Viktor ARAM Mayhem build
The Herald of the Arcane
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
51.7%Win rate
-2.1 ptssince 26.20
5.4%Pick rate
~1,020,000Games
#31of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
100Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
BEES!!!
Infinite Recursion
59.7%Est. win rate
1.3%Pick rate
#2
BEES!!!
Wooglet's Witchcap
59.4%Est. win rate
1.2%Pick rate
#3
BEES!!!
Homeguard
58.7%Est. win rate
1.2%Pick rate
#4
Infinite Recursion
Wooglet's Witchcap
58.4%Est. win rate
0.5%Pick rate
#5
BEES!!!
Transmute: Prismatic
58.4%Est. win rate
1.8%Pick rate
#6
BEES!!!
Phenomenal Evil
57.9%Est. win rate
1.7%Pick rate
#7
BEES!!!
Warlock Juicebox
57.8%Est. win rate
2.4%Pick rate
#8
BEES!!!
Upgrade Stormsurge
57.8%Est. win rate
1.3%Pick rate
#9
BEES!!!
Eureka
57.7%Est. win rate
2.5%Pick rate
#10
Infinite Recursion
Homeguard
57.7%Est. win rate
0.5%Pick rate
#11
Homeguard
Wooglet's Witchcap
57.4%Est. win rate
0.5%Pick rate
#12
Transmute: Prismatic
Infinite Recursion
57.3%Est. win rate
0.8%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



57.4%Win rate
2.7%Pick rate
#2



53.8%Win rate
7.7%Pick rate
#3



54.4%Win rate
1.5%Pick rate
#4



52.8%Win rate
2.8%Pick rate
#5



50.7%Win rate
13.1%Pick rate
#6



50.5%Win rate
2.1%Pick rate
#7



49.0%Win rate
2.3%Pick rate
#8



48.9%Win rate
3.4%Pick rate
#9



48.5%Win rate
5.5%Pick rate
#10



48.6%Win rate
1.5%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Shadowflame50.6% win rate
#2
Luden's Echo50.3% win rate
#3
Lich Bane50.4% win rate
#4
Stormsurge50.6% win rate
5th item
#1
Luden's Echo50.3% win rate
#2
Lich Bane50.4% win rate
#3
Stormsurge50.6% win rate
#4
Rod of Ages50.8% win rate
6th item
#1
Lich Bane50.4% win rate
#2
Stormsurge50.6% win rate
#3
Rod of Ages50.8% win rate
#4
Rite of Ruin52.5% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1
54.4%Win rate
33.3%Pick rate
#2

55.1%Win rate
3.1%Pick rate
#3

54.6%Win rate
1.5%Pick rate
#4

54.2%Win rate
2.2%Pick rate
#5

54.4%Win rate
1.5%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Sorcerer's Shoes
51.7%Win rate
43.5%Pick rate
#2
Boots of Swiftness
53.1%Win rate
1.8%Pick rate
#3
Ionian Boots of Lucidity
51.1%Win rate
5.0%Pick rate
#4
Berserker's Greaves
51.8%Win rate
0.2%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





