Yone ARAM Mayhem build
The Unforgotten
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
55.6%Win rate
-0.6 ptssince 26.20
9.3%Pick rate
~1,740,000Games
#4of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
125Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
The Boom and the Bass
Blunt Force
60.9%Est. win rate
0.9%Pick rate
#2
The Boom and the Bass
Tank It Or Leave It
60.8%Est. win rate
1.3%Pick rate
#3
Still Here
The Boom and the Bass
60.8%Est. win rate
2.0%Pick rate
#4
The Boom and the Bass
Take'em Down Down Down
60.7%Est. win rate
0.9%Pick rate
#5
The Boom and the Bass
Transmute: Prismatic
60.7%Est. win rate
1.1%Pick rate
#6
The Boom and the Bass
Zealot
60.2%Est. win rate
0.9%Pick rate
#7
The Boom and the Bass
Deft
60.1%Est. win rate
1.4%Pick rate
#8
Tank It Or Leave It
Blunt Force
60.1%Est. win rate
0.9%Pick rate
#9
Upgrade Death's Dance
The Boom and the Bass
60.1%Est. win rate
1.6%Pick rate
#10
Soul Siphon
The Boom and the Bass
60.1%Est. win rate
2.3%Pick rate
#11
Still Here
Blunt Force
60.1%Est. win rate
1.3%Pick rate
#12
Take'em Down Down Down
Blunt Force
60.0%Est. win rate
0.6%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



61.8%Win rate
5.8%Pick rate
#2



61.2%Win rate
1.6%Pick rate
#3



60.1%Win rate
2.0%Pick rate
#4



59.3%Win rate
2.3%Pick rate
#5



59.6%Win rate
1.9%Pick rate
#6



53.8%Win rate
2.5%Pick rate
#7



52.9%Win rate
2.5%Pick rate
#8



52.6%Win rate
3.0%Pick rate
#9



51.9%Win rate
1.7%Pick rate
#10



50.5%Win rate
3.5%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Phantom Dancer56.9% win rate
#2
Spirit Visage56.8% win rate
#3
Infinity Edge52.9% win rate
#4
Lord Dominik's Regards54.2% win rate
5th item
#1
Spirit Visage56.8% win rate
#2
Infinity Edge52.9% win rate
#3
Lord Dominik's Regards54.2% win rate
#4
Blade of The Ruined King52.1% win rate
6th item
#1
Infinity Edge52.9% win rate
#2
Lord Dominik's Regards54.2% win rate
#3
Blade of The Ruined King52.1% win rate
#4
Bloodthirster52.4% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1
59.4%Win rate
10.3%Pick rate
#2


59.4%Win rate
4.4%Pick rate
#3

60.4%Win rate
0.6%Pick rate
#4

58.4%Win rate
1.4%Pick rate
#5


58.7%Win rate
0.9%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Berserker's Greaves
56.0%Win rate
55.4%Pick rate
#2
Boots of Swiftness
56.8%Win rate
0.1%Pick rate
#3
Mercury's Treads
53.3%Win rate
11.4%Pick rate
#4
Plated Steelcaps
51.9%Win rate
1.2%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





61.3%Win rate
1.0%Pick rate
#2





58.4%Win rate
3.4%Pick rate
#3





57.6%Win rate
0.8%Pick rate
#4





56.6%Win rate
0.9%Pick rate
#5





54.1%Win rate
0.9%Pick rate
#6





53.8%Win rate
1.0%Pick rate
#7





52.2%Win rate
0.7%Pick rate
#8





51.9%Win rate
0.7%Pick rate
#9





50.9%Win rate
0.8%Pick rate
#10





50.4%Win rate
0.9%Pick rate
All items
25Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
58.8%Win rate
40.5%Pick rate
55.9%Win rate
44.7%Pick rate
56.9%Win rate
6.2%Pick rate
56.8%Win rate
5.9%Pick rate
54.1%Win rate
42.8%Pick rate
52.9%Win rate
54.0%Pick rate
54.2%Win rate
5.1%Pick rate
52.1%Win rate
69.1%Pick rate
52.4%Win rate
12.9%Pick rate
54.1%Win rate
2.2%Pick rate
50.7%Win rate
12.0%Pick rate
50.5%Win rate
16.8%Pick rate
50.4%Win rate
10.9%Pick rate
49.7%Win rate
2.5%Pick rate
49.6%Win rate
5.5%Pick rate
49.5%Win rate
8.8%Pick rate
49.1%Win rate
17.7%Pick rate
47.5%Win rate
4.2%Pick rate
45.8%Win rate
3.9%Pick rate
44.3%Win rate
4.4%Pick rate
Boots 4
56.0%Win rate
55.4%Pick rate
56.8%Win rate
0.1%Pick rate
53.3%Win rate
11.4%Pick rate
51.9%Win rate
1.2%Pick rate
Basic 1
59.4%Win rate
10.3%Pick rate
Playstyle
Summoner spells
4EstimatedRankSpellsPick rateGames
#1
91.3%Pick rate
1,590,000Games
#2
5.4%Pick rate
93,700Games
#3
1.6%Pick rate
27,500Games
#4
1.1%Pick rate
19,600Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
53.4%Win rate
39.2%Pick rate
-2.1 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
53.1%Win rate
26.2%Pick rate
-2.5 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
53.0%Win rate
12.3%Pick rate
-2.6 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
52.9%Win rate
10.2%Pick rate
-2.6 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
53.0%Win rate
6.2%Pick rate
-2.5 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
53.2%Win rate
5.7%Pick rate
-2.4 ptsWin rate boost
Teammates
Best teammates
158How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate55.6%#6 of 173
Pick rate9.3%#27 of 173
Damage dealt23.6%#5 of 173+3.7 pts vs average
Damage taken18.9%#89 of 173-1.1 pts vs average
Kill participation60.9%#148 of 173-4.4 pts vs average
Time dead4m 53s#134 of 173+23 s vs average
Typical game
Estimated averages per game.Kills11.2Average
Deaths10.7Average
Assists18.4Below average
Multikills2.3Average
Damage per minute2,072Average
Damage taken per minute1,875Average
Damage mitigated per minute2,152Average
Healing per minute410Average
Gold per minute941Average
Crowd control seconds18.2Below average
Turret damage1,474Average
CS39Average
Largest killing spree3.0Above average
Game lengthShorter than usualRough estimate
Damage type
- Physical 70.5%
- Magic 17.9%
- True 11.6%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 61%Level 8, 2 items
Mid gameBeats 63%Level 13, 4 items
Late gameBeats 65%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Crit
56.6%Win rate
100.0%Build share
+1.0 ptsWin rate boost
Mayhem changes
Damage dealt +5%Damage taken -3%Total attack speed +2.5%
Mayhem doesn't change any of Yone's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 620 | 105 | 2,405 |
| Health regen (per 5s) | 7.5 | 0.75 | 20.3 |
| Attack damage | 62 | 2 | 96 |
| Attack speed | 0.625 | 3.5% | 0.997 |
| Armor | 33 | 4.6 | 111.2 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 175 | – | 175 |
| Move speed | 345 | – | 345 |