Rengar ARAM Mayhem build
The Pridestalker
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
50.0%Win rate
+1.7 ptssince 26.20
6.8%Pick rate
~1,270,000Games
#63of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
133Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Tooth Fairy
Ultra Hydra
61.7%Est. win rate
0.8%Pick rate
#2
Tooth Fairy
The Boom and the Bass
60.9%Est. win rate
0.9%Pick rate
#3
Tooth Fairy
Clown College
60.3%Est. win rate
1.2%Pick rate
#4
Blunt Force
Tooth Fairy
60.2%Est. win rate
1.4%Pick rate
#5
Tooth Fairy
Still Here
60.0%Est. win rate
0.8%Pick rate
#6
Tooth Fairy
Transmute: Prismatic
60.0%Est. win rate
0.9%Pick rate
#7
Tooth Fairy
Soul Siphon
59.3%Est. win rate
1.1%Pick rate
#8
Tooth Fairy
Scopier Weapons
58.7%Est. win rate
0.8%Pick rate
#9
Tooth Fairy
It's Critical
58.6%Est. win rate
0.8%Pick rate
#10
Big Shot
Tooth Fairy
57.9%Est. win rate
1.5%Pick rate
#11
Tooth Fairy
Upgrade Collector
57.2%Est. win rate
1.0%Pick rate
#12
The Boom and the Bass
Ultra Hydra
57.0%Est. win rate
0.6%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



50.6%Win rate
21.0%Pick rate
#2



50.6%Win rate
8.8%Pick rate
#3



50.3%Win rate
6.0%Pick rate
#4



50.7%Win rate
1.6%Pick rate
#5



49.4%Win rate
4.4%Pick rate
#6



48.9%Win rate
9.6%Pick rate
#7



49.7%Win rate
2.3%Pick rate
#8



49.7%Win rate
1.5%Pick rate
#9



49.7%Win rate
1.4%Pick rate
#10



47.2%Win rate
3.0%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Endless Hunger55.3% win rate
#2
Death's Dance53.7% win rate
#3
Lord Dominik's Regards52.2% win rate
#4
Youmuu's Ghostblade54.1% win rate
5th item
#1
Death's Dance53.7% win rate
#2
Lord Dominik's Regards52.2% win rate
#3
Youmuu's Ghostblade54.1% win rate
#4
Voltaic Cyclosword51.6% win rate
6th item
#1
Lord Dominik's Regards52.2% win rate
#2
Youmuu's Ghostblade54.1% win rate
#3
Voltaic Cyclosword51.6% win rate
#4
Axiom Arc51.4% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1


53.6%Win rate
3.6%Pick rate
#2

52.2%Win rate
4.0%Pick rate
#3


50.7%Win rate
18.2%Pick rate
#4

52.5%Win rate
1.3%Pick rate
#5

50.8%Win rate
1.7%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Boots of Swiftness
50.5%Win rate
3.6%Pick rate
#2
Berserker's Greaves
51.3%Win rate
1.1%Pick rate
#3
Mercury's Treads
48.4%Win rate
15.4%Pick rate
#4
Ionian Boots of Lucidity
48.1%Win rate
4.6%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





60.9%Win rate
1.7%Pick rate
#2





58.6%Win rate
1.1%Pick rate
#3





57.2%Win rate
1.6%Pick rate
#4





56.1%Win rate
2.4%Pick rate
#5





56.1%Win rate
1.0%Pick rate
#6





56.1%Win rate
1.0%Pick rate
#7





54.3%Win rate
1.8%Pick rate
#8





53.8%Win rate
4.6%Pick rate
#9





54.0%Win rate
1.0%Pick rate
#10





52.9%Win rate
2.9%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
53.7%Win rate
8.3%Pick rate
52.2%Win rate
46.4%Pick rate
55.3%Win rate
3.4%Pick rate
51.6%Win rate
28.8%Pick rate
50.9%Win rate
56.1%Pick rate
54.1%Win rate
2.4%Pick rate
51.4%Win rate
10.4%Pick rate
50.1%Win rate
27.0%Pick rate
50.8%Win rate
8.7%Pick rate
50.6%Win rate
5.1%Pick rate
52.3%Win rate
1.6%Pick rate
50.7%Win rate
3.4%Pick rate
51.1%Win rate
1.7%Pick rate
48.4%Win rate
87.4%Pick rate
48.4%Win rate
82.3%Pick rate
47.9%Win rate
7.4%Pick rate
48.2%Win rate
2.3%Pick rate
46.0%Win rate
3.9%Pick rate
45.6%Win rate
4.7%Pick rate
41.7%Win rate
4.8%Pick rate
Boots 4
50.5%Win rate
3.6%Pick rate
51.3%Win rate
1.1%Pick rate
48.4%Win rate
15.4%Pick rate
48.1%Win rate
4.6%Pick rate
Playstyle
Summoner spells
4EstimatedRankSpellsPick rateGames
#1
92.2%Pick rate
1,170,000Games
#2
4.9%Pick rate
61,800Games
#3
1.4%Pick rate
18,100Games
#4
1.3%Pick rate
16,300Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
49.4%Win rate
37.6%Pick rate
-0.6 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
49.7%Win rate
28.4%Pick rate
-0.3 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
49.3%Win rate
12.0%Pick rate
-0.7 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
49.1%Win rate
10.2%Pick rate
-0.9 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
49.1%Win rate
6.1%Pick rate
-0.9 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
49.5%Win rate
5.6%Pick rate
-0.5 ptsWin rate boost
Teammates
Best teammates
85How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate50.0%#74 of 173
Pick rate6.8%#59 of 173
Damage dealt22.5%#24 of 173+2.5 pts vs average
Damage taken20.6%#74 of 173+0.6 pts vs average
Kill participation57.8%#172 of 173-7.5 pts vs average
Time dead5m 34s#170 of 173+65 s vs average
Typical game
Estimated averages per game.Kills13.2Above average
Deaths12.9Above average
Assists16.7Below average
Multikills3.0Above average
Damage per minute2,014Average
Damage taken per minute2,194Average
Damage mitigated per minute2,041Average
Healing per minute467Average
Gold per minute947Above average
Crowd control seconds13.4Below average
Turret damage2,028Above average
CS30Below average
Largest killing spree3.0Above average
Game lengthUsual lengthRough estimate
Damage type
- Physical 72.7%
- Magic 19.2%
- True 8.0%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 61%Level 8, 2 items
Mid gameBeats 60%Level 13, 4 items
Late gameBeats 65%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
Crit
50.4%Win rate
62.6%Build share
+0.4 ptsWin rate boost
#2
Lethality
49.2%Win rate
37.4%Build share
-0.8 ptsWin rate boost
Mayhem changes
4Damage dealt +5%Damage taken -8%Tenacity +20%
| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Base AD Ratio | 0.05 | 0.1 / 0.14 / 0.17 / 0.21 / 0.25 ▲ | |
| Empowered AD Ratio | 0.2 | 0.4 ▲ | |
| Bonus AD Ratio | 0.8 | 1 ▲ | |
| Cooldown | 100 / 90 / 80 | 90 / 80 / 70 ▼ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 590 | 104 | 2,358 |
| Health regen (per 5s) | 6 | 0.5 | 14.5 |
| Attack damage | 68 | 3 | 119 |
| Attack speed | 0.667 | 3% | 1.007 |
| Armor | 34 | 4.2 | 105.4 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 125 | – | 125 |
| Move speed | 345 | – | 345 |