Ekko ARAM Mayhem build
The Boy Who Shattered Time
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
54.1%Win rate
+0.7 ptssince 26.20
8.9%Pick rate
~1,660,000Games
#12of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
124Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
BEES!!!
Tooth Fairy
66.1%Est. win rate
1.5%Pick rate
#2
The Boom and the Bass
Tooth Fairy
64.8%Est. win rate
1.0%Pick rate
#3
Tooth Fairy
Shadow Runner
64.3%Est. win rate
0.9%Pick rate
#4
Tooth Fairy
Transmute: Prismatic
63.9%Est. win rate
0.9%Pick rate
#5
Warlock Juicebox
Tooth Fairy
63.3%Est. win rate
1.2%Pick rate
#6
Tooth Fairy
Upgrade Stormsurge
63.3%Est. win rate
0.7%Pick rate
#7
Eureka
Tooth Fairy
63.3%Est. win rate
1.0%Pick rate
#8
Ethereal Weapon
Tooth Fairy
62.9%Est. win rate
2.2%Pick rate
#9
Tooth Fairy
ADAPt
62.8%Est. win rate
0.9%Pick rate
#10
Marksmage
Tooth Fairy
62.7%Est. win rate
1.3%Pick rate
#11
BEES!!!
The Boom and the Bass
61.7%Est. win rate
1.5%Pick rate
#12
Jeweled Gauntlet
Tooth Fairy
61.5%Est. win rate
1.0%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



54.0%Win rate
24.2%Pick rate
#2



54.0%Win rate
1.9%Pick rate
#3



52.0%Win rate
6.3%Pick rate
#4



52.2%Win rate
2.2%Pick rate
#5



51.1%Win rate
4.8%Pick rate
#6



50.6%Win rate
3.3%Pick rate
#7



50.8%Win rate
1.9%Pick rate
#8



50.5%Win rate
1.9%Pick rate
#9



48.7%Win rate
3.3%Pick rate
#10



48.3%Win rate
1.7%Pick rate
Usually finished by
2 min
6 min
10 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Stormsurge51.3% win rate
#2
Nashor's Tooth52.9% win rate
#3
Void Staff50.8% win rate
#4
Rite of Ruin53.1% win rate
5th item
#1
Nashor's Tooth52.9% win rate
#2
Void Staff50.8% win rate
#3
Rite of Ruin53.1% win rate
#4
Luden's Echo49.8% win rate
6th item
#1
Void Staff50.8% win rate
#2
Rite of Ruin53.1% win rate
#3
Luden's Echo49.8% win rate
#4
Riftmaker50.8% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

57.1%Win rate
2.9%Pick rate
#2


57.1%Win rate
2.0%Pick rate
#3

57.3%Win rate
1.6%Pick rate
#4

56.4%Win rate
5.8%Pick rate
#5

57.1%Win rate
1.7%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Sorcerer's Shoes
53.3%Win rate
39.8%Pick rate
#2
Ionian Boots of Lucidity
53.0%Win rate
2.1%Pick rate
#3
Boots of Swiftness
55.5%Win rate
0.4%Pick rate
#4
Mercury's Treads
50.9%Win rate
5.8%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





52.9%Win rate
7.9%Pick rate
#2





53.1%Win rate
1.6%Pick rate
#3





52.9%Win rate
1.6%Pick rate
#4





52.6%Win rate
2.1%Pick rate
#5





52.3%Win rate
1.4%Pick rate
#6





51.1%Win rate
4.1%Pick rate
#7





51.0%Win rate
2.1%Pick rate
#8





50.3%Win rate
7.4%Pick rate
#9





50.7%Win rate
2.0%Pick rate
#10





50.2%Win rate
1.4%Pick rate
All items
23Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 19
52.3%Win rate
59.5%Pick rate
52.0%Win rate
82.3%Pick rate
51.6%Win rate
79.9%Pick rate
51.3%Win rate
28.2%Pick rate
50.8%Win rate
32.6%Pick rate
52.9%Win rate
2.5%Pick rate
53.1%Win rate
1.7%Pick rate
49.8%Win rate
21.3%Pick rate
50.8%Win rate
3.2%Pick rate
49.4%Win rate
17.8%Pick rate
48.4%Win rate
21.7%Pick rate
48.7%Win rate
10.4%Pick rate
48.8%Win rate
3.8%Pick rate
48.8%Win rate
2.8%Pick rate
48.4%Win rate
2.0%Pick rate
48.0%Win rate
2.5%Pick rate
47.8%Win rate
1.8%Pick rate
46.3%Win rate
6.9%Pick rate
40.6%Win rate
2.4%Pick rate
Boots 4
53.3%Win rate
39.8%Pick rate
53.0%Win rate
2.1%Pick rate
55.5%Win rate
0.4%Pick rate
50.9%Win rate
5.8%Pick rate
Playstyle
Summoner spells
4EstimatedRankSpellsPick rateGames
#1
81.6%Pick rate
1,350,000Games
#2
8.3%Pick rate
138,000Games
#3
7.7%Pick rate
127,000Games
#4
1.4%Pick rate
23,700Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
51.2%Win rate
39.7%Pick rate
-2.9 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
50.9%Win rate
25.1%Pick rate
-3.2 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
51.0%Win rate
13.0%Pick rate
-3.1 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
51.0%Win rate
10.3%Pick rate
-3.2 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
50.7%Win rate
6.2%Pick rate
-3.5 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
50.9%Win rate
5.6%Pick rate
-3.2 ptsWin rate boost
Teammates
Best teammates
150How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Team quest
Performance
Win rate54.1%#13 of 173
Pick rate8.9%#33 of 173
Damage dealt22.7%#18 of 173+2.8 pts vs average
Damage taken20.6%#73 of 173+0.6 pts vs average
Kill participation65.2%#65 of 173-0.1 pts vs average
Time dead4m 39s#102 of 173+10 s vs average
Typical game
Estimated averages per game.Kills12.5Above average
Deaths10.5Average
Assists21.4Average
Multikills2.5Above average
Damage per minute2,104Above average
Damage taken per minute2,140Average
Damage mitigated per minute2,078Average
Healing per minute535Average
Gold per minute951Above average
Crowd control seconds27.9Average
Turret damage1,968Above average
CS29Below average
Largest killing spree3.2Above average
Game lengthUsual lengthRough estimate
Damage type
- Physical 15.4%
- Magic 78.0%
- True 6.6%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 27%Level 8, 2 items
Mid gameBeats 19%Level 13, 4 items
Late gameBeats 9%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
AP
52.4%Win rate
100.0%Build share
-1.7 ptsWin rate boost
Mayhem changes
Damage dealt +5%Tenacity +20%
Mayhem doesn't change any of Ekko's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 655 | 99 | 2,338 |
| Health regen (per 5s) | 9 | 0.9 | 24.3 |
| Mana | 280 | 70 | 1,470 |
| Mana regen (per 5s) | 7 | 0.8 | 20.6 |
| Attack damage | 58 | 3 | 109 |
| Attack speed | 0.688 | 3.3% | 1.074 |
| Armor | 32 | 4.2 | 103.4 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 125 | – | 125 |
| Move speed | 340 | – | 340 |