Karma ARAM Mayhem build
The Enlightened One
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
48.6%Win rate
+0.8 ptssince 26.20
3.8%Pick rate
~717,000Games
#109of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
142Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
BEES!!!
Enchanting Butterflies
56.9%Est. win rate
1.0%Pick rate
#2
BEES!!!
Group Hug
55.9%Est. win rate
0.7%Pick rate
#3
BEES!!!
Transmute: Prismatic
55.4%Est. win rate
0.8%Pick rate
#4
Enchanting Butterflies
Group Hug
55.0%Est. win rate
0.5%Pick rate
#5
BEES!!!
Eureka
54.7%Est. win rate
1.0%Pick rate
#6
Enchanting Butterflies
Transmute: Prismatic
54.5%Est. win rate
0.6%Pick rate
#7
BEES!!!
Recoil
54.3%Est. win rate
0.8%Pick rate
#8
BEES!!!
Shrink Engine
54.3%Est. win rate
1.3%Pick rate
#9
Eureka
Enchanting Butterflies
53.9%Est. win rate
0.8%Pick rate
#10
BEES!!!
Bolstered
53.8%Est. win rate
0.9%Pick rate
#11
BEES!!!
Purist - Caster
53.7%Est. win rate
0.7%Pick rate
#12
BEES!!!
Recursion
53.6%Est. win rate
1.2%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



52.4%Win rate
1.5%Pick rate
#2



51.3%Win rate
1.6%Pick rate
#3



48.0%Win rate
7.9%Pick rate
#4



47.3%Win rate
2.7%Pick rate
#5



47.1%Win rate
2.3%Pick rate
#6



46.7%Win rate
2.8%Pick rate
#7



46.6%Win rate
1.5%Pick rate
#8



45.8%Win rate
5.7%Pick rate
#9



45.4%Win rate
3.4%Pick rate
#10



44.2%Win rate
2.5%Pick rate
Usually finished by
2 min
6 min
10 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Diadem of Songs53.6% win rate
#2
Staff of Flowing Water55.1% win rate
#3
Moonstone Renewer51.4% win rate
#4
Ardent Censer51.8% win rate
5th item
#1
Staff of Flowing Water55.1% win rate
#2
Moonstone Renewer51.4% win rate
#3
Ardent Censer51.8% win rate
#4
Mikael's Blessing53.6% win rate
6th item
#1
Moonstone Renewer51.4% win rate
#2
Ardent Censer51.8% win rate
#3
Mikael's Blessing53.6% win rate
#4
Dawncore52.2% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

55.7%Win rate
9.0%Pick rate
#2


52.9%Win rate
1.7%Pick rate
#3

52.6%Win rate
1.1%Pick rate
#4


52.6%Win rate
1.0%Pick rate
#5


52.0%Win rate
3.2%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Ionian Boots of Lucidity
48.7%Win rate
29.9%Pick rate
#2
Boots of Swiftness
51.3%Win rate
1.7%Pick rate
#3
Mercury's Treads
48.0%Win rate
2.5%Pick rate
#4
Sorcerer's Shoes
45.3%Win rate
28.6%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





58.7%Win rate
1.7%Pick rate
#2





57.0%Win rate
0.8%Pick rate
#3





53.9%Win rate
1.1%Pick rate
#4





47.2%Win rate
0.9%Pick rate
#5





46.1%Win rate
2.1%Pick rate
#6





46.3%Win rate
1.1%Pick rate
#7





45.5%Win rate
2.0%Pick rate
#8





44.6%Win rate
1.7%Pick rate
#9





43.6%Win rate
0.7%Pick rate
#10





43.0%Win rate
1.7%Pick rate
All items
23Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 19
53.6%Win rate
10.7%Pick rate
55.1%Win rate
3.6%Pick rate
51.4%Win rate
18.7%Pick rate
51.8%Win rate
11.0%Pick rate
53.6%Win rate
4.2%Pick rate
52.2%Win rate
7.0%Pick rate
48.7%Win rate
66.0%Pick rate
50.2%Win rate
5.8%Pick rate
48.2%Win rate
39.0%Pick rate
49.0%Win rate
7.2%Pick rate
46.9%Win rate
38.9%Pick rate
46.5%Win rate
50.6%Pick rate
46.8%Win rate
22.5%Pick rate
46.6%Win rate
20.9%Pick rate
46.6%Win rate
6.7%Pick rate
45.2%Win rate
13.6%Pick rate
44.7%Win rate
3.6%Pick rate
42.2%Win rate
11.3%Pick rate
40.5%Win rate
3.4%Pick rate
Boots 4
48.7%Win rate
29.9%Pick rate
51.3%Win rate
1.7%Pick rate
48.0%Win rate
2.5%Pick rate
45.3%Win rate
28.6%Pick rate
Playstyle
Summoner spells
6EstimatedRankSpellsPick rateGames
#1
42.7%Pick rate
306,000Games
#2
24.3%Pick rate
174,000Games
#3
12.2%Pick rate
87,700Games
#4
10.3%Pick rate
73,600Games
#5
6.4%Pick rate
46,100Games
#6
3.6%Pick rate
26,200Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
48.1%Win rate
39.4%Pick rate
-0.5 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
47.9%Win rate
25.3%Pick rate
-0.7 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
48.5%Win rate
13.1%Pick rate
-0.1 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
47.7%Win rate
10.3%Pick rate
-0.9 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
47.6%Win rate
6.0%Pick rate
-1.0 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
48.3%Win rate
5.8%Pick rate
-0.3 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate48.6%#106 of 173
Pick rate3.8%#113 of 173
Damage dealt13.7%#160 of 173-6.3 pts vs average
Damage taken13.8%#151 of 173-6.2 pts vs average
Kill participation70.7%#30 of 173+5.4 pts vs average
Time dead3m 25s#9 of 173-65 s vs average
Typical game
Estimated averages per game.Kills5.4Below average
Deaths7.9Below average
Assists31.6Above average
Multikills0.5Below average
Damage per minute1,173Below average
Damage taken per minute1,466Below average
Damage mitigated per minute1,212Average
Healing per minute615Average
Gold per minute878Below average
Crowd control seconds39.0Average
Turret damage985Below average
CS20Below average
Largest killing spree1.7Below average
Game lengthLonger than usualRough estimate
Damage type
- Physical 6.4%
- Magic 85.2%
- True 8.4%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 17%Level 8, 2 items
Mid gameBeats 38%Level 13, 4 items
Late gameBeats 45%Level 18, 6 items
Grows stronger as the game goes on.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
AP
47.1%Win rate
100.0%Build share
-1.5 ptsWin rate boost
Mayhem changes
1| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Q Bonus Damage | 40 / 100 / 160 | 40 / 90 / 140 ▼ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 630 | 109 | 2,483 |
| Health regen (per 5s) | 5.5 | 0.55 | 14.9 |
| Mana | 374 | 40 | 1,054 |
| Mana regen (per 5s) | 13 | 0.8 | 26.6 |
| Attack damage | 49 | 3 | 100 |
| Attack speed | 0.625 | 2.3% | 0.869 |
| Armor | 28 | 5 | 113 |
| Magic resist | 30 | 1.3 | 52.1 |
| Attack range | 525 | – | 525 |
| Move speed | 335 | – | 335 |