Blitzcrank ARAM Mayhem build
The Great Steam Golem
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
46.4%Win rate
+0.5 ptssince 26.20
7.0%Pick rate
~1,310,000Games
#155of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
140Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
BEES!!!
55.2%Est. win rate
0.6%Pick rate
#2
Tank Engine
BEES!!!
53.6%Est. win rate
0.6%Pick rate
#3
Tank Engine
Armored Impact
53.2%Est. win rate
1.0%Pick rate
#4
Transmute: Prismatic
BEES!!!
53.1%Est. win rate
0.4%Pick rate
#5
Armored Impact
Transmute: Prismatic
52.8%Est. win rate
0.7%Pick rate
#6
Spell Split
BEES!!!
52.5%Est. win rate
0.5%Pick rate
#7
Steel Your Heart
BEES!!!
52.2%Est. win rate
0.4%Pick rate
#8
Armored Impact
Spell Split
52.1%Est. win rate
0.9%Pick rate
#9
Shrink Engine
BEES!!!
52.1%Est. win rate
0.4%Pick rate
#10
Dive Bomber
BEES!!!
52.1%Est. win rate
0.4%Pick rate
#11
Armored Impact
Steel Your Heart
51.8%Est. win rate
0.7%Pick rate
#12
Armored Impact
Shrink Engine
51.7%Est. win rate
0.7%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



46.9%Win rate
8.9%Pick rate
#2



47.2%Win rate
4.9%Pick rate
#3



48.4%Win rate
1.3%Pick rate
#4



46.6%Win rate
2.2%Pick rate
#5



45.9%Win rate
2.9%Pick rate
#6



45.5%Win rate
4.9%Pick rate
#7



45.4%Win rate
1.6%Pick rate
#8



45.0%Win rate
2.0%Pick rate
#9



44.7%Win rate
1.6%Pick rate
#10



44.3%Win rate
3.7%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Fimbulwinter48.8% win rate
#2
Frozen Heart47.4% win rate
#3
Malignance46.3% win rate
#4
Unending Despair46.8% win rate
5th item
#1
Frozen Heart47.4% win rate
#2
Malignance46.3% win rate
#3
Unending Despair46.8% win rate
#4
Rabadon's Deathcap46.3% win rate
6th item
#1
Malignance46.3% win rate
#2
Unending Despair46.8% win rate
#3
Rabadon's Deathcap46.3% win rate
#4
Stormsurge45.8% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

50.4%Win rate
2.4%Pick rate
#2

52.3%Win rate
0.4%Pick rate
#3

47.2%Win rate
10.3%Pick rate
#4


48.3%Win rate
0.8%Pick rate
#5

47.8%Win rate
1.0%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Ionian Boots of Lucidity
47.1%Win rate
19.8%Pick rate
#2
Boots of Swiftness
50.3%Win rate
2.5%Pick rate
#3
Mercury's Treads
45.9%Win rate
22.5%Pick rate
#4
Plated Steelcaps
46.0%Win rate
7.5%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





46.7%Win rate
3.5%Pick rate
#2





46.5%Win rate
0.6%Pick rate
#3





45.9%Win rate
0.9%Pick rate
#4





45.2%Win rate
0.7%Pick rate
#5





44.8%Win rate
0.8%Pick rate
#6





44.8%Win rate
0.6%Pick rate
#7





44.3%Win rate
0.9%Pick rate
#8





44.3%Win rate
0.6%Pick rate
#9





43.8%Win rate
0.7%Pick rate
#10





42.5%Win rate
2.9%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
48.8%Win rate
37.0%Pick rate
47.9%Win rate
45.0%Pick rate
46.6%Win rate
54.6%Pick rate
47.4%Win rate
10.1%Pick rate
46.3%Win rate
31.8%Pick rate
46.8%Win rate
13.9%Pick rate
46.3%Win rate
16.4%Pick rate
45.8%Win rate
15.6%Pick rate
45.7%Win rate
16.1%Pick rate
46.0%Win rate
8.7%Pick rate
46.1%Win rate
6.0%Pick rate
45.3%Win rate
21.3%Pick rate
45.6%Win rate
5.5%Pick rate
45.8%Win rate
4.5%Pick rate
44.6%Win rate
24.8%Pick rate
45.2%Win rate
5.8%Pick rate
45.3%Win rate
5.1%Pick rate
45.6%Win rate
3.0%Pick rate
44.3%Win rate
7.3%Pick rate
42.1%Win rate
4.9%Pick rate
Boots 4
47.1%Win rate
19.8%Pick rate
50.3%Win rate
2.5%Pick rate
45.9%Win rate
22.5%Pick rate
46.0%Win rate
7.5%Pick rate
Playstyle
Summoner spells
5EstimatedRankSpellsPick rateGames
#1
86.6%Pick rate
1,140,000Games
#2
7.0%Pick rate
92,300Games
#3
2.9%Pick rate
38,700Games
#4
1.4%Pick rate
18,400Games
#5
1.1%Pick rate
15,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
47.1%Win rate
39.7%Pick rate
+0.8 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
46.9%Win rate
25.7%Pick rate
+0.5 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
46.9%Win rate
12.5%Pick rate
+0.5 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
46.5%Win rate
10.3%Pick rate
+0.2 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
46.2%Win rate
6.1%Pick rate
-0.2 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
46.8%Win rate
5.6%Pick rate
+0.4 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate46.4%#153 of 173
Pick rate7.0%#54 of 173
Damage dealt13.6%#161 of 173-6.4 pts vs average
Damage taken22.4%#62 of 173+2.5 pts vs average
Kill participation58.5%#168 of 173-6.8 pts vs average
Time dead4m 22s#72 of 173-7 s vs average
Typical game
Estimated averages per game.Kills6.1Below average
Deaths10.8Average
Assists25.1Above average
Multikills0.7Below average
Damage per minute1,341Below average
Damage taken per minute2,511Average
Damage mitigated per minute3,177Above average
Healing per minute256Below average
Gold per minute864Below average
Crowd control seconds59.2Above average
Turret damage934Below average
CS15Below average
Largest killing spree1.7Below average
Game lengthUsual lengthRough estimate
Damage type
- Physical 34.5%
- Magic 58.4%
- True 7.1%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 17%Level 8, 2 items
Mid gameBeats 4%Level 13, 4 items
Late gameBeats 2%Level 18, 6 items
Strongest early, falls off later. One of the 10 strongest early champions.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
Tank
46.3%Win rate
72.5%Build share
-0.0 ptsWin rate boost
#2
AP
45.6%Win rate
27.5%Build share
-0.8 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Blitzcrank's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 600 | 109 | 2,453 |
| Health regen (per 5s) | 7.5 | 0.75 | 20.3 |
| Mana | 267 | 40 | 947 |
| Mana regen (per 5s) | 8.5 | 0.8 | 22.1 |
| Attack damage | 62 | 3.5 | 121.5 |
| Attack speed | 0.625 | 1.13% | 0.745 |
| Armor | 37 | 4.7 | 116.9 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 125 | – | 125 |
| Move speed | 325 | – | 325 |