Zed ARAM Mayhem build
The Master of Shadows
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
49.4%Win rate
-0.2 ptssince 26.20
9.0%Pick rate
~1,680,000Games
#74of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
110Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Tooth Fairy
BEES!!!
61.8%Est. win rate
1.4%Pick rate
#2
Tooth Fairy
Clown College
59.8%Est. win rate
1.4%Pick rate
#3
Tooth Fairy
Blunt Force
59.6%Est. win rate
1.9%Pick rate
#4
Tooth Fairy
Transmute: Prismatic
59.4%Est. win rate
1.6%Pick rate
#5
Tooth Fairy
From Beginning To End
59.3%Est. win rate
1.3%Pick rate
#6
Tooth Fairy
Recursion
57.7%Est. win rate
1.6%Pick rate
#7
Tooth Fairy
Spin To Win
57.4%Est. win rate
1.0%Pick rate
#8
Tooth Fairy
Jeweled Gauntlet
57.0%Est. win rate
1.8%Pick rate
#9
Jeweled Bracelet
Tooth Fairy
56.9%Est. win rate
2.0%Pick rate
#10
Tooth Fairy
Upgrade Collector
56.7%Est. win rate
1.3%Pick rate
#11
Clown College
BEES!!!
56.5%Est. win rate
1.0%Pick rate
#12
Tooth Fairy
Dashing
56.5%Est. win rate
1.0%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



57.5%Win rate
6.1%Pick rate
#2



56.9%Win rate
2.3%Pick rate
#3



54.8%Win rate
6.0%Pick rate
#4



52.6%Win rate
3.6%Pick rate
#5



51.6%Win rate
15.4%Pick rate
#6



51.3%Win rate
14.6%Pick rate
#7



50.3%Win rate
3.7%Pick rate
#8



50.5%Win rate
2.1%Pick rate
#9



49.1%Win rate
2.5%Pick rate
#10



47.6%Win rate
1.8%Pick rate
Usually finished by
2 min
5 min
8 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Endless Hunger56.8% win rate
#2
Death's Dance56.4% win rate
#3
Lord Dominik's Regards54.5% win rate
#4
Serylda's Grudge52.7% win rate
5th item
#1
Death's Dance56.4% win rate
#2
Lord Dominik's Regards54.5% win rate
#3
Serylda's Grudge52.7% win rate
#4
Youmuu's Ghostblade55.3% win rate
6th item
#1
Lord Dominik's Regards54.5% win rate
#2
Serylda's Grudge52.7% win rate
#3
Youmuu's Ghostblade55.3% win rate
#4
Infinity Edge52.9% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1


54.7%Win rate
3.3%Pick rate
#2

53.4%Win rate
6.7%Pick rate
#3


50.4%Win rate
14.3%Pick rate
#4

49.7%Win rate
29.0%Pick rate
#5



55.2%Win rate
0.5%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Mercury's Treads
48.4%Win rate
6.3%Pick rate
#2
Ionian Boots of Lucidity
47.0%Win rate
19.5%Pick rate
#3
Boots of Swiftness
51.7%Win rate
0.5%Pick rate
#4
Plated Steelcaps
46.3%Win rate
1.0%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





58.8%Win rate
1.1%Pick rate
#2





58.7%Win rate
0.9%Pick rate
#3





56.4%Win rate
1.1%Pick rate
#4





55.1%Win rate
0.9%Pick rate
#5





52.2%Win rate
2.3%Pick rate
#6





50.8%Win rate
2.0%Pick rate
#7





49.3%Win rate
3.1%Pick rate
#8





49.1%Win rate
1.3%Pick rate
#9





48.1%Win rate
0.9%Pick rate
#10





46.6%Win rate
1.0%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
56.8%Win rate
10.4%Pick rate
56.4%Win rate
12.0%Pick rate
54.6%Win rate
32.0%Pick rate
54.5%Win rate
13.2%Pick rate
52.7%Win rate
79.0%Pick rate
52.7%Win rate
42.4%Pick rate
52.2%Win rate
93.8%Pick rate
55.3%Win rate
3.2%Pick rate
52.9%Win rate
10.4%Pick rate
53.0%Win rate
6.8%Pick rate
51.3%Win rate
16.6%Pick rate
52.6%Win rate
2.7%Pick rate
50.4%Win rate
62.2%Pick rate
51.8%Win rate
3.3%Pick rate
50.5%Win rate
25.3%Pick rate
49.8%Win rate
8.8%Pick rate
48.2%Win rate
1.5%Pick rate
48.9%Win rate
15.2%Pick rate
45.9%Win rate
0.9%Pick rate
42.4%Win rate
1.6%Pick rate
Boots 4
48.4%Win rate
6.3%Pick rate
47.0%Win rate
19.5%Pick rate
51.7%Win rate
0.5%Pick rate
46.3%Win rate
1.0%Pick rate
Playstyle
Summoner spells
4EstimatedRankSpellsPick rateGames
#1
80.7%Pick rate
1,360,000Games
#2
10.5%Pick rate
177,000Games
#3
6.1%Pick rate
103,000Games
#4
1.8%Pick rate
31,200Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
51.9%Win rate
39.1%Pick rate
+2.5 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
51.7%Win rate
25.4%Pick rate
+2.3 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
51.7%Win rate
12.8%Pick rate
+2.3 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
51.7%Win rate
10.4%Pick rate
+2.3 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
51.6%Win rate
6.3%Pick rate
+2.2 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
51.9%Win rate
5.9%Pick rate
+2.4 ptsWin rate boost
Teammates
Best teammates
106How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate49.4%#86 of 173
Pick rate9.0%#32 of 173
Damage dealt23.1%#14 of 173+3.2 pts vs average
Damage taken17.2%#102 of 173-2.8 pts vs average
Kill participation63.6%#92 of 173-1.7 pts vs average
Time dead5m 05s#154 of 173+35 s vs average
Typical game
Estimated averages per game.Kills14.3Above average
Deaths11.4Above average
Assists19.1Below average
Multikills3.3Above average
Damage per minute2,246Above average
Damage taken per minute1,729Average
Damage mitigated per minute1,670Average
Healing per minute203Below average
Gold per minute968Above average
Crowd control seconds11.8Below average
Turret damage1,504Average
CS36Average
Largest killing spree3.5Above average
Game lengthLonger than usualRough estimate
Damage type
- Physical 75.9%
- Magic 17.0%
- True 7.2%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 91%Level 8, 2 items
Mid gameBeats 86%Level 13, 4 items
Late gameBeats 55%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
Lethality
52.7%Win rate
92.7%Build share
+3.3 ptsWin rate boost
#2
Crit
48.5%Win rate
7.3%Build share
-0.9 ptsWin rate boost
Mayhem changes
Damage dealt +5%Damage taken -5%Energy regen +20%Tenacity +20%
Mayhem doesn't change any of Zed's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 654 | 99 | 2,337 |
| Health regen (per 5s) | 7 | 0.65 | 18.1 |
| Energy | 200 | 0 | 200 |
| Energy regen (per 5s) | 50 | 0 | 50 |
| Attack damage | 63 | 3.4 | 120.8 |
| Attack speed | 0.651 | 3.3% | 1.016 |
| Armor | 32 | 4.7 | 111.9 |
| Magic resist | 29 | 2.05 | 63.8 |
| Attack range | 125 | – | 125 |
| Move speed | 345 | – | 345 |