Vladimir ARAM Mayhem build
The Crimson Reaper
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
47.6%Win rate
+0.1 ptssince 26.20
7.1%Pick rate
~1,330,000Games
#127of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
130Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Circle of Death
Steel Your Heart
53.6%Est. win rate
0.6%Pick rate
#2
Circle of Death
Back To Basics
53.5%Est. win rate
0.6%Pick rate
#3
Tank Engine
Circle of Death
53.4%Est. win rate
1.0%Pick rate
#4
Steel Your Heart
Back To Basics
53.3%Est. win rate
0.6%Pick rate
#5
Tank Engine
Steel Your Heart
53.2%Est. win rate
1.0%Pick rate
#6
Tank Engine
Back To Basics
53.0%Est. win rate
0.9%Pick rate
#7
Transmute: Prismatic
Circle of Death
52.9%Est. win rate
0.6%Pick rate
#8
Circle of Death
Lich Brain
52.8%Est. win rate
0.6%Pick rate
#9
Transmute: Prismatic
Steel Your Heart
52.7%Est. win rate
0.6%Pick rate
#10
Steel Your Heart
Lich Brain
52.7%Est. win rate
0.6%Pick rate
#11
Transmute: Prismatic
Back To Basics
52.6%Est. win rate
0.6%Pick rate
#12
Back To Basics
Lich Brain
52.5%Est. win rate
0.5%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



54.3%Win rate
1.8%Pick rate
#2



52.5%Win rate
3.5%Pick rate
#3



51.7%Win rate
1.8%Pick rate
#4



49.9%Win rate
3.5%Pick rate
#5



50.8%Win rate
1.6%Pick rate
#6



49.9%Win rate
2.2%Pick rate
#7



49.0%Win rate
2.7%Pick rate
#8



47.8%Win rate
1.8%Pick rate
#9



45.5%Win rate
5.9%Pick rate
#10



44.6%Win rate
3.5%Pick rate
Usually finished by
2 min
6 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Stormsurge53.2% win rate
#2
Void Staff51.8% win rate
#3
Shadowflame50.9% win rate
#4
Overlord's Bloodmail52.2% win rate
5th item
#1
Void Staff51.8% win rate
#2
Shadowflame50.9% win rate
#3
Overlord's Bloodmail52.2% win rate
#4
Liandry's Torment49.0% win rate
6th item
#1
Shadowflame50.9% win rate
#2
Overlord's Bloodmail52.2% win rate
#3
Liandry's Torment49.0% win rate
#4
Warmog's Armor49.2% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

53.2%Win rate
5.1%Pick rate
#2
51.2%Win rate
4.6%Pick rate
#3


52.4%Win rate
0.7%Pick rate
#4

50.4%Win rate
2.2%Pick rate
#5
48.4%Win rate
8.5%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Sorcerer's Shoes
48.3%Win rate
22.4%Pick rate
#2
Boots of Swiftness
52.6%Win rate
2.2%Pick rate
#3
Ionian Boots of Lucidity
47.2%Win rate
23.3%Pick rate
#4
Mercury's Treads
47.2%Win rate
7.2%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





55.8%Win rate
0.6%Pick rate
#2





55.6%Win rate
0.6%Pick rate
#3





53.1%Win rate
0.8%Pick rate
#4





52.5%Win rate
0.9%Pick rate
#5





52.5%Win rate
0.5%Pick rate
#6





50.9%Win rate
1.2%Pick rate
#7





51.2%Win rate
0.7%Pick rate
#8





50.5%Win rate
0.9%Pick rate
#9





50.3%Win rate
0.7%Pick rate
#10





49.0%Win rate
0.7%Pick rate
All items
25Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 19
51.4%Win rate
53.5%Pick rate
53.2%Win rate
9.0%Pick rate
51.8%Win rate
13.9%Pick rate
50.9%Win rate
33.6%Pick rate
52.2%Win rate
5.5%Pick rate
49.1%Win rate
69.3%Pick rate
48.6%Win rate
44.5%Pick rate
49.0%Win rate
17.3%Pick rate
49.2%Win rate
13.9%Pick rate
48.4%Win rate
21.3%Pick rate
49.6%Win rate
4.5%Pick rate
48.6%Win rate
10.4%Pick rate
50.0%Win rate
2.3%Pick rate
50.4%Win rate
1.9%Pick rate
47.3%Win rate
31.0%Pick rate
48.0%Win rate
5.5%Pick rate
45.9%Win rate
37.6%Pick rate
42.6%Win rate
1.7%Pick rate
41.7%Win rate
4.3%Pick rate
Boots 4
48.3%Win rate
22.4%Pick rate
52.6%Win rate
2.2%Pick rate
47.2%Win rate
23.3%Pick rate
47.2%Win rate
7.2%Pick rate
Epic 1
48.4%Win rate
8.5%Pick rate
Basic 1
51.2%Win rate
4.6%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
58.8%Pick rate
780,000Games
#2
39.2%Pick rate
520,000Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
49.3%Win rate
39.4%Pick rate
+1.6 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
49.0%Win rate
25.7%Pick rate
+1.4 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
49.0%Win rate
12.5%Pick rate
+1.4 ptsWin rate boost
#4
WQEQWEWWRWQWQRQQEE
48.9%Win rate
10.5%Pick rate
+1.3 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
48.8%Win rate
6.2%Pick rate
+1.1 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
49.1%Win rate
5.6%Pick rate
+1.5 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate47.6%#127 of 173
Pick rate7.1%#52 of 173
Damage dealt20.8%#71 of 173+0.8 pts vs average
Damage taken25.6%#42 of 173+5.6 pts vs average
Kill participation63.7%#91 of 173-1.6 pts vs average
Time dead4m 29s#79 of 1730 s vs average
Typical game
Estimated averages per game.Kills9.5Average
Deaths10.6Average
Assists22.7Average
Multikills1.7Average
Damage per minute2,134Above average
Damage taken per minute2,977Above average
Damage mitigated per minute2,134Average
Healing per minute1,604Above average
Gold per minute920Average
Crowd control seconds19.8Below average
Turret damage1,295Average
CS44Above average
Largest killing spree2.7Average
Game lengthLonger than usualRough estimate
Damage type
- Physical 10.2%
- Magic 82.6%
- True 7.2%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 38%Level 8, 2 items
Mid gameBeats 10%Level 13, 4 items
Late gameBeats 21%Level 18, 6 items
Strongest early, falls off later.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
2RankStyleWin rateBuild shareWin rate boost
#1
AP
49.9%Win rate
61.6%Build share
+2.2 ptsWin rate boost
#2
Tank
47.3%Win rate
38.4%Build share
-0.4 ptsWin rate boost
Mayhem changes
Mayhem doesn't change any of Vladimir's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 600 | 110 | 2,470 |
| Health regen (per 5s) | 7 | 0.6 | 17.2 |
| Attack damage | 55 | 3 | 106 |
| Attack speed | 0.658 | 2% | 0.882 |
| Armor | 24 | 4.5 | 100.5 |
| Magic resist | 30 | 1.3 | 52.1 |
| Attack range | 450 | – | 450 |
| Move speed | 330 | – | 330 |