Bel'Veth ARAM Mayhem build
The Empress of the Void
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
55.3%Win rate
-1.3 ptssince 26.20
4.3%Pick rate
~813,000Games
#11of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
147Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Still Here
The Boom and the Bass
60.4%Est. win rate
1.3%Pick rate
#2
Take'em Down Down Down
The Boom and the Bass
60.4%Est. win rate
0.9%Pick rate
#3
The Boom and the Bass
Transmute: Prismatic
60.4%Est. win rate
0.5%Pick rate
#4
Dual Wield
The Boom and the Bass
60.4%Est. win rate
0.9%Pick rate
#5
Flow of Spirit
The Boom and the Bass
60.2%Est. win rate
0.6%Pick rate
#6
Upgrade Death's Dance
The Boom and the Bass
59.8%Est. win rate
0.7%Pick rate
#7
Soul Siphon
The Boom and the Bass
59.8%Est. win rate
0.7%Pick rate
#8
The Boom and the Bass
Goredrink
59.8%Est. win rate
0.5%Pick rate
#9
The Boom and the Bass
Scopiest Weapons
59.6%Est. win rate
0.4%Pick rate
#10
Still Here
Take'em Down Down Down
59.5%Est. win rate
2.0%Pick rate
#11
Still Here
Transmute: Prismatic
59.5%Est. win rate
1.2%Pick rate
#12
Take'em Down Down Down
Transmute: Prismatic
59.5%Est. win rate
0.9%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



51.9%Win rate
1.4%Pick rate
#2



50.8%Win rate
2.9%Pick rate
#3



50.2%Win rate
1.7%Pick rate
#4



48.8%Win rate
8.3%Pick rate
#5



49.0%Win rate
2.7%Pick rate
#6



49.4%Win rate
1.4%Pick rate
#7



47.2%Win rate
1.9%Pick rate
#8



46.4%Win rate
4.2%Pick rate
#9



44.8%Win rate
2.0%Pick rate
#10



44.4%Win rate
2.3%Pick rate
Usually finished by
2 min
6 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Infinity Edge50.8% win rate
#2
Terminus49.8% win rate
#3
Death's Dance48.6% win rate
#4
Endless Hunger50.1% win rate
5th item
#1
Terminus49.8% win rate
#2
Death's Dance48.6% win rate
#3
Endless Hunger50.1% win rate
#4
Bloodthirster49.4% win rate
6th item
#1
Death's Dance48.6% win rate
#2
Endless Hunger50.1% win rate
#3
Bloodthirster49.4% win rate
#4
Overlord's Bloodmail49.9% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1


61.5%Win rate
2.2%Pick rate
#2


61.5%Win rate
0.7%Pick rate
#3


60.7%Win rate
1.2%Pick rate
#4

60.1%Win rate
1.8%Pick rate
#5
59.9%Win rate
2.7%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Mercury's Treads
55.8%Win rate
24.7%Pick rate
#2
Berserker's Greaves
56.2%Win rate
3.4%Pick rate
#3
Plated Steelcaps
55.7%Win rate
6.0%Pick rate
#4
Boots of Swiftness
57.5%Win rate
0.7%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





61.5%Win rate
1.4%Pick rate
#2





61.1%Win rate
0.7%Pick rate
#3





61.5%Win rate
0.4%Pick rate
#4





60.8%Win rate
0.6%Pick rate
#5





57.8%Win rate
1.0%Pick rate
#6





56.9%Win rate
0.4%Pick rate
#7





56.3%Win rate
0.9%Pick rate
#8





56.2%Win rate
0.3%Pick rate
#9





54.7%Win rate
0.4%Pick rate
#10





53.3%Win rate
0.3%Pick rate
All items
25Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
49.8%Win rate
19.5%Pick rate
50.8%Win rate
5.8%Pick rate
49.8%Win rate
12.5%Pick rate
48.6%Win rate
43.3%Pick rate
50.1%Win rate
4.8%Pick rate
49.4%Win rate
6.3%Pick rate
49.9%Win rate
3.3%Pick rate
46.8%Win rate
76.5%Pick rate
48.0%Win rate
6.7%Pick rate
47.1%Win rate
12.0%Pick rate
46.2%Win rate
63.2%Pick rate
46.1%Win rate
27.3%Pick rate
46.3%Win rate
9.4%Pick rate
46.2%Win rate
7.3%Pick rate
46.3%Win rate
6.2%Pick rate
46.2%Win rate
5.5%Pick rate
45.4%Win rate
6.5%Pick rate
43.5%Win rate
24.2%Pick rate
42.6%Win rate
5.4%Pick rate
42.3%Win rate
5.4%Pick rate
Boots 4
55.8%Win rate
24.7%Pick rate
56.2%Win rate
3.4%Pick rate
55.7%Win rate
6.0%Pick rate
57.5%Win rate
0.7%Pick rate
Basic 1
59.9%Win rate
2.7%Pick rate
Playstyle
Summoner spells
3EstimatedRankSpellsPick rateGames
#1
89.3%Pick rate
726,000Games
#2
7.6%Pick rate
61,900Games
#3
1.9%Pick rate
15,700Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
47.4%Win rate
37.9%Pick rate
-7.9 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
47.0%Win rate
24.7%Pick rate
-8.3 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
47.6%Win rate
14.3%Pick rate
-7.6 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
47.1%Win rate
10.3%Pick rate
-8.2 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
47.2%Win rate
6.5%Pick rate
-8.1 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
47.2%Win rate
6.1%Pick rate
-8.1 ptsWin rate boost
Teammates
Best teammates
138How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate55.3%#8 of 173
Pick rate4.3%#105 of 173
Damage dealt20.7%#74 of 173+0.7 pts vs average
Damage taken23.8%#52 of 173+3.9 pts vs average
Kill participation60.9%#150 of 173-4.4 pts vs average
Time dead4m 34s#90 of 173+5 s vs average
Typical game
Estimated averages per game.Kills11.0Average
Deaths11.4Above average
Assists20.6Below average
Multikills2.1Average
Damage per minute1,974Average
Damage taken per minute2,767Above average
Damage mitigated per minute3,055Average
Healing per minute786Above average
Gold per minute939Average
Crowd control seconds28.5Average
Turret damage1,944Above average
CS41Average
Largest killing spree2.9Average
Game lengthLonger than usualRough estimate
Damage type
- Physical 57.1%
- Magic 27.7%
- True 15.2%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 43%Level 8, 2 items
Mid gameBeats 21%Level 13, 4 items
Late gameBeats 5%Level 18, 6 items
Strongest early, falls off later. One of the 10 strongest early champions.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
On-hit
48.2%Win rate
100.0%Build share
-7.1 ptsWin rate boost
Mayhem changes
1| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Corpse Duration | 15 | 40 ▲ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 580 | 105 | 2,365 |
| Health regen (per 5s) | 6 | 0.6 | 16.2 |
| Attack damage | 55 | 1.5 | 80.5 |
| Attack speed | 0.67 | 0% | 0.67 |
| Armor | 28 | 5 | 113 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 150 | – | 150 |
| Move speed | 340 | – | 340 |