Nunu & Willump ARAM Mayhem build
The Boy and His Yeti
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
46.2%Win rate
+0.7 ptssince 26.20
2.3%Pick rate
~436,000Games
#157of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
139Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
BEES!!!
Circle of Death
53.9%Est. win rate
0.5%Pick rate
#2
Tank Engine
BEES!!!
53.4%Est. win rate
0.6%Pick rate
#3
BEES!!!
Goliath
53.1%Est. win rate
0.5%Pick rate
#4
BEES!!!
Don't Change the Channel
53.0%Est. win rate
0.6%Pick rate
#5
BEES!!!
Transmute: Prismatic
53.0%Est. win rate
0.6%Pick rate
#6
BEES!!!
Upgrade Stormsurge
52.3%Est. win rate
0.6%Pick rate
#7
Tank Engine
Circle of Death
51.9%Est. win rate
0.5%Pick rate
#8
BEES!!!
Dive Bomber
51.9%Est. win rate
0.6%Pick rate
#9
Goliath
Circle of Death
51.6%Est. win rate
0.4%Pick rate
#10
Don't Change the Channel
Circle of Death
51.5%Est. win rate
0.5%Pick rate
#11
Transmute: Prismatic
Circle of Death
51.4%Est. win rate
0.5%Pick rate
#12
Tank Engine
Goliath
51.1%Est. win rate
0.5%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



51.2%Win rate
1.5%Pick rate
#2



49.3%Win rate
2.5%Pick rate
#3



49.0%Win rate
2.6%Pick rate
#4



49.1%Win rate
2.0%Pick rate
#5



47.7%Win rate
4.2%Pick rate
#6



48.4%Win rate
2.1%Pick rate
#7



46.6%Win rate
5.4%Pick rate
#8



46.8%Win rate
1.6%Pick rate
#9



44.6%Win rate
11.2%Pick rate
#10



44.6%Win rate
4.9%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Riftmaker49.9% win rate
#2
Rabadon's Deathcap47.0% win rate
#3
Fimbulwinter48.4% win rate
#4
Spirit Visage46.3% win rate
5th item
#1
Rabadon's Deathcap47.0% win rate
#2
Fimbulwinter48.4% win rate
#3
Spirit Visage46.3% win rate
#4
Void Staff46.1% win rate
6th item
#1
Fimbulwinter48.4% win rate
#2
Spirit Visage46.3% win rate
#3
Void Staff46.1% win rate
#4
Jak'Sho, The Protean46.9% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

48.8%Win rate
13.0%Pick rate
#2

54.6%Win rate
0.3%Pick rate
#3
47.7%Win rate
3.0%Pick rate
#4
46.4%Win rate
12.5%Pick rate
#5


46.9%Win rate
0.8%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Sorcerer's Shoes
45.7%Win rate
42.5%Pick rate
#2
Plated Steelcaps
47.7%Win rate
3.8%Pick rate
#3
Mercury's Treads
46.4%Win rate
11.6%Pick rate
#4
Boots of Swiftness
47.6%Win rate
2.5%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





49.6%Win rate
3.2%Pick rate
#2





49.3%Win rate
1.1%Pick rate
#3





47.6%Win rate
11.0%Pick rate
#4





48.1%Win rate
2.9%Pick rate
#5





48.4%Win rate
1.9%Pick rate
#6





48.2%Win rate
1.1%Pick rate
#7





46.6%Win rate
1.6%Pick rate
#8





45.2%Win rate
1.7%Pick rate
#9





45.1%Win rate
1.5%Pick rate
#10





43.4%Win rate
1.6%Pick rate
All items
26Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
48.3%Win rate
18.8%Pick rate
48.1%Win rate
16.9%Pick rate
49.9%Win rate
5.1%Pick rate
47.0%Win rate
39.4%Pick rate
47.0%Win rate
33.2%Pick rate
48.4%Win rate
4.6%Pick rate
46.3%Win rate
26.8%Pick rate
46.1%Win rate
18.8%Pick rate
45.4%Win rate
46.9%Pick rate
46.9%Win rate
5.3%Pick rate
45.2%Win rate
52.5%Pick rate
45.1%Win rate
42.8%Pick rate
46.8%Win rate
3.7%Pick rate
45.8%Win rate
8.8%Pick rate
46.5%Win rate
2.7%Pick rate
44.6%Win rate
13.7%Pick rate
44.7%Win rate
10.7%Pick rate
44.7%Win rate
6.2%Pick rate
44.4%Win rate
6.6%Pick rate
43.8%Win rate
6.3%Pick rate
Boots 4
45.7%Win rate
42.5%Pick rate
47.7%Win rate
3.8%Pick rate
46.4%Win rate
11.6%Pick rate
47.6%Win rate
2.5%Pick rate
Epic 1
46.4%Win rate
12.5%Pick rate
Basic 1
47.7%Win rate
3.0%Pick rate
Playstyle
Summoner spells
4EstimatedRankSpellsPick rateGames
#1
79.4%Pick rate
347,000Games
#2
12.6%Pick rate
55,000Games
#3
5.3%Pick rate
23,100Games
#4
1.2%Pick rate
5,310Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
46.3%Win rate
35.3%Pick rate
+0.1 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
46.4%Win rate
25.4%Pick rate
+0.3 ptsWin rate boost
#3
WQEQWEWWRWQWQRQQEE
47.0%Win rate
15.3%Pick rate
+0.9 ptsWin rate boost
#4
EQWQWEEEREQEQRQQWW
46.1%Win rate
11.6%Pick rate
-0.1 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
46.1%Win rate
6.9%Pick rate
-0.1 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
46.2%Win rate
5.3%Pick rate
0.0 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate46.2%#156 of 173
Pick rate2.3%#150 of 173
Damage dealt17.9%#130 of 173-2.0 pts vs average
Damage taken22.6%#61 of 173+2.6 pts vs average
Kill participation70.8%#29 of 173+5.5 pts vs average
Time dead4m 45s#112 of 173+15 s vs average
Typical game
Estimated averages per game.Kills9.1Average
Deaths11.6Above average
Assists29.3Above average
Multikills1.3Below average
Damage per minute1,821Below average
Damage taken per minute2,699Above average
Damage mitigated per minute3,516Above average
Healing per minute644Above average
Gold per minute909Below average
Crowd control seconds45.7Above average
Turret damage898Below average
CS31Average
Largest killing spree2.4Below average
Game lengthLonger than usualRough estimate
Damage type
- Physical 11.6%
- Magic 81.0%
- True 7.4%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 24%Level 8, 2 items
Mid gameBeats 9%Level 13, 4 items
Late gameBeats 6%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
AP
45.9%Win rate
74.1%Build share
-0.3 ptsWin rate boost
#2
Tank
48.9%Win rate
25.9%Build share
+2.7 ptsWin rate boost
Mayhem changes
2Damage dealt +10%Damage taken -10%Healing done +10%Shielding done +20%Tenacity +20%
| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Monster Healing AP Ratio | 0.9 | 1.1 ▲ | |
| Maximum AP Ratio | 1.5 | 2 ▲ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 610 | 90 | 2,140 |
| Health regen (per 5s) | 0 | 0.8 | 13.6 |
| Mana | 280 | 42 | 994 |
| Mana regen (per 5s) | 7 | 0.5 | 15.5 |
| Attack damage | 61 | 3 | 112 |
| Attack speed | 0.625 | 2.25% | 0.864 |
| Armor | 29 | 4.2 | 100.4 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 125 | – | 125 |
| Move speed | 345 | – | 345 |