Xin Zhao ARAM Mayhem build
The Seneschal of Demacia
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
55.8%Win rate
+2.6 ptssince 26.20
8.7%Pick rate
~1,630,000Games
#3of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
163Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
BEES!!!
64.2%Est. win rate
0.5%Pick rate
#2
The Boom and the Bass
BEES!!!
63.2%Est. win rate
0.5%Pick rate
#3
The Boom and the Bass
Armored Impact
62.8%Est. win rate
0.7%Pick rate
#4
Still Here
BEES!!!
62.3%Est. win rate
1.0%Pick rate
#5
Take'em Down Down Down
BEES!!!
62.3%Est. win rate
0.6%Pick rate
#6
BEES!!!
Transmute: Prismatic
62.3%Est. win rate
0.4%Pick rate
#7
Flow of Spirit
BEES!!!
62.1%Est. win rate
0.5%Pick rate
#8
Still Here
Armored Impact
62.0%Est. win rate
1.1%Pick rate
#9
Take'em Down Down Down
Armored Impact
62.0%Est. win rate
0.7%Pick rate
#10
Armored Impact
Transmute: Prismatic
62.0%Est. win rate
0.5%Pick rate
#11
Zealot
BEES!!!
61.8%Est. win rate
0.5%Pick rate
#12
Armored Impact
Flow of Spirit
61.7%Est. win rate
0.6%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



56.2%Win rate
3.1%Pick rate
#2



55.1%Win rate
12.6%Pick rate
#3



56.6%Win rate
1.3%Pick rate
#4



55.2%Win rate
2.8%Pick rate
#5



54.3%Win rate
7.0%Pick rate
#6



55.0%Win rate
1.3%Pick rate
#7



54.2%Win rate
3.3%Pick rate
#8



53.8%Win rate
3.8%Pick rate
#9



54.1%Win rate
1.5%Pick rate
#10



53.6%Win rate
1.3%Pick rate
Usually finished by
2 min
6 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Riftmaker55.1% win rate
#2
Rabadon's Deathcap53.6% win rate
#3
Death's Dance52.6% win rate
#4
Spirit Visage52.5% win rate
5th item
#1
Rabadon's Deathcap53.6% win rate
#2
Death's Dance52.6% win rate
#3
Spirit Visage52.5% win rate
#4
Guinsoo's Rageblade53.0% win rate
6th item
#1
Death's Dance52.6% win rate
#2
Spirit Visage52.5% win rate
#3
Guinsoo's Rageblade53.0% win rate
#4
Heartsteel50.1% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

65.4%Win rate
0.5%Pick rate
#2

58.0%Win rate
3.8%Pick rate
#3

57.6%Win rate
1.9%Pick rate
#4

56.9%Win rate
2.3%Pick rate
#5



57.0%Win rate
1.7%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Mercury's Treads
54.0%Win rate
33.7%Pick rate
#2
Boots of Swiftness
55.9%Win rate
1.7%Pick rate
#3
Berserker's Greaves
54.6%Win rate
3.5%Pick rate
#4
Ionian Boots of Lucidity
54.9%Win rate
0.2%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





56.7%Win rate
1.0%Pick rate
#2





55.9%Win rate
1.3%Pick rate
#3





56.4%Win rate
0.7%Pick rate
#4





56.0%Win rate
0.8%Pick rate
#5





53.8%Win rate
0.5%Pick rate
#6





52.9%Win rate
0.9%Pick rate
#7





52.2%Win rate
2.2%Pick rate
#8





52.0%Win rate
1.5%Pick rate
#9





51.0%Win rate
0.7%Pick rate
#10





47.5%Win rate
0.6%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
54.0%Win rate
58.5%Pick rate
53.8%Win rate
64.0%Pick rate
54.2%Win rate
13.7%Pick rate
55.1%Win rate
6.6%Pick rate
53.6%Win rate
11.9%Pick rate
52.6%Win rate
41.2%Pick rate
52.5%Win rate
29.2%Pick rate
53.0%Win rate
8.9%Pick rate
51.5%Win rate
3.4%Pick rate
51.1%Win rate
3.6%Pick rate
50.1%Win rate
27.1%Pick rate
50.5%Win rate
4.1%Pick rate
50.0%Win rate
5.1%Pick rate
49.5%Win rate
3.7%Pick rate
49.0%Win rate
8.2%Pick rate
48.3%Win rate
19.7%Pick rate
48.0%Win rate
7.2%Pick rate
47.7%Win rate
16.0%Pick rate
46.9%Win rate
4.1%Pick rate
46.9%Win rate
8.5%Pick rate
Boots 4
54.0%Win rate
33.7%Pick rate
55.9%Win rate
1.7%Pick rate
54.6%Win rate
3.5%Pick rate
54.9%Win rate
0.2%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
91.7%Pick rate
1,490,000Games
#2
7.5%Pick rate
122,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
51.8%Win rate
34.7%Pick rate
-4.0 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
51.8%Win rate
24.4%Pick rate
-3.9 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
52.2%Win rate
12.3%Pick rate
-3.5 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
52.2%Win rate
11.5%Pick rate
-3.6 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
53.4%Win rate
10.7%Pick rate
-2.3 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
52.7%Win rate
6.4%Pick rate
-3.0 ptsWin rate boost
Teammates
Best teammates
157How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate55.8%#5 of 173
Pick rate8.7%#36 of 173
Damage dealt22.0%#31 of 173+2.1 pts vs average
Damage taken29.2%#17 of 173+9.2 pts vs average
Kill participation65.2%#66 of 173-0.1 pts vs average
Time dead4m 57s#141 of 173+27 s vs average
Typical game
Estimated averages per game.Kills10.0Average
Deaths12.0Above average
Assists22.3Average
Multikills1.8Average
Damage per minute2,109Above average
Damage taken per minute3,578Above average
Damage mitigated per minute3,978Above average
Healing per minute1,135Above average
Gold per minute930Average
Crowd control seconds34.4Average
Turret damage1,632Average
CS36Average
Largest killing spree2.6Average
Game lengthUsual lengthRough estimate
Damage type
- Physical 66.9%
- Magic 26.4%
- True 6.7%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 89%Level 8, 2 items
Mid gameBeats 67%Level 13, 4 items
Late gameBeats 34%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
On-hit
54.8%Win rate
100.0%Build share
-1.0 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Xin Zhao's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 620 | 106 | 2,422 |
| Health regen (per 5s) | 8 | 0.7 | 19.9 |
| Mana | 274 | 55 | 1,209 |
| Mana regen (per 5s) | 7.25 | 0.45 | 14.9 |
| Attack damage | 63 | 3 | 114 |
| Attack speed | 0.645 | 3.5% | 1.029 |
| Armor | 35 | 4.4 | 109.8 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 175 | – | 175 |
| Move speed | 345 | – | 345 |