Heimerdinger ARAM Mayhem build
The Revered Inventor
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
50.4%Win rate
-0.4 ptssince 26.20
3.5%Pick rate
~665,000Games
#65of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
111Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
BEES!!!
Infernal Conduit
57.4%Est. win rate
2.3%Pick rate
#2
Minionmancer
BEES!!!
57.2%Est. win rate
3.3%Pick rate
#3
BEES!!!
Transmute: Prismatic
57.2%Est. win rate
1.3%Pick rate
#4
BEES!!!
Phenomenal Evil
56.7%Est. win rate
1.5%Pick rate
#5
BEES!!!
Warlock Juicebox
56.6%Est. win rate
1.5%Pick rate
#6
BEES!!!
Eureka
56.5%Est. win rate
1.9%Pick rate
#7
BEES!!!
Shrink Engine
56.1%Est. win rate
1.8%Pick rate
#8
BEES!!!
Twin Fire
55.9%Est. win rate
1.4%Pick rate
#9
BEES!!!
Magic Missile
55.9%Est. win rate
1.7%Pick rate
#10
BEES!!!
Recursion
55.4%Est. win rate
1.7%Pick rate
#11
Minionmancer
Infernal Conduit
55.1%Est. win rate
3.2%Pick rate
#12
Infernal Conduit
Transmute: Prismatic
55.0%Est. win rate
1.3%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



56.3%Win rate
2.8%Pick rate
#2



52.6%Win rate
3.8%Pick rate
#3



51.4%Win rate
19.8%Pick rate
#4



51.5%Win rate
3.1%Pick rate
#5



50.8%Win rate
10.0%Pick rate
#6



50.6%Win rate
2.7%Pick rate
#7



50.1%Win rate
1.3%Pick rate
#8



49.2%Win rate
3.0%Pick rate
#9



49.1%Win rate
2.5%Pick rate
#10



49.0%Win rate
2.1%Pick rate
Usually finished by
2 min
5 min
8 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Stormsurge53.0% win rate
#2
Rylai's Crystal Scepter50.3% win rate
#3
Shadowflame50.0% win rate
#4
Malignance49.2% win rate
5th item
#1
Rylai's Crystal Scepter50.3% win rate
#2
Shadowflame50.0% win rate
#3
Malignance49.2% win rate
#4
Luden's Echo49.9% win rate
6th item
#1
Shadowflame50.0% win rate
#2
Malignance49.2% win rate
#3
Luden's Echo49.9% win rate
#4
Bloodletter's Curse49.9% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1
51.3%Win rate
28.4%Pick rate
#2

50.9%Win rate
16.8%Pick rate
#3

51.3%Win rate
9.2%Pick rate
#4

53.6%Win rate
1.1%Pick rate
#5

51.5%Win rate
2.3%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Sorcerer's Shoes
49.3%Win rate
40.4%Pick rate
#2
Ionian Boots of Lucidity
49.0%Win rate
6.8%Pick rate
#3
Boots of Swiftness
51.4%Win rate
0.8%Pick rate
#4
Mercury's Treads
47.9%Win rate
0.7%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





51.3%Win rate
3.8%Pick rate
#2





50.4%Win rate
2.6%Pick rate
#3





49.8%Win rate
2.8%Pick rate
#4





47.9%Win rate
4.3%Pick rate
#5





47.0%Win rate
3.5%Pick rate
#6





46.2%Win rate
3.4%Pick rate
#7





45.8%Win rate
1.6%Pick rate
#8





45.3%Win rate
2.0%Pick rate
#9





44.7%Win rate
1.7%Pick rate
#10





41.7%Win rate
3.1%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 19
51.8%Win rate
69.4%Pick rate
51.3%Win rate
83.0%Pick rate
50.9%Win rate
36.3%Pick rate
53.0%Win rate
2.6%Pick rate
50.3%Win rate
68.4%Pick rate
50.0%Win rate
30.4%Pick rate
49.9%Win rate
5.8%Pick rate
49.2%Win rate
21.1%Pick rate
49.9%Win rate
4.3%Pick rate
50.7%Win rate
1.5%Pick rate
48.7%Win rate
14.1%Pick rate
50.2%Win rate
1.0%Pick rate
50.0%Win rate
0.9%Pick rate
48.9%Win rate
1.6%Pick rate
48.4%Win rate
1.3%Pick rate
48.1%Win rate
1.4%Pick rate
48.0%Win rate
1.1%Pick rate
47.1%Win rate
24.2%Pick rate
45.6%Win rate
19.5%Pick rate
Boots 4
49.3%Win rate
40.4%Pick rate
49.0%Win rate
6.8%Pick rate
51.4%Win rate
0.8%Pick rate
47.9%Win rate
0.7%Pick rate
Epic 1
51.3%Win rate
28.4%Pick rate
Playstyle
Summoner spells
6EstimatedRankSpellsPick rateGames
#1
53.0%Pick rate
352,000Games
#2
25.0%Pick rate
166,000Games
#3
7.5%Pick rate
50,100Games
#4
6.2%Pick rate
41,400Games
#5
4.7%Pick rate
31,400Games
#6
3.1%Pick rate
20,400Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
50.6%Win rate
36.8%Pick rate
+0.2 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
50.9%Win rate
29.1%Pick rate
+0.4 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
50.1%Win rate
11.8%Pick rate
-0.3 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
50.6%Win rate
10.8%Pick rate
+0.2 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
50.5%Win rate
6.0%Pick rate
+0.1 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
50.0%Win rate
5.3%Pick rate
-0.4 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Rival quest
Collect 10 Health Relics.
Relentless Research Slowly generate a Shield of up to 15% max Health when near a turret or one of Heimerdinger's H-28 G Evolution Turrets.
Performance
Win rate50.4%#62 of 173
Pick rate3.5%#120 of 173
Damage dealt20.3%#86 of 173+0.4 pts vs average
Damage taken14.2%#147 of 173-5.7 pts vs average
Kill participation64.5%#75 of 173-0.8 pts vs average
Time dead4m 00s#37 of 173-29 s vs average
Typical game
Estimated averages per game.Kills8.7Below average
Deaths9.4Below average
Assists25.2Above average
Multikills1.2Below average
Damage per minute2,036Average
Damage taken per minute1,504Below average
Damage mitigated per minute713Below average
Healing per minute198Below average
Gold per minute913Below average
Crowd control seconds40.5Above average
Turret damage1,255Below average
CS43Above average
Largest killing spree2.6Average
Game lengthLonger than usualRough estimate
Damage type
- Physical 1.6%
- Magic 91.0%
- True 7.5%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 14%Level 8, 2 items
Mid gameBeats 31%Level 13, 4 items
Late gameBeats 32%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
AP
51.2%Win rate
100.0%Build share
+0.8 ptsWin rate boost
Mayhem changes
Damage dealt -10%Damage taken +10%
Mayhem doesn't change any of Heimerdinger's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 558 | 105 | 2,343 |
| Health regen (per 5s) | 7 | 0.55 | 16.4 |
| Mana | 385 | 20 | 725 |
| Mana regen (per 5s) | 8 | 0.8 | 21.6 |
| Attack damage | 56 | 2.7 | 101.9 |
| Attack speed | 0.658 | 1.36% | 0.81 |
| Armor | 19 | 4.2 | 90.4 |
| Magic resist | 30 | 1.3 | 52.1 |
| Attack range | 550 | – | 550 |
| Move speed | 340 | – | 340 |