52.8%Win rate
5.1%Pick rate
#2





53.0%Win rate
1.3%Pick rate
#3





52.5%Win rate
1.8%Pick rate
#4





51.7%Win rate
3.9%Pick rate
#5





50.6%Win rate
2.2%Pick rate
#6





50.2%Win rate
1.2%Pick rate
#7





48.4%Win rate
2.1%Pick rate
#8





48.0%Win rate
3.2%Pick rate
#9





47.8%Win rate
2.1%Pick rate
#10





47.9%Win rate
1.5%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 19
53.7%Win rate
35.5%Pick rate
52.5%Win rate
39.6%Pick rate
51.1%Win rate
55.0%Pick rate
50.6%Win rate
69.8%Pick rate
50.3%Win rate
52.5%Pick rate
50.4%Win rate
19.1%Pick rate
50.6%Win rate
14.2%Pick rate
50.8%Win rate
9.2%Pick rate
52.5%Win rate
2.3%Pick rate
50.4%Win rate
7.9%Pick rate
49.7%Win rate
30.3%Pick rate
52.2%Win rate
1.1%Pick rate
52.2%Win rate
0.9%Pick rate
50.0%Win rate
2.9%Pick rate
49.7%Win rate
1.6%Pick rate
49.5%Win rate
2.0%Pick rate
47.9%Win rate
5.4%Pick rate
47.1%Win rate
14.8%Pick rate
44.3%Win rate
8.9%Pick rate
Boots 4
51.7%Win rate
43.5%Pick rate
53.1%Win rate
1.8%Pick rate
51.1%Win rate
5.0%Pick rate
51.8%Win rate
0.2%Pick rate
Epic 1
54.4%Win rate
33.3%Pick rate
Playstyle
Summoner spells
6EstimatedRankSpellsPick rateGames
#1
57.1%Pick rate
581,000Games
#2
26.6%Pick rate
271,000Games
#3
6.6%Pick rate
67,500Games
#4
4.3%Pick rate
43,300Games
#5
2.8%Pick rate
28,500Games
#6
1.8%Pick rate
18,400Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
50.7%Win rate
32.8%Pick rate
-1.0 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
50.6%Win rate
23.1%Pick rate
-1.1 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
50.2%Win rate
12.2%Pick rate
-1.5 ptsWin rate boost
#4
WEQQWEWWRWEWEREEQQ
54.4%Win rate
12.0%Pick rate
+2.8 ptsWin rate boost
#5
WQEQWEWWRWQWQRQQEE
51.0%Win rate
9.9%Pick rate
-0.7 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
48.9%Win rate
9.9%Pick rate
-2.7 ptsWin rate boost
Teammates
Best teammates
100How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Rival quest
Viktor must take down Jayce 5 times.
Hope for the Future Viktor and his allies' Ultimate Abilities cast an additional lightning bolt onto the nearest two enemy champions.
Performance
Win rate51.7%#29 of 173
Pick rate5.4%#86 of 173
Damage dealt21.4%#46 of 173+1.4 pts vs average
Damage taken14.4%#142 of 173-5.5 pts vs average
Kill participation68.7%#39 of 173+3.4 pts vs average
Time dead4m 12s#54 of 173-17 s vs average
Typical game
Estimated averages per game.Kills10.3Average
Deaths9.0Below average
Assists25.7Above average
Multikills1.8Average
Damage per minute2,086Average
Damage taken per minute1,453Below average
Damage mitigated per minute922Below average
Healing per minute258Below average
Gold per minute942Average
Crowd control seconds35.5Average
Turret damage1,706Average
CS48Above average
Largest killing spree3.1Above average
Game lengthUsual lengthRough estimate
Damage type
- Physical 5.1%
- Magic 88.9%
- True 5.9%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 46%Level 8, 2 items
Mid gameBeats 36%Level 13, 4 items
Late gameBeats 49%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
AP
51.4%Win rate
100.0%Build share
-0.3 ptsWin rate boost
Mayhem changes
4| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Initial Burst AP Ratio | 0.5 | 0.4 ▼ | |
| Subsequent Burst Base Damage | 65 / 105 / 145 | 55 / 85 / 115 ▼ | |
| Cannon Stacks | 10 | 5 ▼ | |
| Champion Stacks | 20 | 8 ▼ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 600 | 100 | 2,300 |
| Health regen (per 5s) | 8 | 0.65 | 19.1 |
| Mana | 405 | 45 | 1,170 |
| Mana regen (per 5s) | 8 | 0.8 | 21.6 |
| Attack damage | 53 | 3 | 104 |
| Attack speed | 0.658 | 2.11% | 0.894 |
| Armor | 23 | 4.4 | 97.8 |
| Magic resist | 30 | 1.3 | 52.1 |
| Attack range | 525 | – | 525 |
| Move speed | 330 | – | 330 |