Tryndamere ARAM Mayhem build
The Barbarian King
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
51.4%Win rate
+1.9 ptssince 26.20
6.6%Pick rate
~1,240,000Games
#34of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
164Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Still Here
The Boom and the Bass
56.7%Est. win rate
0.9%Pick rate
#2
Transmute: Prismatic
The Boom and the Bass
56.7%Est. win rate
0.4%Pick rate
#3
Dual Wield
The Boom and the Bass
56.6%Est. win rate
0.4%Pick rate
#4
Flow of Spirit
The Boom and the Bass
56.4%Est. win rate
0.4%Pick rate
#5
Deft
The Boom and the Bass
56.0%Est. win rate
0.5%Pick rate
#6
Soul Siphon
The Boom and the Bass
56.0%Est. win rate
0.6%Pick rate
#7
Scopiest Weapons
The Boom and the Bass
55.9%Est. win rate
0.5%Pick rate
#8
Lil' Extra Help
The Boom and the Bass
55.8%Est. win rate
0.4%Pick rate
#9
Still Here
Transmute: Prismatic
55.8%Est. win rate
0.9%Pick rate
#10
Still Here
Dual Wield
55.7%Est. win rate
0.9%Pick rate
#11
Dual Wield
Transmute: Prismatic
55.7%Est. win rate
0.4%Pick rate
#12
Vulnerability
The Boom and the Bass
55.5%Est. win rate
0.4%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



55.8%Win rate
2.8%Pick rate
#2



55.7%Win rate
1.8%Pick rate
#3



53.4%Win rate
2.6%Pick rate
#4



52.1%Win rate
0.9%Pick rate
#5



50.2%Win rate
2.9%Pick rate
#6



49.4%Win rate
3.0%Pick rate
#7



47.8%Win rate
4.4%Pick rate
#8



47.0%Win rate
0.8%Pick rate
#9



47.0%Win rate
1.1%Pick rate
#10



45.8%Win rate
0.9%Pick rate
Usually finished by
2 min
6 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Lord Dominik's Regards55.0% win rate
#2
Fiendhunter Bolts53.1% win rate
#3
Bloodthirster53.8% win rate
#4
Yun Tal Wildarrows54.3% win rate
5th item
#1
Fiendhunter Bolts53.1% win rate
#2
Bloodthirster53.8% win rate
#3
Yun Tal Wildarrows54.3% win rate
#4
The Collector52.5% win rate
6th item
#1
Bloodthirster53.8% win rate
#2
Yun Tal Wildarrows54.3% win rate
#3
The Collector52.5% win rate
#4
Axiom Arc54.8% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1


59.8%Win rate
0.5%Pick rate
#2

55.3%Win rate
3.5%Pick rate
#3
55.9%Win rate
1.3%Pick rate
#4

54.9%Win rate
0.7%Pick rate
#5

53.8%Win rate
1.4%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Berserker's Greaves
51.7%Win rate
42.9%Pick rate
#2
Boots of Swiftness
53.2%Win rate
1.8%Pick rate
#3
Plated Steelcaps
50.7%Win rate
1.3%Pick rate
#4
Mercury's Treads
48.7%Win rate
16.6%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





56.4%Win rate
0.5%Pick rate
#2





55.1%Win rate
0.4%Pick rate
#3





53.6%Win rate
0.5%Pick rate
#4





53.5%Win rate
0.4%Pick rate
#5





52.7%Win rate
0.7%Pick rate
#6





52.2%Win rate
0.4%Pick rate
#7





51.5%Win rate
0.7%Pick rate
#8





51.0%Win rate
0.8%Pick rate
#9





51.0%Win rate
0.5%Pick rate
#10





50.6%Win rate
0.5%Pick rate
All items
25Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
55.0%Win rate
14.8%Pick rate
53.1%Win rate
61.5%Pick rate
52.9%Win rate
30.8%Pick rate
53.1%Win rate
19.8%Pick rate
53.8%Win rate
9.9%Pick rate
54.3%Win rate
4.9%Pick rate
54.8%Win rate
3.6%Pick rate
52.5%Win rate
22.8%Pick rate
53.0%Win rate
7.0%Pick rate
51.3%Win rate
61.5%Pick rate
53.2%Win rate
3.8%Pick rate
51.7%Win rate
10.9%Pick rate
52.4%Win rate
5.1%Pick rate
50.5%Win rate
32.8%Pick rate
51.1%Win rate
10.4%Pick rate
50.3%Win rate
8.9%Pick rate
49.9%Win rate
4.2%Pick rate
48.0%Win rate
4.4%Pick rate
47.3%Win rate
35.4%Pick rate
47.0%Win rate
5.7%Pick rate
Boots 4
51.7%Win rate
42.9%Pick rate
53.2%Win rate
1.8%Pick rate
50.7%Win rate
1.3%Pick rate
48.7%Win rate
16.6%Pick rate
Epic 1
55.9%Win rate
1.3%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
85.9%Pick rate
1,070,000Games
#2
13.0%Pick rate
161,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
51.4%Win rate
39.0%Pick rate
+0.0 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
51.2%Win rate
25.1%Pick rate
-0.2 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
51.6%Win rate
13.8%Pick rate
+0.1 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
51.0%Win rate
10.1%Pick rate
-0.4 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
50.7%Win rate
6.1%Pick rate
-0.7 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
51.3%Win rate
5.8%Pick rate
-0.1 ptsWin rate boost
Teammates
Best teammates
132How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate51.4%#37 of 173
Pick rate6.6%#63 of 173
Damage dealt21.0%#59 of 173+1.0 pts vs average
Damage taken24.9%#45 of 173+4.9 pts vs average
Kill participation64.1%#80 of 173-1.2 pts vs average
Time dead5m 08s#157 of 173+38 s vs average
Typical game
Estimated averages per game.Kills11.2Average
Deaths11.7Above average
Assists20.9Below average
Multikills2.7Above average
Damage per minute1,925Average
Damage taken per minute2,748Above average
Damage mitigated per minute3,365Above average
Healing per minute869Above average
Gold per minute932Average
Crowd control seconds19.3Below average
Turret damage1,813Above average
CS38Average
Largest killing spree2.7Average
Game lengthShorter than usualRough estimate
Damage type
- Physical 79.1%
- Magic 13.1%
- True 7.8%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 94%Level 8, 2 items
Mid gameBeats 97%Level 13, 4 items
Late gameBeats 90%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Crit
51.0%Win rate
95.7%Build share
-0.4 ptsWin rate boost
Mayhem changes
Damage dealt +10%Damage taken -10%Healing done +20%
Mayhem doesn't change any of Tryndamere's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 696 | 108 | 2,532 |
| Health regen (per 5s) | 8.5 | 0.9 | 23.8 |
| Attack damage | 66 | 4.5 | 142.5 |
| Attack speed | 0.67 | 3.4% | 1.057 |
| Armor | 33 | 4.8 | 114.6 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 175 | – | 175 |
| Move speed | 345 | – | 345 |