate
80,000Games
#6
1.6%Pick rate
27,800Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
49.4%Win rate
36.8%Pick rate
+3.5 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
50.0%Win rate
29.7%Pick rate
+4.1 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
49.1%Win rate
11.9%Pick rate
+3.2 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
49.2%Win rate
10.1%Pick rate
+3.3 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
49.5%Win rate
6.0%Pick rate
+3.6 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
49.2%Win rate
5.4%Pick rate
+3.3 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate45.9%#161 of 173
Pick rate9.5%#26 of 173
Damage dealt16.5%#144 of 173-3.5 pts vs average
Damage taken14.7%#140 of 173-5.3 pts vs average
Kill participation76.1%#11 of 173+10.8 pts vs average
Time dead3m 56s#32 of 173-33 s vs average
Typical game
Estimated averages per game.Kills8.4Below average
Deaths8.3Below average
Assists31.3Above average
Multikills1.5Below average
Damage per minute1,617Below average
Damage taken per minute1,523Below average
Damage mitigated per minute870Below average
Healing per minute881Above average
Gold per minute950Above average
Crowd control seconds33.8Average
Turret damage2,068Above average
CS36Average
Largest killing spree2.6Average
Game lengthShorter than usualRough estimate
Damage type
- Physical 87.0%
- Magic 10.0%
- True 3.0%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 23%Level 8, 2 items
Mid gameBeats 25%Level 13, 4 items
Late gameBeats 47%Level 18, 6 items
Grows stronger as the game goes on.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
Crit
47.2%Win rate
94.3%Build share
+1.3 ptsWin rate boost
#2
On-hit
54.6%Win rate
5.7%Build share
+8.7 ptsWin rate boost
Mayhem changes
Damage taken +5%
Mayhem doesn't change any of Senna's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 530 | 89 | 2,043 |
| Health regen (per 5s) | 3.5 | 0.55 | 12.9 |
| Mana | 350 | 45 | 1,115 |
| Mana regen (per 5s) | 11.5 | 0.7 | 23.4 |
| Attack damage | 50 | 0 | 50 |
| Attack speed | 0.625 | 2.6% | 0.901 |
| Armor | 25 | 4 | 93 |
| Magic resist | 33 | 1.1 | 51.7 |
| Attack range | 600 | – | 600 |
| Move speed | 330 | – | 330 |