Quinn ARAM Mayhem build
Demacia's Wings
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
45.6%Win rate
-2.1 ptssince 26.20
2.2%Pick rate
~405,000Games
#163of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
135Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Giant Slayer
The Boom and the Bass
51.1%Est. win rate
0.5%Pick rate
#2
Blunt Force
The Boom and the Bass
51.1%Est. win rate
0.6%Pick rate
#3
The Boom and the Bass
Still Here
50.9%Est. win rate
0.5%Pick rate
#4
Transmute: Prismatic
The Boom and the Bass
50.9%Est. win rate
0.5%Pick rate
#5
Dual Wield
The Boom and the Bass
50.9%Est. win rate
0.8%Pick rate
#6
Blunt Force
Giant Slayer
50.4%Est. win rate
0.7%Pick rate
#7
Deft
The Boom and the Bass
50.3%Est. win rate
0.5%Pick rate
#8
Soul Siphon
The Boom and the Bass
50.2%Est. win rate
1.0%Pick rate
#9
Giant Slayer
Still Here
50.2%Est. win rate
0.5%Pick rate
#10
Blunt Force
Still Here
50.2%Est. win rate
0.6%Pick rate
#11
Giant Slayer
Transmute: Prismatic
50.2%Est. win rate
0.6%Pick rate
#12
Blunt Force
Transmute: Prismatic
50.2%Est. win rate
0.7%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



52.4%Win rate
12.2%Pick rate
#2



52.0%Win rate
1.9%Pick rate
#3



51.1%Win rate
2.5%Pick rate
#4



50.8%Win rate
2.4%Pick rate
#5



50.5%Win rate
3.4%Pick rate
#6



49.1%Win rate
3.1%Pick rate
#7



48.4%Win rate
2.0%Pick rate
#8



48.2%Win rate
2.2%Pick rate
#9



47.8%Win rate
3.1%Pick rate
#10



47.7%Win rate
1.9%Pick rate
Usually finished by
2 min
6 min
10 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Bloodthirster52.7% win rate
#2
Runaan's Hurricane51.7% win rate
#3
Blade of The Ruined King49.8% win rate
#4
Death's Dance54.5% win rate
5th item
#1
Runaan's Hurricane51.7% win rate
#2
Blade of The Ruined King49.8% win rate
#3
Death's Dance54.5% win rate
#4
Yun Tal Wildarrows49.2% win rate
6th item
#1
Blade of The Ruined King49.8% win rate
#2
Death's Dance54.5% win rate
#3
Yun Tal Wildarrows49.2% win rate
#4
Phantom Dancer50.9% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1
50.2%Win rate
4.6%Pick rate
#2
49.7%Win rate
5.8%Pick rate
#3

49.2%Win rate
8.6%Pick rate
#4


51.0%Win rate
0.7%Pick rate
#5



50.8%Win rate
0.8%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Berserker's Greaves
47.3%Win rate
48.1%Pick rate
#2
Boots of Swiftness
48.7%Win rate
1.3%Pick rate
#3
Plated Steelcaps
48.5%Win rate
1.0%Pick rate
#4
Mercury's Treads
46.2%Win rate
4.6%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





55.1%Win rate
3.8%Pick rate
#2





56.0%Win rate
1.1%Pick rate
#3





55.5%Win rate
0.9%Pick rate
#4





53.3%Win rate
1.3%Pick rate
#5





52.8%Win rate
1.6%Pick rate
#6





50.4%Win rate
1.7%Pick rate
#7





49.6%Win rate
3.1%Pick rate
#8





49.2%Win rate
2.4%Pick rate
#9





48.5%Win rate
1.6%Pick rate
#10





47.3%Win rate
2.7%Pick rate
All items
26Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
52.7%Win rate
15.3%Pick rate
51.3%Win rate
42.3%Pick rate
50.3%Win rate
69.0%Pick rate
51.7%Win rate
9.2%Pick rate
49.8%Win rate
45.5%Pick rate
54.5%Win rate
1.3%Pick rate
49.2%Win rate
21.1%Pick rate
48.6%Win rate
81.3%Pick rate
50.9%Win rate
2.9%Pick rate
49.2%Win rate
12.7%Pick rate
50.0%Win rate
4.6%Pick rate
52.8%Win rate
1.3%Pick rate
48.6%Win rate
16.8%Pick rate
48.3%Win rate
14.9%Pick rate
48.9%Win rate
2.6%Pick rate
49.0%Win rate
1.8%Pick rate
48.0%Win rate
5.7%Pick rate
47.7%Win rate
9.0%Pick rate
46.8%Win rate
26.8%Pick rate
43.3%Win rate
1.5%Pick rate
Boots 4
47.3%Win rate
48.1%Pick rate
48.7%Win rate
1.3%Pick rate
48.5%Win rate
1.0%Pick rate
46.2%Win rate
4.6%Pick rate
Epic 1
49.7%Win rate
5.8%Pick rate
Basic 1
50.2%Win rate
4.6%Pick rate
Playstyle
Summoner spells
6EstimatedRankSpellsPick rateGames
#1
43.0%Pick rate
174,000Games
#2
35.2%Pick rate
143,000Games
#3
5.8%Pick rate
23,500Games
#4
5.6%Pick rate
22,800Games
#5
5.2%Pick rate
21,100Games
#6
4.9%Pick rate
19,800Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
49.8%Win rate
39.3%Pick rate
+4.1 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
49.5%Win rate
25.1%Pick rate
+3.9 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
49.4%Win rate
12.7%Pick rate
+3.8 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
49.8%Win rate
10.9%Pick rate
+4.2 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
49.9%Win rate
6.5%Pick rate
+4.3 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
49.1%Win rate
5.4%Pick rate
+3.5 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate45.6%#163 of 173
Pick rate2.2%#154 of 173
Damage dealt19.1%#108 of 173-0.9 pts vs average
Damage taken15.2%#126 of 173-4.8 pts vs average
Kill participation59.1%#165 of 173-6.2 pts vs average
Time dead4m 45s#113 of 173+16 s vs average
Typical game
Estimated averages per game.Kills12.7Above average
Deaths10.5Average
Assists17.7Below average
Multikills3.0Above average
Damage per minute2,033Average
Damage taken per minute1,558Below average
Damage mitigated per minute1,074Below average
Healing per minute302Below average
Gold per minute963Above average
Crowd control seconds18.3Below average
Turret damage2,318Above average
CS48Above average
Largest killing spree3.2Above average
Game lengthShorter than usualRough estimate
Damage type
- Physical 87.9%
- Magic 5.4%
- True 6.7%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 48%Level 8, 2 items
Mid gameBeats 94%Level 13, 4 items
Late gameBeats 88%Level 18, 6 items
Grows stronger as the game goes on. One of the 10 strongest late champions.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Crit
50.5%Win rate
100.0%Build share
+4.9 ptsWin rate boost
Mayhem changes
Damage dealt +10%Damage taken -10%Total attack speed +2.5%Tenacity +20%
Mayhem doesn't change any of Quinn's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 565 | 107 | 2,384 |
| Health regen (per 5s) | 5.5 | 0.55 | 14.9 |
| Mana | 269 | 35 | 864 |
| Mana regen (per 5s) | 7 | 0.4 | 13.8 |
| Attack damage | 59 | 3.2 | 113.4 |
| Attack speed | 0.668 | 3.1% | 1.02 |
| Armor | 28 | 4.7 | 107.9 |
| Magic resist | 33 | 1.1 | 51.7 |
| Attack range | 525 | – | 525 |
| Move speed | 330 | – | 330 |