K'Sante ARAM Mayhem build
The Pride of Nazumah
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
44.3%Win rate
+2.2 ptssince 26.20
2.7%Pick rate
~511,000Games
#171of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
140Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
Upgrade Immolate
51.7%Est. win rate
1.5%Pick rate
#2
Armored Impact
The Boom and the Bass
51.6%Est. win rate
1.4%Pick rate
#3
Armored Impact
Heavy Hitter
51.5%Est. win rate
2.7%Pick rate
#4
Armored Impact
Steel Your Heart
51.4%Est. win rate
2.4%Pick rate
#5
Armored Impact
Sap Magic
51.2%Est. win rate
1.6%Pick rate
#6
Armored Impact
Tank Engine
51.1%Est. win rate
3.0%Pick rate
#7
Armored Impact
Outlaw's Grit
50.9%Est. win rate
1.4%Pick rate
#8
Armored Impact
Goliath
50.8%Est. win rate
2.4%Pick rate
#9
Armored Impact
Transmute: Prismatic
50.7%Est. win rate
1.6%Pick rate
#10
Upgrade Immolate
The Boom and the Bass
50.5%Est. win rate
0.4%Pick rate
#11
Heavy Hitter
Upgrade Immolate
50.4%Est. win rate
0.8%Pick rate
#12
Heavy Hitter
The Boom and the Bass
50.4%Est. win rate
0.8%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



45.9%Win rate
4.1%Pick rate
#2



45.0%Win rate
3.0%Pick rate
#3



43.8%Win rate
6.0%Pick rate
#4



44.0%Win rate
2.3%Pick rate
#5



42.6%Win rate
11.4%Pick rate
#6



42.6%Win rate
3.7%Pick rate
#7



41.8%Win rate
3.2%Pick rate
#8



41.4%Win rate
4.2%Pick rate
#9



41.2%Win rate
2.2%Pick rate
#10



41.0%Win rate
2.0%Pick rate
Usually finished by
2 min
6 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Spirit Visage44.1% win rate
#2
Jak'Sho, The Protean43.2% win rate
#3
Fimbulwinter43.8% win rate
#4
Protoplasm Harness46.2% win rate
5th item
#1
Jak'Sho, The Protean43.2% win rate
#2
Fimbulwinter43.8% win rate
#3
Protoplasm Harness46.2% win rate
#4
Iceborn Gauntlet42.0% win rate
6th item
#1
Fimbulwinter43.8% win rate
#2
Protoplasm Harness46.2% win rate
#3
Iceborn Gauntlet42.0% win rate
#4
Force of Nature42.8% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

59.2%Win rate
1.5%Pick rate
#2
54.2%Win rate
0.3%Pick rate
#3

49.3%Win rate
0.7%Pick rate
#4


46.9%Win rate
0.6%Pick rate
#5

46.7%Win rate
1.1%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Plated Steelcaps
44.8%Win rate
18.9%Pick rate
#2
Mercury's Treads
42.8%Win rate
44.9%Pick rate
#3
Boots of Swiftness
46.1%Win rate
0.6%Pick rate
#4
Ionian Boots of Lucidity
45.2%Win rate
0.2%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





47.3%Win rate
0.9%Pick rate
#2





45.6%Win rate
0.7%Pick rate
#3





44.4%Win rate
1.1%Pick rate
#4





44.3%Win rate
1.0%Pick rate
#5





43.4%Win rate
1.4%Pick rate
#6





43.3%Win rate
0.8%Pick rate
#7





42.8%Win rate
0.8%Pick rate
#8





42.6%Win rate
0.8%Pick rate
#9





42.6%Win rate
0.7%Pick rate
#10





42.2%Win rate
0.8%Pick rate
All items
25Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
43.5%Win rate
57.9%Pick rate
43.9%Win rate
30.1%Pick rate
44.1%Win rate
17.2%Pick rate
43.2%Win rate
46.0%Pick rate
43.8%Win rate
5.0%Pick rate
41.9%Win rate
84.3%Pick rate
42.0%Win rate
47.4%Pick rate
42.8%Win rate
8.2%Pick rate
42.1%Win rate
10.8%Pick rate
41.5%Win rate
31.8%Pick rate
42.9%Win rate
3.7%Pick rate
46.2%Win rate
0.9%Pick rate
43.1%Win rate
3.0%Pick rate
41.6%Win rate
15.3%Pick rate
46.6%Win rate
0.5%Pick rate
45.5%Win rate
0.5%Pick rate
41.8%Win rate
3.3%Pick rate
40.4%Win rate
18.5%Pick rate
38.5%Win rate
0.6%Pick rate
35.9%Win rate
0.8%Pick rate
Boots 4
44.8%Win rate
18.9%Pick rate
42.8%Win rate
44.9%Pick rate
46.1%Win rate
0.6%Pick rate
45.2%Win rate
0.2%Pick rate
Epic 1
54.2%Win rate
0.3%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
90.2%Pick rate
461,000Games
#2
8.1%Pick rate
41,600Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
43.2%Win rate
38.2%Pick rate
-1.1 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
43.3%Win rate
28.1%Pick rate
-1.0 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
43.0%Win rate
11.9%Pick rate
-1.3 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
42.7%Win rate
10.1%Pick rate
-1.6 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
42.7%Win rate
6.1%Pick rate
-1.6 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
43.0%Win rate
5.5%Pick rate
-1.3 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate44.3%#173 of 173
Pick rate2.7%#138 of 173
Damage dealt17.7%#136 of 173-2.3 pts vs average
Damage taken27.8%#26 of 173+7.8 pts vs average
Kill participation63.3%#101 of 173-2.0 pts vs average
Time dead4m 33s#88 of 173+4 s vs average
Typical game
Estimated averages per game.Kills8.4Below average
Deaths11.2Above average
Assists23.9Average
Multikills1.6Average
Damage per minute1,717Below average
Damage taken per minute3,394Above average
Damage mitigated per minute4,773Above average
Healing per minute690Above average
Gold per minute898Below average
Crowd control seconds43.6Above average
Turret damage1,269Below average
CS28Below average
Largest killing spree2.3Below average
Game lengthUsual lengthRough estimate
Damage type
- Physical 64.4%
- Magic 24.3%
- True 11.2%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 16%Level 8, 2 items
Mid gameBeats 2%Level 13, 4 items
Late gameBeats 5%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Tank
43.0%Win rate
100.0%Build share
-1.3 ptsWin rate boost
Mayhem changes
3Damage dealt +5%
| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Cooldown | 14 / 13 / 12 / 11 / 10 | 10 ▼ | |
| Damage Reduction | 0.25 | 0.45 ▲ | |
| Shield Health Ratio | 13.5% | 15% ▲ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 625 | 120 | 2,665 |
| Health regen (per 5s) | 9.5 | 1 | 26.5 |
| Mana | 320 | 60 | 1,340 |
| Mana regen (per 5s) | 7 | 1 | 24 |
| Attack damage | 64 | 3.5 | 123.5 |
| Attack speed | 0.688 | 2.5% | 0.98 |
| Armor | 36 | 5.2 | 124.4 |
| Magic resist | 30 | 2.1 | 65.7 |
| Attack range | 150 | – | 150 |
| Move speed | 330 | – | 330 |