Poppy ARAM Mayhem build
Keeper of the Hammer
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
51.5%Win rate
+1.4 ptssince 26.20
4.1%Pick rate
~764,000Games
#38of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
141Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
Endless Decimation
60.0%Est. win rate
1.1%Pick rate
#2
Upgrade Immolate
Endless Decimation
59.0%Est. win rate
0.5%Pick rate
#3
Heavy Hitter
Endless Decimation
58.8%Est. win rate
0.8%Pick rate
#4
Armored Impact
Upgrade Immolate
58.8%Est. win rate
1.5%Pick rate
#5
Steel Your Heart
Endless Decimation
58.7%Est. win rate
0.7%Pick rate
#6
Armored Impact
Heavy Hitter
58.7%Est. win rate
2.5%Pick rate
#7
Armored Impact
Steel Your Heart
58.6%Est. win rate
2.0%Pick rate
#8
Escape Plan
Endless Decimation
58.5%Est. win rate
0.4%Pick rate
#9
Tank Engine
Endless Decimation
58.5%Est. win rate
0.9%Pick rate
#10
Armored Impact
Escape Plan
58.4%Est. win rate
1.1%Pick rate
#11
Armored Impact
Tank Engine
58.3%Est. win rate
2.8%Pick rate
#12
Goliath
Endless Decimation
58.2%Est. win rate
0.8%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



56.3%Win rate
2.3%Pick rate
#2



51.1%Win rate
11.0%Pick rate
#3



49.7%Win rate
10.3%Pick rate
#4



50.1%Win rate
2.2%Pick rate
#5



49.0%Win rate
2.0%Pick rate
#6



48.3%Win rate
2.5%Pick rate
#7



47.5%Win rate
6.4%Pick rate
#8



47.8%Win rate
4.0%Pick rate
#9



46.3%Win rate
2.8%Pick rate
#10



46.0%Win rate
5.1%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Warmog's Armor49.6% win rate
#2
Unending Despair48.9% win rate
#3
Overlord's Bloodmail49.9% win rate
#4
Fimbulwinter48.4% win rate
5th item
#1
Unending Despair48.9% win rate
#2
Overlord's Bloodmail49.9% win rate
#3
Fimbulwinter48.4% win rate
#4
Jak'Sho, The Protean47.9% win rate
6th item
#1
Overlord's Bloodmail49.9% win rate
#2
Fimbulwinter48.4% win rate
#3
Jak'Sho, The Protean47.9% win rate
#4
Spirit Visage47.2% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

52.1%Win rate
34.6%Pick rate
#2

53.6%Win rate
1.4%Pick rate
#3


55.5%Win rate
0.4%Pick rate
#4


50.8%Win rate
7.2%Pick rate
#5

50.8%Win rate
3.2%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Mercury's Treads
49.8%Win rate
41.9%Pick rate
#2
Plated Steelcaps
50.3%Win rate
17.6%Pick rate
#3
Boots of Swiftness
50.9%Win rate
0.8%Pick rate
#4
Berserker's Greaves
51.0%Win rate
0.4%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





50.5%Win rate
1.0%Pick rate
#2





50.1%Win rate
1.1%Pick rate
#3





49.3%Win rate
0.7%Pick rate
#4





49.0%Win rate
0.7%Pick rate
#5





48.1%Win rate
0.7%Pick rate
#6





46.6%Win rate
1.0%Pick rate
#7





46.8%Win rate
0.8%Pick rate
#8





45.1%Win rate
3.0%Pick rate
#9





44.5%Win rate
0.8%Pick rate
#10





43.9%Win rate
0.8%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
49.6%Win rate
57.0%Pick rate
48.9%Win rate
61.9%Pick rate
48.4%Win rate
91.3%Pick rate
49.9%Win rate
8.6%Pick rate
48.4%Win rate
17.7%Pick rate
47.9%Win rate
16.6%Pick rate
47.7%Win rate
10.9%Pick rate
48.0%Win rate
6.8%Pick rate
47.2%Win rate
15.3%Pick rate
46.2%Win rate
41.3%Pick rate
47.9%Win rate
1.4%Pick rate
46.7%Win rate
4.0%Pick rate
46.2%Win rate
5.3%Pick rate
45.7%Win rate
17.1%Pick rate
46.7%Win rate
1.2%Pick rate
45.1%Win rate
14.1%Pick rate
45.0%Win rate
7.5%Pick rate
44.1%Win rate
3.3%Pick rate
41.9%Win rate
1.1%Pick rate
38.7%Win rate
3.3%Pick rate
Boots 4
49.8%Win rate
41.9%Pick rate
50.3%Win rate
17.6%Pick rate
50.9%Win rate
0.8%Pick rate
51.0%Win rate
0.4%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
95.8%Pick rate
732,000Games
#2
3.1%Pick rate
23,500Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
48.9%Win rate
39.5%Pick rate
-2.6 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
48.7%Win rate
26.2%Pick rate
-2.8 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
48.6%Win rate
12.2%Pick rate
-2.9 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
48.3%Win rate
10.5%Pick rate
-3.2 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
48.1%Win rate
6.1%Pick rate
-3.4 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
48.4%Win rate
5.4%Pick rate
-3.1 ptsWin rate boost
Teammates
Best teammates
57How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate51.5%#34 of 173
Pick rate4.1%#108 of 173
Damage dealt18.6%#115 of 173-1.3 pts vs average
Damage taken28.9%#18 of 173+8.9 pts vs average
Kill participation63.1%#103 of 173-2.3 pts vs average
Time dead4m 19s#67 of 173-11 s vs average
Typical game
Estimated averages per game.Kills8.0Below average
Deaths10.3Average
Assists23.4Average
Multikills1.2Below average
Damage per minute1,718Below average
Damage taken per minute3,293Above average
Damage mitigated per minute4,745Above average
Healing per minute608Average
Gold per minute902Below average
Crowd control seconds42.5Above average
Turret damage1,186Below average
CS23Below average
Largest killing spree2.4Below average
Game lengthShorter than usualRough estimate
Damage type
- Physical 67.4%
- Magic 23.3%
- True 9.3%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 88%Level 8, 2 items
Mid gameBeats 70%Level 13, 4 items
Late gameBeats 41%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Tank
49.2%Win rate
100.0%Build share
-2.3 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Poppy's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 610 | 110 | 2,480 |
| Health regen (per 5s) | 9 | 0.8 | 22.6 |
| Mana | 300 | 45 | 1,065 |
| Mana regen (per 5s) | 7 | 0.7 | 18.9 |
| Attack damage | 56 | 4 | 124 |
| Attack speed | 0.658 | 2.5% | 0.938 |
| Armor | 35 | 5 | 120 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 125 | – | 125 |
| Move speed | 345 | – | 345 |