Xayah ARAM Mayhem build
The Rebel
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
48.1%Win rate
-1.2 ptssince 26.20
4.3%Pick rate
~802,000Games
#116of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
126Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Still Here
Blunt Force
52.7%Est. win rate
0.7%Pick rate
#2
Transmute: Prismatic
Blunt Force
52.6%Est. win rate
0.6%Pick rate
#3
Dual Wield
Blunt Force
52.6%Est. win rate
0.9%Pick rate
#4
Still Here
Transmute: Prismatic
52.4%Est. win rate
0.8%Pick rate
#5
Dual Wield
Still Here
52.4%Est. win rate
1.2%Pick rate
#6
Dual Wield
Transmute: Prismatic
52.4%Est. win rate
1.0%Pick rate
#7
Deft
Blunt Force
52.0%Est. win rate
0.8%Pick rate
#8
Soul Siphon
Blunt Force
52.0%Est. win rate
1.1%Pick rate
#9
Blunt Force
Scopiest Weapons
51.8%Est. win rate
0.6%Pick rate
#10
Deft
Still Here
51.8%Est. win rate
1.0%Pick rate
#11
Deft
Transmute: Prismatic
51.8%Est. win rate
0.9%Pick rate
#12
Soul Siphon
Still Here
51.8%Est. win rate
1.4%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



57.7%Win rate
3.9%Pick rate
#2



56.4%Win rate
4.0%Pick rate
#3



57.5%Win rate
1.6%Pick rate
#4



55.4%Win rate
16.0%Pick rate
#5



55.1%Win rate
5.2%Pick rate
#6



55.0%Win rate
4.4%Pick rate
#7



55.0%Win rate
2.3%Pick rate
#8



55.2%Win rate
1.8%Pick rate
#9



52.1%Win rate
1.5%Pick rate
#10



51.5%Win rate
1.6%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Death's Dance59.7% win rate
#2
Navori Flickerblade53.9% win rate
#3
Bloodthirster54.1% win rate
#4
Hubris55.9% win rate
5th item
#1
Navori Flickerblade53.9% win rate
#2
Bloodthirster54.1% win rate
#3
Hubris55.9% win rate
#4
Hexoptics C4456.2% win rate
6th item
#1
Bloodthirster54.1% win rate
#2
Hubris55.9% win rate
#3
Hexoptics C4456.2% win rate
#4
Yun Tal Wildarrows53.6% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

52.3%Win rate
4.1%Pick rate
#2
51.1%Win rate
11.0%Pick rate
#3


53.2%Win rate
0.7%Pick rate
#4

50.3%Win rate
7.0%Pick rate
#5
50.1%Win rate
4.2%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Berserker's Greaves
48.4%Win rate
51.3%Pick rate
#2
Mercury's Treads
47.8%Win rate
2.8%Pick rate
#3
Boots of Swiftness
48.5%Win rate
0.5%Pick rate
#4
Ionian Boots of Lucidity
48.4%Win rate
0.2%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





52.5%Win rate
4.7%Pick rate
#2





50.3%Win rate
7.0%Pick rate
#3





51.3%Win rate
1.2%Pick rate
#4





51.0%Win rate
1.3%Pick rate
#5





50.4%Win rate
1.9%Pick rate
#6





50.4%Win rate
1.8%Pick rate
#7





49.0%Win rate
1.8%Pick rate
#8





48.7%Win rate
1.6%Pick rate
#9





48.3%Win rate
2.1%Pick rate
#10





46.4%Win rate
2.1%Pick rate
All items
26Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
55.6%Win rate
38.3%Pick rate
54.9%Win rate
73.3%Pick rate
54.0%Win rate
66.2%Pick rate
59.7%Win rate
1.4%Pick rate
53.9%Win rate
60.4%Pick rate
54.1%Win rate
24.7%Pick rate
53.6%Win rate
33.3%Pick rate
55.9%Win rate
2.6%Pick rate
56.2%Win rate
1.9%Pick rate
54.4%Win rate
3.2%Pick rate
52.7%Win rate
35.5%Pick rate
52.8%Win rate
13.3%Pick rate
52.4%Win rate
10.1%Pick rate
52.7%Win rate
2.3%Pick rate
51.8%Win rate
18.3%Pick rate
52.3%Win rate
4.0%Pick rate
51.8%Win rate
1.2%Pick rate
49.9%Win rate
1.5%Pick rate
50.3%Win rate
6.3%Pick rate
48.6%Win rate
1.8%Pick rate
Boots 4
48.4%Win rate
51.3%Pick rate
47.8%Win rate
2.8%Pick rate
48.5%Win rate
0.5%Pick rate
48.4%Win rate
0.2%Pick rate
Epic 1
50.1%Win rate
4.2%Pick rate
Basic 1
51.1%Win rate
11.0%Pick rate
Playstyle
Summoner spells
5EstimatedRankSpellsPick rateGames
#1
46.5%Pick rate
373,000Games
#2
23.8%Pick rate
191,000Games
#3
14.6%Pick rate
117,000Games
#4
10.8%Pick rate
86,300Games
#5
3.5%Pick rate
27,800Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
53.6%Win rate
34.9%Pick rate
+5.5 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
53.4%Win rate
23.6%Pick rate
+5.4 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
53.5%Win rate
13.0%Pick rate
+5.4 ptsWin rate boost
#4
EWQQWEEEREWEWRWWQQ
55.5%Win rate
11.8%Pick rate
+7.4 ptsWin rate boost
#5
WQEQWEWWRWQWQRQQEE
53.6%Win rate
10.0%Pick rate
+5.5 ptsWin rate boost
#6
WEQQWEWWRWEWEREEQQ
54.1%Win rate
6.7%Pick rate
+6.0 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate48.1%#121 of 173
Pick rate4.3%#106 of 173
Damage dealt20.9%#63 of 173+0.9 pts vs average
Damage taken15.6%#121 of 173-4.4 pts vs average
Kill participation62.3%#121 of 173-3.0 pts vs average
Time dead4m 39s#101 of 173+10 s vs average
Typical game
Estimated averages per game.Kills13.1Above average
Deaths9.6Below average
Assists20.3Below average
Multikills3.1Above average
Damage per minute2,390Above average
Damage taken per minute1,609Below average
Damage mitigated per minute935Below average
Healing per minute352Below average
Gold per minute990Above average
Crowd control seconds17.9Below average
Turret damage2,840Above average
CS72Above average
Largest killing spree3.5Above average
Game lengthUsual lengthRough estimate
Damage type
- Physical 88.7%
- Magic 8.5%
- True 2.8%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 58%Level 8, 2 items
Mid gameBeats 83%Level 13, 4 items
Late gameBeats 85%Level 18, 6 items
Grows stronger as the game goes on.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Crit
55.4%Win rate
100.0%Build share
+7.3 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Xayah's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 630 | 107 | 2,449 |
| Health regen (per 5s) | 3.25 | 0.75 | 16 |
| Mana | 340 | 40 | 1,020 |
| Mana regen (per 5s) | 8.25 | 0.8 | 21.9 |
| Attack damage | 60 | 3.5 | 119.5 |
| Attack speed | 0.658 | 3.9% | 1.094 |
| Armor | 25 | 4.2 | 96.4 |
| Magic resist | 33 | 1.1 | 51.7 |
| Attack range | 525 | – | 525 |
| Move speed | 330 | – | 330 |