Hecarim ARAM Mayhem build
The Shadow of War
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
54.2%Win rate
-1.6 ptssince 26.20
10.8%Pick rate
~2,030,000Games
#10of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
131Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
The Boom and the Bass
Armored Impact
61.4%Est. win rate
1.3%Pick rate
#2
Armored Impact
Stay Resolute
61.3%Est. win rate
1.1%Pick rate
#3
Armored Impact
Back To Basics
61.0%Est. win rate
0.8%Pick rate
#4
Armored Impact
Take'em Down Down Down
60.5%Est. win rate
1.2%Pick rate
#5
Armored Impact
Transmute: Prismatic
60.5%Est. win rate
0.9%Pick rate
#6
The Boom and the Bass
Stay Resolute
60.3%Est. win rate
1.1%Pick rate
#7
Spin To Win
Armored Impact
60.1%Est. win rate
1.7%Pick rate
#8
The Boom and the Bass
Back To Basics
60.0%Est. win rate
0.8%Pick rate
#9
Stay Resolute
Back To Basics
59.9%Est. win rate
0.7%Pick rate
#10
Mystic Punch
Armored Impact
59.7%Est. win rate
1.6%Pick rate
#11
Ethereal Weapon
Armored Impact
59.4%Est. win rate
2.4%Pick rate
#12
The Boom and the Bass
Take'em Down Down Down
59.4%Est. win rate
1.2%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



58.1%Win rate
1.8%Pick rate
#2



56.3%Win rate
1.6%Pick rate
#3



55.0%Win rate
4.7%Pick rate
#4



54.4%Win rate
14.0%Pick rate
#5



53.9%Win rate
5.2%Pick rate
#6



53.4%Win rate
2.2%Pick rate
#7



52.9%Win rate
4.0%Pick rate
#8



53.1%Win rate
2.7%Pick rate
#9



52.5%Win rate
1.4%Pick rate
#10



51.5%Win rate
1.7%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Axiom Arc58.1% win rate
#2
Death's Dance53.1% win rate
#3
Serylda's Grudge56.1% win rate
#4
Hubris52.4% win rate
5th item
#1
Death's Dance53.1% win rate
#2
Serylda's Grudge56.1% win rate
#3
Hubris52.4% win rate
#4
Black Cleaver51.8% win rate
6th item
#1
Serylda's Grudge56.1% win rate
#2
Hubris52.4% win rate
#3
Black Cleaver51.8% win rate
#4
Spirit Visage50.0% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

67.1%Win rate
0.4%Pick rate
#2


62.9%Win rate
0.8%Pick rate
#3

60.6%Win rate
6.8%Pick rate
#4



60.9%Win rate
0.6%Pick rate
#5


59.1%Win rate
6.0%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Boots of Swiftness
55.3%Win rate
4.9%Pick rate
#2
Mercury's Treads
53.7%Win rate
28.2%Pick rate
#3
Ionian Boots of Lucidity
54.2%Win rate
5.2%Pick rate
#4
Berserker's Greaves
56.9%Win rate
0.3%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





56.2%Win rate
1.0%Pick rate
#2





55.0%Win rate
0.4%Pick rate
#3





54.1%Win rate
0.6%Pick rate
#4





53.1%Win rate
0.4%Pick rate
#5





52.1%Win rate
0.7%Pick rate
#6





51.9%Win rate
0.3%Pick rate
#7





47.1%Win rate
0.3%Pick rate
#8





46.4%Win rate
0.6%Pick rate
#9





44.5%Win rate
0.5%Pick rate
#10





41.7%Win rate
0.4%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
56.0%Win rate
23.9%Pick rate
58.1%Win rate
2.0%Pick rate
53.1%Win rate
61.6%Pick rate
56.1%Win rate
2.0%Pick rate
52.4%Win rate
30.9%Pick rate
51.8%Win rate
78.9%Pick rate
51.8%Win rate
9.8%Pick rate
50.0%Win rate
24.5%Pick rate
50.0%Win rate
14.7%Pick rate
49.3%Win rate
3.9%Pick rate
48.0%Win rate
14.4%Pick rate
48.2%Win rate
2.2%Pick rate
48.1%Win rate
1.8%Pick rate
47.9%Win rate
3.7%Pick rate
46.9%Win rate
5.3%Pick rate
46.5%Win rate
4.4%Pick rate
45.3%Win rate
3.0%Pick rate
42.7%Win rate
2.5%Pick rate
44.0%Win rate
14.1%Pick rate
41.7%Win rate
2.8%Pick rate
Boots 4
55.3%Win rate
4.9%Pick rate
53.7%Win rate
28.2%Pick rate
54.2%Win rate
5.2%Pick rate
56.9%Win rate
0.3%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
86.1%Pick rate
1,750,000Games
#2
12.8%Pick rate
260,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
50.8%Win rate
37.0%Pick rate
-3.4 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
51.5%Win rate
29.3%Pick rate
-2.7 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
50.8%Win rate
11.9%Pick rate
-3.4 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
50.5%Win rate
10.1%Pick rate
-3.7 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
50.3%Win rate
6.1%Pick rate
-3.9 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
50.8%Win rate
5.5%Pick rate
-3.4 ptsWin rate boost
Teammates
Best teammates
157How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate54.2%#12 of 173
Pick rate10.8%#18 of 173
Damage dealt22.6%#23 of 173+2.6 pts vs average
Damage taken26.3%#38 of 173+6.3 pts vs average
Kill participation67.5%#43 of 173+2.2 pts vs average
Time dead5m 06s#155 of 173+36 s vs average
Typical game
Estimated averages per game.Kills11.6Above average
Deaths11.4Above average
Assists22.6Average
Multikills3.0Above average
Damage per minute2,222Above average
Damage taken per minute3,087Above average
Damage mitigated per minute4,009Above average
Healing per minute875Above average
Gold per minute952Above average
Crowd control seconds26.5Average
Turret damage1,150Below average
CS37Average
Largest killing spree2.9Average
Game lengthShorter than usualRough estimate
Damage type
- Physical 70.5%
- Magic 22.9%
- True 6.6%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 88%Level 8, 2 items
Mid gameBeats 72%Level 13, 4 items
Late gameBeats 46%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
AD
54.2%Win rate
100.0%Build share
-0.0 ptsWin rate boost
Mayhem changes
1Damage dealt +5%Damage taken -10%Healing done +20%Ability haste +10
| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Cooldown | 20 / 19 / 18 / 17 / 16 | 16 / 15 / 14 / 13 / 12 ▼ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 625 | 106 | 2,427 |
| Health regen (per 5s) | 7 | 0.75 | 19.8 |
| Mana | 280 | 40 | 960 |
| Mana regen (per 5s) | 7 | 0.8 | 20.6 |
| Attack damage | 66 | 3.7 | 128.9 |
| Attack speed | 0.67 | 2.5% | 0.955 |
| Armor | 32 | 5.45 | 124.7 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 175 | – | 175 |
| Move speed | 345 | – | 345 |