Tahm Kench ARAM Mayhem build
The River King
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
53.5%Win rate
+0.4 ptssince 26.20
12.8%Pick rate
~2,390,000Games
#14of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
135Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
BEES!!!
62.1%Est. win rate
0.9%Pick rate
#2
BEES!!!
Upgrade Immolate
61.1%Est. win rate
0.5%Pick rate
#3
Heavy Hitter
BEES!!!
60.9%Est. win rate
1.2%Pick rate
#4
Steel Your Heart
BEES!!!
60.8%Est. win rate
1.1%Pick rate
#5
BEES!!!
Back To Basics
60.7%Est. win rate
0.7%Pick rate
#6
Armored Impact
Upgrade Immolate
60.7%Est. win rate
0.7%Pick rate
#7
Tank Engine
BEES!!!
60.6%Est. win rate
1.9%Pick rate
#8
Heavy Hitter
Armored Impact
60.6%Est. win rate
1.5%Pick rate
#9
Steel Your Heart
Armored Impact
60.5%Est. win rate
1.4%Pick rate
#10
Mad Scientist
BEES!!!
60.4%Est. win rate
0.9%Pick rate
#11
Armored Impact
Back To Basics
60.3%Est. win rate
0.9%Pick rate
#12
Goliath
BEES!!!
60.3%Est. win rate
1.6%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



55.0%Win rate
5.2%Pick rate
#2



53.8%Win rate
1.8%Pick rate
#3



50.6%Win rate
13.6%Pick rate
#4



49.4%Win rate
17.2%Pick rate
#5



48.3%Win rate
1.4%Pick rate
#6



47.4%Win rate
4.5%Pick rate
#7



46.5%Win rate
6.2%Pick rate
#8



46.3%Win rate
1.6%Pick rate
#9



45.1%Win rate
5.3%Pick rate
#10



44.8%Win rate
4.3%Pick rate
Usually finished by
2 min
6 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Dusk and Dawn50.9% win rate
#2
Unending Despair48.4% win rate
#3
Rabadon's Deathcap49.8% win rate
#4
Overlord's Bloodmail49.5% win rate
5th item
#1
Unending Despair48.4% win rate
#2
Rabadon's Deathcap49.8% win rate
#3
Overlord's Bloodmail49.5% win rate
#4
Fimbulwinter48.0% win rate
6th item
#1
Rabadon's Deathcap49.8% win rate
#2
Overlord's Bloodmail49.5% win rate
#3
Fimbulwinter48.0% win rate
#4
Spirit Visage46.6% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1



59.6%Win rate
0.3%Pick rate
#2


56.2%Win rate
0.6%Pick rate
#3

53.1%Win rate
54.0%Pick rate
#4
52.8%Win rate
0.7%Pick rate
#5

51.8%Win rate
0.8%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Ionian Boots of Lucidity
54.7%Win rate
1.6%Pick rate
#2
Boots of Swiftness
53.0%Win rate
2.1%Pick rate
#3
Berserker's Greaves
53.7%Win rate
1.2%Pick rate
#4
Mercury's Treads
50.0%Win rate
32.8%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





56.9%Win rate
0.9%Pick rate
#2





57.4%Win rate
0.8%Pick rate
#3





56.1%Win rate
1.2%Pick rate
#4





55.5%Win rate
1.1%Pick rate
#5





54.6%Win rate
0.9%Pick rate
#6





52.8%Win rate
1.2%Pick rate
#7





48.7%Win rate
0.8%Pick rate
#8





46.6%Win rate
0.9%Pick rate
#9





43.6%Win rate
2.9%Pick rate
#10





42.7%Win rate
1.5%Pick rate
All items
25Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
53.9%Win rate
17.7%Pick rate
50.4%Win rate
69.4%Pick rate
49.8%Win rate
96.1%Pick rate
50.9%Win rate
5.6%Pick rate
48.4%Win rate
60.5%Pick rate
49.5%Win rate
5.1%Pick rate
49.8%Win rate
4.7%Pick rate
48.0%Win rate
5.3%Pick rate
46.6%Win rate
32.0%Pick rate
46.2%Win rate
9.3%Pick rate
46.0%Win rate
5.0%Pick rate
45.1%Win rate
12.3%Pick rate
44.9%Win rate
2.4%Pick rate
43.9%Win rate
2.2%Pick rate
42.5%Win rate
1.2%Pick rate
42.2%Win rate
1.1%Pick rate
43.7%Win rate
30.8%Pick rate
43.9%Win rate
7.2%Pick rate
41.9%Win rate
2.1%Pick rate
42.4%Win rate
11.9%Pick rate
Boots 4
54.7%Win rate
1.6%Pick rate
53.0%Win rate
2.1%Pick rate
53.7%Win rate
1.2%Pick rate
50.0%Win rate
32.8%Pick rate
Epic 1
52.8%Win rate
0.7%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
88.0%Pick rate
2,100,000Games
#2
10.9%Pick rate
260,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
48.9%Win rate
38.2%Pick rate
-4.5 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
49.2%Win rate
28.0%Pick rate
-4.3 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
48.8%Win rate
12.1%Pick rate
-4.6 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
48.3%Win rate
10.2%Pick rate
-5.1 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
48.2%Win rate
6.0%Pick rate
-5.3 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
48.7%Win rate
5.4%Pick rate
-4.7 ptsWin rate boost
Teammates
Best teammates
156How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate53.5%#15 of 173
Pick rate12.8%#8 of 173
Damage dealt20.5%#80 of 173+0.5 pts vs average
Damage taken32.9%#4 of 173+12.9 pts vs average
Kill participation64.1%#81 of 173-1.2 pts vs average
Time dead3m 31s#14 of 173-58 s vs average
Typical game
Estimated averages per game.Kills8.7Below average
Deaths8.9Below average
Assists23.9Average
Multikills1.3Below average
Damage per minute1,924Average
Damage taken per minute4,038Above average
Damage mitigated per minute5,508Above average
Healing per minute1,260Above average
Gold per minute899Below average
Crowd control seconds44.7Above average
Turret damage1,364Average
CS19Below average
Largest killing spree2.7Average
Game lengthShorter than usualRough estimate
Damage type
- Physical 28.0%
- Magic 65.7%
- True 6.2%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 36%Level 8, 2 items
Mid gameBeats 42%Level 13, 4 items
Late gameBeats 51%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Tank
49.0%Win rate
100.0%Build share
-4.5 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Tahm Kench's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 640 | 103 | 2,391 |
| Health regen (per 5s) | 6.5 | 0.55 | 15.9 |
| Mana | 325 | 50 | 1,175 |
| Mana regen (per 5s) | 8 | 1 | 25 |
| Attack damage | 56 | 3.2 | 110.4 |
| Attack speed | 0.658 | 2.5% | 0.938 |
| Armor | 39 | 4.7 | 118.9 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 175 | – | 175 |
| Move speed | 335 | – | 335 |