Dr. Mundo ARAM Mayhem build
The Madman of Zaun
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
50.5%Win rate
+1.1 ptssince 26.20
8.6%Pick rate
~1,610,000Games
#50of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
127Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
Upgrade Immolate
57.8%Est. win rate
1.1%Pick rate
#2
Armored Impact
Circle of Death
57.8%Est. win rate
1.9%Pick rate
#3
Heavy Hitter
Armored Impact
57.6%Est. win rate
2.9%Pick rate
#4
Steel Your Heart
Armored Impact
57.6%Est. win rate
2.4%Pick rate
#5
Armored Impact
Escape Plan
57.3%Est. win rate
1.1%Pick rate
#6
Tank Engine
Armored Impact
57.3%Est. win rate
3.8%Pick rate
#7
Armored Impact
Mad Scientist
57.1%Est. win rate
1.1%Pick rate
#8
Goliath
Armored Impact
57.0%Est. win rate
2.6%Pick rate
#9
Armored Impact
Transmute: Prismatic
56.8%Est. win rate
1.3%Pick rate
#10
Circle of Death
Upgrade Immolate
56.7%Est. win rate
0.9%Pick rate
#11
Heavy Hitter
Upgrade Immolate
56.6%Est. win rate
1.5%Pick rate
#12
Heavy Hitter
Circle of Death
56.5%Est. win rate
2.4%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



56.8%Win rate
2.0%Pick rate
#2



53.3%Win rate
10.1%Pick rate
#3



52.4%Win rate
21.4%Pick rate
#4



52.8%Win rate
6.6%Pick rate
#5



52.0%Win rate
2.3%Pick rate
#6



50.4%Win rate
13.5%Pick rate
#7



51.3%Win rate
2.6%Pick rate
#8



51.6%Win rate
2.0%Pick rate
#9



49.4%Win rate
7.6%Pick rate
#10



48.7%Win rate
3.8%Pick rate
Usually finished by
2 min
6 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Warmog's Armor52.3% win rate
#2
Overlord's Bloodmail52.5% win rate
#3
Titanic Hydra52.8% win rate
#4
Unending Despair51.3% win rate
5th item
#1
Overlord's Bloodmail52.5% win rate
#2
Titanic Hydra52.8% win rate
#3
Unending Despair51.3% win rate
#4
Endless Hunger55.0% win rate
6th item
#1
Titanic Hydra52.8% win rate
#2
Unending Despair51.3% win rate
#3
Endless Hunger55.0% win rate
#4
Atma's Reckoning53.9% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

54.4%Win rate
0.4%Pick rate
#2

50.9%Win rate
45.2%Pick rate
#3


52.8%Win rate
0.6%Pick rate
#4


49.7%Win rate
10.8%Pick rate
#5


50.1%Win rate
1.1%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Boots of Swiftness
52.6%Win rate
6.2%Pick rate
#2
Mercury's Treads
49.6%Win rate
32.5%Pick rate
#3
Plated Steelcaps
48.9%Win rate
17.3%Pick rate
#4
Berserker's Greaves
51.8%Win rate
0.8%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





53.8%Win rate
3.9%Pick rate
#2





54.0%Win rate
1.8%Pick rate
#3





53.5%Win rate
1.2%Pick rate
#4





52.4%Win rate
1.8%Pick rate
#5





47.9%Win rate
3.7%Pick rate
#6





47.9%Win rate
1.4%Pick rate
#7





47.3%Win rate
3.5%Pick rate
#8





47.6%Win rate
1.3%Pick rate
#9





46.2%Win rate
1.1%Pick rate
#10





45.2%Win rate
2.1%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
52.3%Win rate
83.0%Pick rate
52.5%Win rate
34.5%Pick rate
52.8%Win rate
9.3%Pick rate
51.4%Win rate
98.2%Pick rate
51.3%Win rate
50.9%Pick rate
55.0%Win rate
0.8%Pick rate
49.8%Win rate
43.2%Pick rate
53.9%Win rate
0.6%Pick rate
53.7%Win rate
0.6%Pick rate
53.3%Win rate
0.5%Pick rate
49.8%Win rate
6.8%Pick rate
53.8%Win rate
0.3%Pick rate
49.0%Win rate
5.4%Pick rate
49.3%Win rate
2.3%Pick rate
48.5%Win rate
8.7%Pick rate
48.3%Win rate
0.3%Pick rate
47.8%Win rate
30.8%Pick rate
47.2%Win rate
3.3%Pick rate
43.4%Win rate
0.5%Pick rate
45.4%Win rate
12.7%Pick rate
Boots 4
52.6%Win rate
6.2%Pick rate
49.6%Win rate
32.5%Pick rate
48.9%Win rate
17.3%Pick rate
51.8%Win rate
0.8%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
90.4%Pick rate
1,450,000Games
#2
9.3%Pick rate
149,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
52.4%Win rate
39.6%Pick rate
+1.9 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
52.0%Win rate
25.5%Pick rate
+1.5 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
52.2%Win rate
12.7%Pick rate
+1.8 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
51.6%Win rate
10.4%Pick rate
+1.2 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
51.4%Win rate
6.1%Pick rate
+1.0 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
51.8%Win rate
5.6%Pick rate
+1.4 ptsWin rate boost
Teammates
Best teammates
121How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate50.5%#61 of 173
Pick rate8.6%#38 of 173
Damage dealt21.1%#52 of 173+1.1 pts vs average
Damage taken35.3%#2 of 173+15.3 pts vs average
Kill participation62.6%#117 of 173-2.7 pts vs average
Time dead4m 08s#47 of 173-21 s vs average
Typical game
Estimated averages per game.Kills8.6Below average
Deaths9.6Below average
Assists21.5Average
Multikills1.4Below average
Damage per minute2,036Average
Damage taken per minute4,597Above average
Damage mitigated per minute4,923Above average
Healing per minute998Above average
Gold per minute911Below average
Crowd control seconds23.3Average
Turret damage2,087Above average
CS34Average
Largest killing spree2.6Average
Game lengthShorter than usualRough estimate
Damage type
- Physical 52.2%
- Magic 40.5%
- True 7.3%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 78%Level 8, 2 items
Mid gameBeats 49%Level 13, 4 items
Late gameBeats 17%Level 18, 6 items
Strongest early, falls off later. One of the 10 strongest early champions.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Tank
51.7%Win rate
100.0%Build share
+1.3 ptsWin rate boost
Mayhem changes
Damage dealt -10%Damage taken +5%Healing done -10%
Mayhem doesn't change any of Dr. Mundo's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 640 | 103 | 2,391 |
| Health regen (per 5s) | 7 | 0.5 | 15.5 |
| Attack damage | 61 | 2.5 | 103.5 |
| Attack speed | 0.67 | 3.3% | 1.046 |
| Armor | 32 | 4.5 | 108.5 |
| Magic resist | 29 | 2.3 | 68.1 |
| Attack range | 125 | – | 125 |
| Move speed | 345 | – | 345 |