Mordekaiser ARAM Mayhem build
The Iron Revenant
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
46.5%Win rate
-0.5 ptssince 26.20
7.4%Pick rate
~1,380,000Games
#149of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
148Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
Heavy Hitter
53.8%Est. win rate
0.5%Pick rate
#2
Steel Your Heart
Armored Impact
53.7%Est. win rate
0.7%Pick rate
#3
Tank Engine
Armored Impact
53.4%Est. win rate
0.9%Pick rate
#4
Armored Impact
Infernal Conduit
53.2%Est. win rate
0.5%Pick rate
#5
Goliath
Armored Impact
53.1%Est. win rate
0.7%Pick rate
#6
Armored Impact
Still Here
52.9%Est. win rate
0.6%Pick rate
#7
Armored Impact
Take'em Down Down Down
52.9%Est. win rate
0.7%Pick rate
#8
Armored Impact
Transmute: Prismatic
52.9%Est. win rate
0.6%Pick rate
#9
Steel Your Heart
Heavy Hitter
52.4%Est. win rate
0.5%Pick rate
#10
Warlock Juicebox
Armored Impact
52.3%Est. win rate
0.9%Pick rate
#11
Armored Impact
Goredrink
52.2%Est. win rate
0.6%Pick rate
#12
Tank Engine
Heavy Hitter
52.1%Est. win rate
0.7%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



52.1%Win rate
2.5%Pick rate
#2



51.7%Win rate
2.1%Pick rate
#3



50.8%Win rate
2.7%Pick rate
#4



50.1%Win rate
3.2%Pick rate
#5



50.5%Win rate
1.9%Pick rate
#6



49.0%Win rate
1.9%Pick rate
#7



48.5%Win rate
2.0%Pick rate
#8



48.0%Win rate
5.2%Pick rate
#9



48.3%Win rate
2.6%Pick rate
#10



48.0%Win rate
1.8%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Liandry's Torment49.1% win rate
#2
Warmog's Armor48.9% win rate
#3
Spirit Visage48.2% win rate
#4
Bloodletter's Curse49.2% win rate
5th item
#1
Warmog's Armor48.9% win rate
#2
Spirit Visage48.2% win rate
#3
Bloodletter's Curse49.2% win rate
#4
Rylai's Crystal Scepter47.3% win rate
6th item
#1
Spirit Visage48.2% win rate
#2
Bloodletter's Curse49.2% win rate
#3
Rylai's Crystal Scepter47.3% win rate
#4
Rabadon's Deathcap49.0% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1


49.9%Win rate
0.7%Pick rate
#2
48.4%Win rate
9.2%Pick rate
#3


49.7%Win rate
0.5%Pick rate
#4

47.4%Win rate
23.0%Pick rate
#5

48.0%Win rate
0.6%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Mercury's Treads
46.0%Win rate
32.7%Pick rate
#2
Sorcerer's Shoes
46.5%Win rate
3.3%Pick rate
#3
Boots of Swiftness
46.6%Win rate
2.6%Pick rate
#4
Plated Steelcaps
44.9%Win rate
11.9%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





50.9%Win rate
0.8%Pick rate
#2





51.0%Win rate
0.7%Pick rate
#3





50.5%Win rate
1.1%Pick rate
#4





49.9%Win rate
0.6%Pick rate
#5





49.0%Win rate
0.9%Pick rate
#6





49.7%Win rate
0.5%Pick rate
#7





49.0%Win rate
0.5%Pick rate
#8





46.4%Win rate
0.9%Pick rate
#9





44.0%Win rate
0.6%Pick rate
#10





43.6%Win rate
0.5%Pick rate
All items
25Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
49.1%Win rate
68.6%Pick rate
49.1%Win rate
30.9%Pick rate
48.9%Win rate
33.1%Pick rate
48.9%Win rate
21.3%Pick rate
48.2%Win rate
45.8%Pick rate
47.3%Win rate
57.0%Pick rate
47.3%Win rate
42.5%Pick rate
47.6%Win rate
14.8%Pick rate
49.2%Win rate
3.7%Pick rate
49.0%Win rate
3.8%Pick rate
49.2%Win rate
2.6%Pick rate
48.6%Win rate
2.4%Pick rate
47.8%Win rate
3.3%Pick rate
48.4%Win rate
2.1%Pick rate
46.8%Win rate
7.2%Pick rate
46.8%Win rate
3.1%Pick rate
46.1%Win rate
2.3%Pick rate
45.2%Win rate
15.7%Pick rate
44.8%Win rate
21.1%Pick rate
42.9%Win rate
11.1%Pick rate
Boots 4
46.0%Win rate
32.7%Pick rate
46.5%Win rate
3.3%Pick rate
46.6%Win rate
2.6%Pick rate
44.9%Win rate
11.9%Pick rate
Epic 1
48.4%Win rate
9.2%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
86.1%Pick rate
1,190,000Games
#2
12.2%Pick rate
168,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
48.4%Win rate
39.3%Pick rate
+1.9 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
48.2%Win rate
26.6%Pick rate
+1.7 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
47.8%Win rate
12.1%Pick rate
+1.3 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
47.9%Win rate
10.5%Pick rate
+1.4 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
47.8%Win rate
6.1%Pick rate
+1.3 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
47.6%Win rate
5.3%Pick rate
+1.1 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate46.5%#149 of 173
Pick rate7.4%#48 of 173
Damage dealt20.8%#66 of 173+0.9 pts vs average
Damage taken27.0%#35 of 173+7.0 pts vs average
Kill participation62.3%#122 of 173-3.1 pts vs average
Time dead4m 43s#104 of 173+14 s vs average
Typical game
Estimated averages per game.Kills9.2Average
Deaths11.1Above average
Assists22.4Average
Multikills1.5Below average
Damage per minute2,083Average
Damage taken per minute2,968Above average
Damage mitigated per minute3,619Above average
Healing per minute881Above average
Gold per minute907Below average
Crowd control seconds25.6Average
Turret damage1,250Below average
CS31Average
Largest killing spree2.3Below average
Game lengthShorter than usualRough estimate
Damage type
- Physical 19.7%
- Magic 74.6%
- True 5.7%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 56%Level 8, 2 items
Mid gameBeats 50%Level 13, 4 items
Late gameBeats 68%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
Tank
49.6%Win rate
72.1%Build share
+3.1 ptsWin rate boost
#2
AP
49.4%Win rate
27.9%Build share
+2.9 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Mordekaiser's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 645 | 104 | 2,413 |
| Health regen (per 5s) | 0 | 0.75 | 12.8 |
| Attack damage | 61 | 4 | 129 |
| Attack speed | 0.625 | 1% | 0.731 |
| Armor | 37 | 4.2 | 108.4 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 175 | – | 175 |
| Move speed | 335 | – | 335 |