Malphite ARAM Mayhem build
Shard of the Monolith
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
48.6%Win rate
+1.5 ptssince 26.20
11.1%Pick rate
~2,070,000Games
#91of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
143Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
BEES!!!
57.4%Est. win rate
1.0%Pick rate
#2
BEES!!!
Stay Resolute
56.3%Est. win rate
0.4%Pick rate
#3
BEES!!!
Steel Your Heart
56.1%Est. win rate
0.5%Pick rate
#4
Armored Impact
Stay Resolute
55.9%Est. win rate
0.8%Pick rate
#5
Tank Engine
BEES!!!
55.8%Est. win rate
0.6%Pick rate
#6
Armored Impact
Steel Your Heart
55.7%Est. win rate
0.9%Pick rate
#7
BEES!!!
Goliath
55.5%Est. win rate
0.5%Pick rate
#8
Armored Impact
Tank Engine
55.4%Est. win rate
1.1%Pick rate
#9
BEES!!!
Transmute: Prismatic
55.4%Est. win rate
0.5%Pick rate
#10
Armored Impact
Goliath
55.1%Est. win rate
0.9%Pick rate
#11
Armored Impact
Transmute: Prismatic
55.0%Est. win rate
1.0%Pick rate
#12
Steel Your Heart
Stay Resolute
54.6%Est. win rate
0.4%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



51.9%Win rate
3.4%Pick rate
#2



50.1%Win rate
3.1%Pick rate
#3



50.0%Win rate
2.7%Pick rate
#4



49.7%Win rate
2.3%Pick rate
#5



47.3%Win rate
9.7%Pick rate
#6



46.6%Win rate
9.0%Pick rate
#7



46.9%Win rate
1.9%Pick rate
#8



46.2%Win rate
6.8%Pick rate
#9



45.8%Win rate
1.8%Pick rate
#10



45.5%Win rate
2.0%Pick rate
Usually finished by
2 min
5 min
10 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Frozen Heart50.0% win rate
#2
Thornmail48.0% win rate
#3
Sunfire Aegis49.9% win rate
#4
Rabadon's Deathcap47.5% win rate
5th item
#1
Thornmail48.0% win rate
#2
Sunfire Aegis49.9% win rate
#3
Rabadon's Deathcap47.5% win rate
#4
Fimbulwinter49.3% win rate
6th item
#1
Sunfire Aegis49.9% win rate
#2
Rabadon's Deathcap47.5% win rate
#3
Fimbulwinter49.3% win rate
#4
Jak'Sho, The Protean48.1% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

70.8%Win rate
1.0%Pick rate
#2

50.2%Win rate
15.0%Pick rate
#3


48.8%Win rate
5.7%Pick rate
#4


48.3%Win rate
4.0%Pick rate
#5


48.6%Win rate
1.2%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Plated Steelcaps
51.7%Win rate
7.3%Pick rate
#2
Mercury's Treads
47.9%Win rate
13.0%Pick rate
#3
Sorcerer's Shoes
46.6%Win rate
26.6%Pick rate
#4
Boots of Swiftness
51.5%Win rate
0.4%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





50.4%Win rate
0.9%Pick rate
#2





47.3%Win rate
7.9%Pick rate
#3





48.0%Win rate
1.7%Pick rate
#4





47.6%Win rate
2.1%Pick rate
#5





47.4%Win rate
1.9%Pick rate
#6





46.9%Win rate
2.5%Pick rate
#7





46.7%Win rate
3.6%Pick rate
#8





46.9%Win rate
1.0%Pick rate
#9





46.2%Win rate
1.3%Pick rate
#10





45.3%Win rate
1.2%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
49.8%Win rate
22.0%Pick rate
49.6%Win rate
21.6%Pick rate
48.7%Win rate
38.3%Pick rate
48.0%Win rate
18.2%Pick rate
47.5%Win rate
38.6%Pick rate
50.0%Win rate
3.7%Pick rate
49.9%Win rate
3.5%Pick rate
46.8%Win rate
38.2%Pick rate
46.5%Win rate
58.2%Pick rate
48.1%Win rate
5.1%Pick rate
49.3%Win rate
2.9%Pick rate
48.0%Win rate
5.7%Pick rate
46.3%Win rate
50.2%Pick rate
47.0%Win rate
7.9%Pick rate
46.4%Win rate
16.8%Pick rate
47.2%Win rate
5.2%Pick rate
46.2%Win rate
20.7%Pick rate
47.1%Win rate
3.3%Pick rate
46.6%Win rate
4.2%Pick rate
45.6%Win rate
8.4%Pick rate
Boots 4
51.7%Win rate
7.3%Pick rate
47.9%Win rate
13.0%Pick rate
46.6%Win rate
26.6%Pick rate
51.5%Win rate
0.4%Pick rate
Playstyle
Summoner spells
4EstimatedRankSpellsPick rateGames
#1
78.5%Pick rate
1,630,000Games
#2
11.2%Pick rate
231,000Games
#3
7.4%Pick rate
153,000Games
#4
1.3%Pick rate
26,600Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
47.8%Win rate
38.7%Pick rate
-0.8 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
47.6%Win rate
25.2%Pick rate
-1.0 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
47.8%Win rate
12.8%Pick rate
-0.8 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
47.8%Win rate
10.7%Pick rate
-0.9 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
47.7%Win rate
6.8%Pick rate
-0.9 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
47.8%Win rate
5.9%Pick rate
-0.8 ptsWin rate boost
Teammates
Best teammates
101How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate48.6%#105 of 173
Pick rate11.1%#16 of 173
Damage dealt18.4%#120 of 173-1.6 pts vs average
Damage taken21.1%#69 of 173+1.1 pts vs average
Kill participation62.5%#119 of 173-2.8 pts vs average
Time dead4m 50s#128 of 173+21 s vs average
Typical game
Estimated averages per game.Kills10.1Average
Deaths11.6Above average
Assists23.4Average
Multikills1.8Average
Damage per minute1,864Average
Damage taken per minute2,339Average
Damage mitigated per minute3,459Above average
Healing per minute223Below average
Gold per minute915Average
Crowd control seconds40.6Above average
Turret damage1,451Average
CS29Below average
Largest killing spree2.6Average
Game lengthLonger than usualRough estimate
Damage type
- Physical 20.5%
- Magic 70.8%
- True 8.7%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 24%Level 8, 2 items
Mid gameBeats 38%Level 13, 4 items
Late gameBeats 42%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
AP
46.8%Win rate
74.1%Build share
-1.8 ptsWin rate boost
#2
Tank
50.0%Win rate
25.9%Build share
+1.4 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Malphite's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 665 | 104 | 2,433 |
| Health regen (per 5s) | 7 | 0.55 | 16.4 |
| Mana | 280 | 60 | 1,300 |
| Mana regen (per 5s) | 7.3 | 0.55 | 16.7 |
| Attack damage | 62 | 4 | 130 |
| Attack speed | 0.736 | 3.4% | 1.161 |
| Armor | 40 | 4.95 | 124.2 |
| Magic resist | 28 | 2.05 | 62.8 |
| Attack range | 125 | – | 125 |
| Move speed | 335 | – | 335 |