Sejuani ARAM Mayhem build
Fury of the North
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
48.1%Win rate
-0.2 ptssince 26.20
3.8%Pick rate
~714,000Games
#119of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
144Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
Upgrade Immolate
55.4%Est. win rate
1.5%Pick rate
#2
Armored Impact
Heavy Hitter
55.3%Est. win rate
2.4%Pick rate
#3
Armored Impact
Steel Your Heart
55.2%Est. win rate
2.3%Pick rate
#4
Armored Impact
Escape Plan
55.0%Est. win rate
1.1%Pick rate
#5
Tank Engine
Armored Impact
54.9%Est. win rate
3.4%Pick rate
#6
Armored Impact
Goliath
54.6%Est. win rate
2.3%Pick rate
#7
Armored Impact
Courage of the Colossus
54.5%Est. win rate
1.3%Pick rate
#8
Armored Impact
Transmute: Prismatic
54.5%Est. win rate
1.3%Pick rate
#9
Heavy Hitter
Upgrade Immolate
54.2%Est. win rate
1.2%Pick rate
#10
Armored Impact
Growth Spurt
54.1%Est. win rate
1.1%Pick rate
#11
Steel Your Heart
Upgrade Immolate
54.1%Est. win rate
1.1%Pick rate
#12
Heavy Hitter
Steel Your Heart
54.0%Est. win rate
1.8%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



52.1%Win rate
11.1%Pick rate
#2



50.9%Win rate
17.1%Pick rate
#3



50.2%Win rate
2.6%Pick rate
#4



48.7%Win rate
2.7%Pick rate
#5



48.7%Win rate
2.4%Pick rate
#6



48.1%Win rate
2.7%Pick rate
#7



47.6%Win rate
6.8%Pick rate
#8



47.5%Win rate
2.4%Pick rate
#9



47.1%Win rate
4.6%Pick rate
#10



46.6%Win rate
4.0%Pick rate
Usually finished by
2 min
6 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Riftmaker53.0% win rate
#2
Overlord's Bloodmail50.2% win rate
#3
Hollow Radiance48.4% win rate
#4
Fimbulwinter47.9% win rate
5th item
#1
Overlord's Bloodmail50.2% win rate
#2
Hollow Radiance48.4% win rate
#3
Fimbulwinter47.9% win rate
#4
Spirit Visage48.0% win rate
6th item
#1
Hollow Radiance48.4% win rate
#2
Fimbulwinter47.9% win rate
#3
Spirit Visage48.0% win rate
#4
Jak'Sho, The Protean47.7% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

61.2%Win rate
0.7%Pick rate
#2

49.5%Win rate
33.8%Pick rate
#3


51.3%Win rate
0.5%Pick rate
#4

50.3%Win rate
0.9%Pick rate
#5


49.1%Win rate
7.0%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Mercury's Treads
47.5%Win rate
42.3%Pick rate
#2
Plated Steelcaps
48.0%Win rate
13.7%Pick rate
#3
Berserker's Greaves
48.8%Win rate
0.4%Pick rate
#4
Boots of Swiftness
49.2%Win rate
0.4%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





49.2%Win rate
1.7%Pick rate
#2





48.2%Win rate
1.2%Pick rate
#3





47.6%Win rate
1.1%Pick rate
#4





47.1%Win rate
1.1%Pick rate
#5





45.8%Win rate
2.5%Pick rate
#6





45.9%Win rate
1.1%Pick rate
#7





45.1%Win rate
1.0%Pick rate
#8





44.6%Win rate
2.1%Pick rate
#9





43.6%Win rate
1.0%Pick rate
#10





43.4%Win rate
1.0%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
50.7%Win rate
71.7%Pick rate
49.1%Win rate
94.9%Pick rate
49.4%Win rate
63.1%Pick rate
53.0%Win rate
2.6%Pick rate
48.4%Win rate
19.4%Pick rate
50.2%Win rate
3.8%Pick rate
47.9%Win rate
17.7%Pick rate
48.0%Win rate
16.6%Pick rate
47.7%Win rate
15.7%Pick rate
48.1%Win rate
6.4%Pick rate
51.8%Win rate
0.7%Pick rate
50.9%Win rate
0.7%Pick rate
46.4%Win rate
41.1%Pick rate
46.9%Win rate
4.8%Pick rate
45.9%Win rate
16.8%Pick rate
44.0%Win rate
0.4%Pick rate
45.7%Win rate
3.6%Pick rate
41.8%Win rate
0.5%Pick rate
45.2%Win rate
14.4%Pick rate
39.8%Win rate
3.4%Pick rate
Boots 4
47.5%Win rate
42.3%Pick rate
48.0%Win rate
13.7%Pick rate
48.8%Win rate
0.4%Pick rate
49.2%Win rate
0.4%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
93.5%Pick rate
667,000Games
#2
4.5%Pick rate
32,100Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
49.4%Win rate
35.5%Pick rate
+1.3 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
49.4%Win rate
25.3%Pick rate
+1.3 ptsWin rate boost
#3
WQEQWEWWRWQWQRQQEE
50.5%Win rate
15.3%Pick rate
+2.4 ptsWin rate boost
#4
EQWQWEEEREQEQRQQWW
49.4%Win rate
11.6%Pick rate
+1.4 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
49.3%Win rate
6.9%Pick rate
+1.3 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
49.3%Win rate
5.2%Pick rate
+1.3 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate48.1%#122 of 173
Pick rate3.8%#114 of 173
Damage dealt18.6%#116 of 173-1.4 pts vs average
Damage taken31.1%#7 of 173+11.1 pts vs average
Kill participation66.7%#52 of 173+1.4 pts vs average
Time dead4m 36s#95 of 173+6 s vs average
Typical game
Estimated averages per game.Kills8.7Below average
Deaths11.0Above average
Assists25.7Above average
Multikills1.6Average
Damage per minute1,811Below average
Damage taken per minute3,734Above average
Damage mitigated per minute5,016Above average
Healing per minute650Above average
Gold per minute909Below average
Crowd control seconds41.8Above average
Turret damage1,124Below average
CS31Average
Largest killing spree2.4Below average
Game lengthUsual lengthRough estimate
Damage type
- Physical 49.1%
- Magic 42.7%
- True 8.2%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 94%Level 8, 2 items
Mid gameBeats 66%Level 13, 4 items
Late gameBeats 29%Level 18, 6 items
Strongest early, falls off later. One of the 10 strongest early champions.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Tank
49.6%Win rate
100.0%Build share
+1.5 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Sejuani's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 630 | 114 | 2,568 |
| Health regen (per 5s) | 8.5 | 1 | 25.5 |
| Mana | 400 | 40 | 1,080 |
| Mana regen (per 5s) | 7 | 0.7 | 18.9 |
| Attack damage | 66 | 4 | 134 |
| Attack speed | 0.688 | 3.5% | 1.097 |
| Armor | 34 | 5.45 | 126.7 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 150 | – | 150 |
| Move speed | 340 | – | 340 |