Maokai ARAM Mayhem build
The Twisted Treant
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
49.3%Win rate
-0.1 ptssince 26.20
7.5%Pick rate
~1,400,000Games
#78of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
137Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
BEES!!!
58.1%Est. win rate
0.9%Pick rate
#2
BEES!!!
Heavy Hitter
56.9%Est. win rate
0.7%Pick rate
#3
BEES!!!
Steel Your Heart
56.8%Est. win rate
0.8%Pick rate
#4
Tank Engine
BEES!!!
56.5%Est. win rate
1.1%Pick rate
#5
Armored Impact
Heavy Hitter
56.5%Est. win rate
0.7%Pick rate
#6
Armored Impact
Steel Your Heart
56.4%Est. win rate
0.8%Pick rate
#7
BEES!!!
Goliath
56.2%Est. win rate
0.8%Pick rate
#8
Tank Engine
Armored Impact
56.1%Est. win rate
1.2%Pick rate
#9
BEES!!!
Transmute: Prismatic
56.1%Est. win rate
0.6%Pick rate
#10
Armored Impact
Goliath
55.9%Est. win rate
0.8%Pick rate
#11
Armored Impact
Transmute: Prismatic
55.7%Est. win rate
0.7%Pick rate
#12
BEES!!!
Slap Around
55.6%Est. win rate
0.6%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



53.5%Win rate
6.2%Pick rate
#2



51.5%Win rate
6.9%Pick rate
#3



50.9%Win rate
10.2%Pick rate
#4



51.4%Win rate
2.4%Pick rate
#5



50.4%Win rate
3.7%Pick rate
#6



50.3%Win rate
3.0%Pick rate
#7



49.9%Win rate
3.6%Pick rate
#8



48.5%Win rate
3.3%Pick rate
#9



48.6%Win rate
2.6%Pick rate
#10



47.1%Win rate
3.0%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Blackfire Torch51.9% win rate
#2
Riftmaker52.9% win rate
#3
Liandry's Torment51.1% win rate
#4
Malignance51.4% win rate
5th item
#1
Riftmaker52.9% win rate
#2
Liandry's Torment51.1% win rate
#3
Malignance51.4% win rate
#4
Fimbulwinter50.6% win rate
6th item
#1
Liandry's Torment51.1% win rate
#2
Malignance51.4% win rate
#3
Fimbulwinter50.6% win rate
#4
Rabadon's Deathcap51.5% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

50.1%Win rate
21.3%Pick rate
#2
50.0%Win rate
15.2%Pick rate
#3

50.5%Win rate
5.5%Pick rate
#4

54.9%Win rate
0.5%Pick rate
#5

50.5%Win rate
1.7%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Sorcerer's Shoes
49.6%Win rate
7.8%Pick rate
#2
Mercury's Treads
48.5%Win rate
20.3%Pick rate
#3
Ionian Boots of Lucidity
48.7%Win rate
11.1%Pick rate
#4
Berserker's Greaves
51.9%Win rate
0.7%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





50.8%Win rate
0.8%Pick rate
#2





50.0%Win rate
0.8%Pick rate
#3





49.8%Win rate
0.7%Pick rate
#4





48.5%Win rate
0.7%Pick rate
#5





46.5%Win rate
1.2%Pick rate
#6





46.9%Win rate
0.6%Pick rate
#7





45.9%Win rate
0.7%Pick rate
#8





45.3%Win rate
2.0%Pick rate
#9





44.1%Win rate
0.9%Pick rate
#10





43.9%Win rate
0.9%Pick rate
All items
25Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
51.6%Win rate
44.3%Pick rate
51.9%Win rate
11.9%Pick rate
52.9%Win rate
5.4%Pick rate
50.9%Win rate
54.5%Pick rate
51.1%Win rate
20.2%Pick rate
50.5%Win rate
79.1%Pick rate
50.6%Win rate
22.8%Pick rate
51.4%Win rate
9.7%Pick rate
51.5%Win rate
6.1%Pick rate
49.9%Win rate
41.5%Pick rate
50.9%Win rate
6.6%Pick rate
49.9%Win rate
7.9%Pick rate
49.2%Win rate
12.0%Pick rate
49.0%Win rate
6.7%Pick rate
49.2%Win rate
2.3%Pick rate
48.1%Win rate
6.3%Pick rate
46.9%Win rate
31.1%Pick rate
46.6%Win rate
2.6%Pick rate
46.3%Win rate
8.9%Pick rate
43.9%Win rate
2.4%Pick rate
Boots 4
49.6%Win rate
7.8%Pick rate
48.5%Win rate
20.3%Pick rate
48.7%Win rate
11.1%Pick rate
51.9%Win rate
0.7%Pick rate
Epic 1
50.0%Win rate
15.2%Pick rate
Playstyle
Summoner spells
3EstimatedRankSpellsPick rateGames
#1
86.5%Pick rate
1,210,000Games
#2
10.4%Pick rate
146,000Games
#3
1.1%Pick rate
16,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
51.1%Win rate
36.2%Pick rate
+1.8 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
51.3%Win rate
25.9%Pick rate
+2.0 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
51.7%Win rate
14.9%Pick rate
+2.4 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
51.0%Win rate
10.7%Pick rate
+1.7 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
50.5%Win rate
6.2%Pick rate
+1.2 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
51.3%Win rate
5.9%Pick rate
+2.0 ptsWin rate boost
Teammates
Best teammates
71How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate49.3%#87 of 173
Pick rate7.5%#44 of 173
Damage dealt17.8%#133 of 173-2.2 pts vs average
Damage taken26.1%#40 of 173+6.1 pts vs average
Kill participation67.3%#45 of 173+2.0 pts vs average
Time dead4m 06s#44 of 173-23 s vs average
Typical game
Estimated averages per game.Kills7.5Below average
Deaths10.2Average
Assists29.3Above average
Multikills1.1Below average
Damage per minute1,789Below average
Damage taken per minute3,672Above average
Damage mitigated per minute4,945Above average
Healing per minute974Above average
Gold per minute892Below average
Crowd control seconds74.3Above average
Turret damage781Below average
CS20Below average
Largest killing spree2.2Below average
Game lengthLonger than usualRough estimate
Damage type
- Physical 28.6%
- Magic 63.6%
- True 7.8%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 13%Level 8, 2 items
Mid gameBeats 6%Level 13, 4 items
Late gameBeats 3%Level 18, 6 items
Strongest early, falls off later. One of the 10 strongest early champions.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Tank
50.7%Win rate
100.0%Build share
+1.4 ptsWin rate boost
Mayhem changes
4Damage dealt -5%
| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Cooldown | 7 / 6.5 / 6 / 5.5 / 5 | 8 / 7.5 / 7 / 6.5 / 6 ▲ | |
| Base AP Ratio | 0.25 | 0.2 ▼ | |
| Empowered AP Ratio | 0.5 | 0.4 ▼ | |
| Passive Cooldown Reduction | 4 | 3 ▼ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 665 | 109 | 2,518 |
| Health regen (per 5s) | 0 | 0.75 | 12.8 |
| Mana | 375 | 43 | 1,106 |
| Mana regen (per 5s) | 6 | 0.6 | 16.2 |
| Attack damage | 64 | 3.3 | 120.1 |
| Attack speed | 0.8 | 2.13% | 1.089 |
| Armor | 35 | 5.2 | 123.4 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 125 | – | 125 |
| Move speed | 335 | – | 335 |