Janna ARAM Mayhem build
The Storm's Fury
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
51.4%Win rate
-0.9 ptssince 26.20
2.4%Pick rate
~453,000Games
#59of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
135Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Enchanting Butterflies
BEES!!!
59.6%Est. win rate
1.2%Pick rate
#2
BEES!!!
Wee Woo Wee Woo
59.6%Est. win rate
0.6%Pick rate
#3
Sonata
BEES!!!
59.2%Est. win rate
0.8%Pick rate
#4
Enchanting Butterflies
Wee Woo Wee Woo
58.8%Est. win rate
0.9%Pick rate
#5
Group Hug
BEES!!!
58.6%Est. win rate
0.7%Pick rate
#6
Enchanting Butterflies
Sonata
58.4%Est. win rate
1.4%Pick rate
#7
Sonata
Wee Woo Wee Woo
58.4%Est. win rate
0.7%Pick rate
#8
BEES!!!
Transmute: Prismatic
58.1%Est. win rate
0.6%Pick rate
#9
First-Aid Kit
BEES!!!
58.0%Est. win rate
0.8%Pick rate
#10
BEES!!!
Sonic Boom
57.8%Est. win rate
0.6%Pick rate
#11
Enchanting Butterflies
Group Hug
57.8%Est. win rate
1.3%Pick rate
#12
Group Hug
Wee Woo Wee Woo
57.7%Est. win rate
0.6%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



56.4%Win rate
6.1%Pick rate
#2



57.6%Win rate
1.9%Pick rate
#3



57.3%Win rate
1.7%Pick rate
#4



54.9%Win rate
2.4%Pick rate
#5



54.9%Win rate
1.8%Pick rate
#6



53.1%Win rate
2.9%Pick rate
#7



53.3%Win rate
1.3%Pick rate
#8



51.5%Win rate
1.3%Pick rate
#9



47.2%Win rate
1.3%Pick rate
#10



46.9%Win rate
3.2%Pick rate
Usually finished by
1 min
4 min
7 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Diadem of Songs55.4% win rate
#2
Staff of Flowing Water57.1% win rate
#3
Mikael's Blessing56.0% win rate
#4
Dawncore54.5% win rate
5th item
#1
Staff of Flowing Water57.1% win rate
#2
Mikael's Blessing56.0% win rate
#3
Dawncore54.5% win rate
#4
Imperial Mandate51.7% win rate
6th item
#1
Mikael's Blessing56.0% win rate
#2
Dawncore54.5% win rate
#3
Imperial Mandate51.7% win rate
#4
Rabadon's Deathcap52.0% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1


58.3%Win rate
0.9%Pick rate
#2

56.3%Win rate
24.9%Pick rate
#3



55.6%Win rate
0.9%Pick rate
#4


55.9%Win rate
0.6%Pick rate
#5


54.2%Win rate
5.4%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Ionian Boots of Lucidity
51.8%Win rate
45.8%Pick rate
#2
Boots of Swiftness
53.5%Win rate
4.1%Pick rate
#3
Mercury's Treads
51.3%Win rate
1.7%Pick rate
#4
Sorcerer's Shoes
48.0%Win rate
8.1%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





60.1%Win rate
1.5%Pick rate
#2





58.5%Win rate
2.1%Pick rate
#3





60.2%Win rate
0.8%Pick rate
#4





57.9%Win rate
0.8%Pick rate
#5





55.2%Win rate
3.1%Pick rate
#6





53.8%Win rate
4.2%Pick rate
#7





52.6%Win rate
1.8%Pick rate
#8





50.6%Win rate
1.0%Pick rate
#9





49.3%Win rate
4.5%Pick rate
#10





48.0%Win rate
0.8%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
55.4%Win rate
41.7%Pick rate
54.8%Win rate
32.7%Pick rate
57.1%Win rate
6.9%Pick rate
54.4%Win rate
49.5%Pick rate
56.0%Win rate
9.1%Pick rate
54.5%Win rate
19.7%Pick rate
51.7%Win rate
34.4%Pick rate
52.0%Win rate
17.4%Pick rate
53.0%Win rate
4.4%Pick rate
51.5%Win rate
23.3%Pick rate
52.6%Win rate
3.7%Pick rate
50.7%Win rate
34.1%Pick rate
51.6%Win rate
3.5%Pick rate
51.0%Win rate
8.8%Pick rate
49.3%Win rate
12.9%Pick rate
49.0%Win rate
19.1%Pick rate
48.3%Win rate
14.6%Pick rate
46.1%Win rate
3.6%Pick rate
45.3%Win rate
10.7%Pick rate
43.5%Win rate
4.3%Pick rate
Boots 4
51.8%Win rate
45.8%Pick rate
53.5%Win rate
4.1%Pick rate
51.3%Win rate
1.7%Pick rate
48.0%Win rate
8.1%Pick rate
Playstyle
Summoner spells
6EstimatedRankSpellsPick rateGames
#1
28.3%Pick rate
128,000Games
#2
26.6%Pick rate
120,000Games
#3
19.6%Pick rate
88,800Games
#4
14.8%Pick rate
67,000Games
#5
6.8%Pick rate
30,600Games
#6
3.2%Pick rate
14,700Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
52.4%Win rate
37.9%Pick rate
+1.1 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
52.2%Win rate
25.5%Pick rate
+0.8 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
53.2%Win rate
13.8%Pick rate
+1.8 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
52.1%Win rate
10.1%Pick rate
+0.8 ptsWin rate boost
#5
EWQQWEEEREWEWRWWQQ
53.6%Win rate
6.6%Pick rate
+2.3 ptsWin rate boost
#6
WEQQWEWWRWEWEREEQQ
52.1%Win rate
6.1%Pick rate
+0.7 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate51.4%#39 of 173
Pick rate2.4%#145 of 173
Damage dealt8.6%#169 of 173-11.3 pts vs average
Damage taken13.1%#164 of 173-6.9 pts vs average
Kill participation77.1%#9 of 173+11.8 pts vs average
Time dead2m 60s#4 of 173-90 s vs average
Typical game
Estimated averages per game.Kills3.1Below average
Deaths6.4Below average
Assists36.4Above average
Multikills0.2Below average
Damage per minute692Below average
Damage taken per minute1,338Below average
Damage mitigated per minute1,046Below average
Healing per minute1,191Above average
Gold per minute853Below average
Crowd control seconds59.0Above average
Turret damage964Below average
CS13Below average
Largest killing spree1.2Below average
Game lengthUsual lengthRough estimate
Damage type
- Physical 10.1%
- Magic 80.8%
- True 9.1%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 2%Level 8, 2 items
Mid gameBeats 14%Level 13, 4 items
Late gameBeats 32%Level 18, 6 items
Grows stronger as the game goes on.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
Enchanter
56.0%Win rate
52.5%Build share
+4.6 ptsWin rate boost
#2
AP
51.1%Win rate
47.4%Build share
-0.2 ptsWin rate boost
Mayhem changes
1| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Cooldown | 14 | 16 ▲ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 570 | 90 | 2,100 |
| Health regen (per 5s) | 5.5 | 0.55 | 14.9 |
| Mana | 360 | 50 | 1,210 |
| Mana regen (per 5s) | 11.5 | 0.4 | 18.3 |
| Attack damage | 47 | 2.5 | 89.5 |
| Attack speed | 0.625 | 3% | 0.944 |
| Armor | 28 | 4.5 | 104.5 |
| Magic resist | 30 | 1.3 | 52.1 |
| Attack range | 550 | – | 550 |
| Move speed | 325 | – | 325 |