Milio ARAM Mayhem build
The Gentle Flame
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
48.9%Win rate
-1.8 ptssince 26.20
2.5%Pick rate
~461,000Games
#107of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
121Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Enchanting Butterflies
BEES!!!
57.2%Est. win rate
1.5%Pick rate
#2
BEES!!!
Sonata
56.8%Est. win rate
0.9%Pick rate
#3
Enchanting Butterflies
Sonata
56.0%Est. win rate
1.3%Pick rate
#4
BEES!!!
Transmute: Prismatic
55.6%Est. win rate
0.8%Pick rate
#5
First-Aid Kit
BEES!!!
55.5%Est. win rate
1.1%Pick rate
#6
BEES!!!
Sonic Boom
55.4%Est. win rate
0.9%Pick rate
#7
BEES!!!
Empowered By The Faithful
55.0%Est. win rate
0.8%Pick rate
#8
BEES!!!
All For You
54.9%Est. win rate
0.8%Pick rate
#9
Enchanting Butterflies
Transmute: Prismatic
54.8%Est. win rate
1.2%Pick rate
#10
Enchanting Butterflies
First-Aid Kit
54.7%Est. win rate
1.7%Pick rate
#11
Shrink Engine
BEES!!!
54.6%Est. win rate
1.4%Pick rate
#12
BEES!!!
Spirit Bomb
54.6%Est. win rate
1.0%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



55.9%Win rate
3.1%Pick rate
#2



55.9%Win rate
1.7%Pick rate
#3



53.8%Win rate
8.5%Pick rate
#4



53.5%Win rate
1.9%Pick rate
#5



53.7%Win rate
1.3%Pick rate
#6



50.4%Win rate
2.2%Pick rate
#7



50.0%Win rate
1.8%Pick rate
#8



47.3%Win rate
5.2%Pick rate
#9



44.9%Win rate
4.8%Pick rate
#10



44.5%Win rate
2.2%Pick rate
Usually finished by
1 min
4 min
7 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Staff of Flowing Water55.4% win rate
#2
Diadem of Songs53.1% win rate
#3
Dawncore53.0% win rate
#4
Mikael's Blessing53.6% win rate
5th item
#1
Diadem of Songs53.1% win rate
#2
Dawncore53.0% win rate
#3
Mikael's Blessing53.6% win rate
#4
Redemption49.9% win rate
6th item
#1
Dawncore53.0% win rate
#2
Mikael's Blessing53.6% win rate
#3
Redemption49.9% win rate
#4
Echoes of Helia49.7% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

54.9%Win rate
21.3%Pick rate
#2


56.4%Win rate
1.0%Pick rate
#3


53.4%Win rate
5.0%Pick rate
#4


53.7%Win rate
0.4%Pick rate
#5

51.1%Win rate
2.8%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Ionian Boots of Lucidity
49.5%Win rate
42.7%Pick rate
#2
Boots of Swiftness
53.3%Win rate
1.7%Pick rate
#3
Mercury's Treads
50.8%Win rate
1.7%Pick rate
#4
Sorcerer's Shoes
46.7%Win rate
13.6%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





59.1%Win rate
3.9%Pick rate
#2





58.9%Win rate
1.4%Pick rate
#3





58.0%Win rate
2.2%Pick rate
#4





55.5%Win rate
1.6%Pick rate
#5





54.1%Win rate
2.9%Pick rate
#6





55.1%Win rate
0.7%Pick rate
#7





53.9%Win rate
1.0%Pick rate
#8





51.3%Win rate
3.2%Pick rate
#9





49.5%Win rate
1.8%Pick rate
#10





49.0%Win rate
1.9%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
55.4%Win rate
12.2%Pick rate
53.1%Win rate
40.0%Pick rate
53.1%Win rate
36.7%Pick rate
53.0%Win rate
20.1%Pick rate
53.6%Win rate
8.9%Pick rate
51.5%Win rate
51.7%Pick rate
49.9%Win rate
20.3%Pick rate
49.7%Win rate
13.8%Pick rate
50.5%Win rate
4.1%Pick rate
50.3%Win rate
3.4%Pick rate
48.4%Win rate
22.7%Pick rate
47.3%Win rate
43.0%Pick rate
46.3%Win rate
7.7%Pick rate
45.7%Win rate
26.3%Pick rate
45.6%Win rate
15.3%Pick rate
45.0%Win rate
4.3%Pick rate
45.1%Win rate
13.7%Pick rate
43.9%Win rate
3.4%Pick rate
44.0%Win rate
9.1%Pick rate
38.8%Win rate
4.5%Pick rate
Boots 4
49.5%Win rate
42.7%Pick rate
53.3%Win rate
1.7%Pick rate
50.8%Win rate
1.7%Pick rate
46.7%Win rate
13.6%Pick rate
Playstyle
Summoner spells
6EstimatedRankSpellsPick rateGames
#1
26.4%Pick rate
122,000Games
#2
25.4%Pick rate
117,000Games
#3
22.7%Pick rate
105,000Games
#4
17.0%Pick rate
78,400Games
#5
5.2%Pick rate
23,900Games
#6
2.8%Pick rate
12,700Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
49.9%Win rate
35.6%Pick rate
+1.0 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
50.0%Win rate
26.9%Pick rate
+1.1 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
50.0%Win rate
11.8%Pick rate
+1.2 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
50.2%Win rate
10.8%Pick rate
+1.4 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
52.1%Win rate
8.7%Pick rate
+3.2 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
51.0%Win rate
6.1%Pick rate
+2.1 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate48.9%#96 of 173
Pick rate2.5%#142 of 173
Damage dealt10.7%#166 of 173-9.3 pts vs average
Damage taken12.6%#168 of 173-7.4 pts vs average
Kill participation81.4%#3 of 173+16.1 pts vs average
Time dead2m 58s#3 of 173-92 s vs average
Typical game
Estimated averages per game.Kills3.3Below average
Deaths6.4Below average
Assists37.9Above average
Multikills0.2Below average
Damage per minute879Below average
Damage taken per minute1,273Below average
Damage mitigated per minute931Below average
Healing per minute974Above average
Gold per minute864Below average
Crowd control seconds37.9Average
Turret damage1,035Below average
CS15Below average
Largest killing spree1.2Below average
Game lengthShorter than usualRough estimate
Damage type
- Physical 8.7%
- Magic 83.1%
- True 8.1%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 4%Level 8, 2 items
Mid gameBeats 10%Level 13, 4 items
Late gameBeats 46%Level 18, 6 items
Grows stronger as the game goes on. One of the 10 strongest late champions.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
Enchanter
53.9%Win rate
57.3%Build share
+5.0 ptsWin rate boost
#2
AP
46.4%Win rate
42.7%Build share
-2.5 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Milio's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 560 | 88 | 2,056 |
| Health regen (per 5s) | 0 | 0.5 | 8.5 |
| Mana | 365 | 43 | 1,096 |
| Mana regen (per 5s) | 11.5 | 0.4 | 18.3 |
| Attack damage | 48 | 3.2 | 102.4 |
| Attack speed | 0.625 | 3% | 0.944 |
| Armor | 26 | 4.6 | 104.2 |
| Magic resist | 30 | 1.3 | 52.1 |
| Attack range | 525 | – | 525 |
| Move speed | 330 | – | 330 |