Kalista ARAM Mayhem build
The Spear of Vengeance
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
48.1%Win rate
-1.8 ptssince 26.20
2.4%Pick rate
~455,000Games
#122of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
131Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
BEES!!!
Shadow Runner
53.7%Est. win rate
0.9%Pick rate
#2
BEES!!!
Giant Slayer
53.5%Est. win rate
0.7%Pick rate
#3
Outlaw's Grit
BEES!!!
53.4%Est. win rate
1.0%Pick rate
#4
Still Here
BEES!!!
53.3%Est. win rate
1.3%Pick rate
#5
Take'em Down Down Down
BEES!!!
53.2%Est. win rate
0.9%Pick rate
#6
BEES!!!
Transmute: Prismatic
53.2%Est. win rate
0.9%Pick rate
#7
Dual Wield
BEES!!!
53.2%Est. win rate
1.4%Pick rate
#8
Shadow Runner
Giant Slayer
53.2%Est. win rate
0.6%Pick rate
#9
Outlaw's Grit
Shadow Runner
53.1%Est. win rate
0.9%Pick rate
#10
Still Here
Shadow Runner
53.0%Est. win rate
1.2%Pick rate
#11
Take'em Down Down Down
Shadow Runner
53.0%Est. win rate
0.9%Pick rate
#12
Transmute: Prismatic
Shadow Runner
53.0%Est. win rate
0.8%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



55.9%Win rate
8.9%Pick rate
#2



56.1%Win rate
5.3%Pick rate
#3



55.2%Win rate
9.4%Pick rate
#4



55.8%Win rate
2.6%Pick rate
#5



54.8%Win rate
4.9%Pick rate
#6



53.7%Win rate
4.6%Pick rate
#7



54.2%Win rate
1.8%Pick rate
#8



53.6%Win rate
3.2%Pick rate
#9



53.2%Win rate
3.7%Pick rate
#10



52.0%Win rate
2.0%Pick rate
Usually finished by
2 min
5 min
8 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Terminus54.9% win rate
#2
Bloodthirster54.5% win rate
#3
Phantom Dancer55.9% win rate
#4
Infinity Edge53.9% win rate
5th item
#1
Bloodthirster54.5% win rate
#2
Phantom Dancer55.9% win rate
#3
Infinity Edge53.9% win rate
#4
Lord Dominik's Regards54.2% win rate
6th item
#1
Phantom Dancer55.9% win rate
#2
Infinity Edge53.9% win rate
#3
Lord Dominik's Regards54.2% win rate
#4
Statikk Shiv54.2% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

54.9%Win rate
0.6%Pick rate
#2

52.7%Win rate
3.5%Pick rate
#3


52.4%Win rate
1.2%Pick rate
#4

51.3%Win rate
5.3%Pick rate
#5

51.8%Win rate
1.9%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Berserker's Greaves
49.5%Win rate
65.6%Pick rate
#2
Mercury's Treads
48.3%Win rate
3.5%Pick rate
#3
Boots of Swiftness
47.5%Win rate
0.5%Pick rate
#4
Plated Steelcaps
47.1%Win rate
1.2%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





54.8%Win rate
3.1%Pick rate
#2





54.9%Win rate
1.4%Pick rate
#3





54.1%Win rate
2.1%Pick rate
#4





53.9%Win rate
1.1%Pick rate
#5





51.6%Win rate
1.5%Pick rate
#6





51.0%Win rate
5.1%Pick rate
#7





51.0%Win rate
1.2%Pick rate
#8





51.1%Win rate
1.1%Pick rate
#9





50.2%Win rate
1.7%Pick rate
#10





49.9%Win rate
1.2%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
54.9%Win rate
35.1%Pick rate
53.8%Win rate
76.0%Pick rate
53.7%Win rate
53.1%Pick rate
54.5%Win rate
12.9%Pick rate
53.5%Win rate
85.2%Pick rate
55.9%Win rate
3.3%Pick rate
53.9%Win rate
14.3%Pick rate
54.2%Win rate
8.6%Pick rate
54.2%Win rate
4.5%Pick rate
53.2%Win rate
10.9%Pick rate
52.7%Win rate
24.0%Pick rate
54.0%Win rate
2.7%Pick rate
52.2%Win rate
15.8%Pick rate
51.6%Win rate
26.5%Pick rate
52.6%Win rate
1.7%Pick rate
51.7%Win rate
1.2%Pick rate
50.9%Win rate
5.4%Pick rate
49.7%Win rate
4.3%Pick rate
49.0%Win rate
2.1%Pick rate
48.0%Win rate
4.1%Pick rate
Boots 4
49.5%Win rate
65.6%Pick rate
48.3%Win rate
3.5%Pick rate
47.5%Win rate
0.5%Pick rate
47.1%Win rate
1.2%Pick rate
Playstyle
Summoner spells
5EstimatedRankSpellsPick rateGames
#1
31.2%Pick rate
142,000Games
#2
30.2%Pick rate
137,000Games
#3
20.4%Pick rate
93,000Games
#4
11.1%Pick rate
50,600Games
#5
5.9%Pick rate
26,700Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
53.4%Win rate
35.8%Pick rate
+5.2 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
53.1%Win rate
23.3%Pick rate
+5.0 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
54.7%Win rate
19.6%Pick rate
+6.5 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
53.1%Win rate
9.7%Pick rate
+5.0 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
53.4%Win rate
6.0%Pick rate
+5.3 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
53.1%Win rate
5.5%Pick rate
+5.0 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate48.1%#118 of 173
Pick rate2.4%#144 of 173
Damage dealt20.1%#92 of 173+0.1 pts vs average
Damage taken16.3%#108 of 173-3.6 pts vs average
Kill participation61.8%#133 of 173-3.5 pts vs average
Time dead4m 37s#96 of 173+7 s vs average
Typical game
Estimated averages per game.Kills13.1Above average
Deaths10.3Average
Assists18.9Below average
Multikills3.2Above average
Damage per minute2,279Above average
Damage taken per minute1,750Average
Damage mitigated per minute1,259Average
Healing per minute346Below average
Gold per minute982Above average
Crowd control seconds14.6Below average
Turret damage2,570Above average
CS65Above average
Largest killing spree3.5Above average
Game lengthShorter than usualRough estimate
Damage type
- Physical 83.0%
- Magic 14.1%
- True 2.9%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 80%Level 8, 2 items
Mid gameBeats 91%Level 13, 4 items
Late gameBeats 93%Level 18, 6 items
Grows stronger as the game goes on.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
On-hit
55.0%Win rate
83.2%Build share
+6.9 ptsWin rate boost
#2
Crit
53.7%Win rate
16.8%Build share
+5.6 ptsWin rate boost
Mayhem changes
Damage dealt +5%Damage taken -5%
Mayhem doesn't change any of Kalista's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 560 | 114 | 2,498 |
| Health regen (per 5s) | 4 | 0.75 | 16.8 |
| Mana | 300 | 45 | 1,065 |
| Mana regen (per 5s) | 6.3 | 0.8 | 19.9 |
| Attack damage | 57 | 4.75 | 137.8 |
| Attack speed | 0.694 | 4.5% | 1.225 |
| Armor | 24 | 5.2 | 112.4 |
| Magic resist | 33 | 1.1 | 51.7 |
| Attack range | 525 | – | 525 |
| Move speed | 330 | – | 330 |