Alistar ARAM Mayhem build
The Minotaur
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
51.0%Win rate
-0.7 ptssince 26.20
5.7%Pick rate
~1,070,000Games
#42of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
153Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
Upgrade Immolate
58.3%Est. win rate
0.8%Pick rate
#2
Armored Impact
Stay Resolute
58.2%Est. win rate
1.2%Pick rate
#3
Armored Impact
Heavy Hitter
58.2%Est. win rate
0.9%Pick rate
#4
Armored Impact
Steel Your Heart
58.1%Est. win rate
1.2%Pick rate
#5
Tank Engine
Armored Impact
57.8%Est. win rate
1.8%Pick rate
#6
Armored Impact
Goliath
57.5%Est. win rate
1.2%Pick rate
#7
Armored Impact
Courage of the Colossus
57.4%Est. win rate
1.1%Pick rate
#8
Armored Impact
Transmute: Prismatic
57.3%Est. win rate
0.8%Pick rate
#9
Stay Resolute
Upgrade Immolate
57.2%Est. win rate
0.6%Pick rate
#10
Heavy Hitter
Upgrade Immolate
57.1%Est. win rate
0.4%Pick rate
#11
Stay Resolute
Heavy Hitter
57.0%Est. win rate
0.7%Pick rate
#12
Steel Your Heart
Upgrade Immolate
57.0%Est. win rate
0.6%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



52.3%Win rate
7.6%Pick rate
#2



50.4%Win rate
9.2%Pick rate
#3



51.3%Win rate
2.1%Pick rate
#4



50.1%Win rate
2.6%Pick rate
#5



50.0%Win rate
2.1%Pick rate
#6



49.3%Win rate
4.3%Pick rate
#7



49.1%Win rate
3.0%Pick rate
#8



47.6%Win rate
3.6%Pick rate
#9



47.8%Win rate
2.0%Pick rate
#10



45.9%Win rate
4.7%Pick rate
Usually finished by
2 min
6 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Riftmaker51.9% win rate
#2
Fimbulwinter50.2% win rate
#3
Hollow Radiance48.9% win rate
#4
Spirit Visage48.1% win rate
5th item
#1
Fimbulwinter50.2% win rate
#2
Hollow Radiance48.9% win rate
#3
Spirit Visage48.1% win rate
#4
Sunfire Aegis49.2% win rate
6th item
#1
Hollow Radiance48.9% win rate
#2
Spirit Visage48.1% win rate
#3
Sunfire Aegis49.2% win rate
#4
Frozen Heart48.6% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

56.0%Win rate
1.9%Pick rate
#2

53.6%Win rate
29.3%Pick rate
#3

54.8%Win rate
1.2%Pick rate
#4

53.2%Win rate
4.2%Pick rate
#5


52.2%Win rate
5.4%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Plated Steelcaps
53.0%Win rate
13.1%Pick rate
#2
Mercury's Treads
52.0%Win rate
36.1%Pick rate
#3
Boots of Swiftness
54.0%Win rate
1.2%Pick rate
#4
Berserker's Greaves
54.4%Win rate
0.6%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





55.4%Win rate
0.6%Pick rate
#2





49.2%Win rate
0.9%Pick rate
#3





48.6%Win rate
0.9%Pick rate
#4





48.5%Win rate
0.8%Pick rate
#5





46.9%Win rate
0.9%Pick rate
#6





46.7%Win rate
0.6%Pick rate
#7





45.5%Win rate
2.8%Pick rate
#8





46.2%Win rate
0.7%Pick rate
#9





45.8%Win rate
0.9%Pick rate
#10





45.2%Win rate
0.8%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
50.7%Win rate
51.8%Pick rate
51.9%Win rate
6.6%Pick rate
50.0%Win rate
48.3%Pick rate
50.2%Win rate
21.9%Pick rate
49.4%Win rate
76.1%Pick rate
48.9%Win rate
8.9%Pick rate
48.1%Win rate
19.8%Pick rate
49.2%Win rate
4.9%Pick rate
48.6%Win rate
4.7%Pick rate
47.6%Win rate
13.1%Pick rate
47.3%Win rate
4.3%Pick rate
46.7%Win rate
10.3%Pick rate
46.2%Win rate
28.7%Pick rate
46.5%Win rate
10.1%Pick rate
46.4%Win rate
11.8%Pick rate
46.6%Win rate
4.7%Pick rate
46.6%Win rate
4.6%Pick rate
45.6%Win rate
10.6%Pick rate
45.2%Win rate
13.3%Pick rate
43.7%Win rate
8.1%Pick rate
Boots 4
53.0%Win rate
13.1%Pick rate
52.0%Win rate
36.1%Pick rate
54.0%Win rate
1.2%Pick rate
54.4%Win rate
0.6%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
92.5%Pick rate
988,000Games
#2
5.1%Pick rate
54,400Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
49.1%Win rate
36.2%Pick rate
-1.9 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
49.6%Win rate
29.5%Pick rate
-1.4 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
49.2%Win rate
11.8%Pick rate
-1.8 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
49.0%Win rate
11.0%Pick rate
-2.0 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
48.3%Win rate
6.0%Pick rate
-2.7 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
49.0%Win rate
5.4%Pick rate
-2.0 ptsWin rate boost
Teammates
Best teammates
86How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate51.0%#45 of 173
Pick rate5.7%#82 of 173
Damage dealt14.2%#158 of 173-5.8 pts vs average
Damage taken29.9%#10 of 173+9.9 pts vs average
Kill participation74.5%#16 of 173+9.2 pts vs average
Time dead4m 17s#63 of 173-13 s vs average
Typical game
Estimated averages per game.Kills6.2Below average
Deaths10.4Average
Assists32.8Above average
Multikills0.9Below average
Damage per minute1,278Below average
Damage taken per minute3,703Above average
Damage mitigated per minute5,648Above average
Healing per minute1,113Above average
Gold per minute880Below average
Crowd control seconds66.4Above average
Turret damage668Below average
CS13Below average
Largest killing spree1.7Below average
Game lengthLonger than usualRough estimate
Damage type
- Physical 35.2%
- Magic 57.0%
- True 7.7%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 77%Level 8, 2 items
Mid gameBeats 27%Level 13, 4 items
Late gameBeats 21%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Tank
49.6%Win rate
100.0%Build share
-1.4 ptsWin rate boost
Mayhem changes
Damage taken +5%
Mayhem doesn't change any of Alistar's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 685 | 120 | 2,725 |
| Health regen (per 5s) | 8.5 | 0.85 | 22.9 |
| Mana | 350 | 40 | 1,030 |
| Mana regen (per 5s) | 8.5 | 0.8 | 22.1 |
| Attack damage | 62 | 3.75 | 125.8 |
| Attack speed | 0.625 | 2.13% | 0.851 |
| Armor | 40 | 4.7 | 119.9 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 125 | – | 125 |
| Move speed | 335 | – | 335 |