Zac ARAM Mayhem build
The Secret Weapon
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
44.8%Win rate
-0.7 ptssince 26.20
2.4%Pick rate
~446,000Games
#168of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
138Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Armored Impact
Circle of Death
52.1%Est. win rate
1.3%Pick rate
#2
Armored Impact
Stay Resolute
52.0%Est. win rate
1.1%Pick rate
#3
Armored Impact
Heavy Hitter
52.0%Est. win rate
0.9%Pick rate
#4
Armored Impact
Steel Your Heart
51.9%Est. win rate
1.4%Pick rate
#5
Tank Engine
Armored Impact
51.6%Est. win rate
2.0%Pick rate
#6
Armored Impact
Goliath
51.3%Est. win rate
1.4%Pick rate
#7
Armored Impact
Transmute: Prismatic
51.1%Est. win rate
0.8%Pick rate
#8
Circle of Death
Stay Resolute
50.9%Est. win rate
1.0%Pick rate
#9
Circle of Death
Heavy Hitter
50.9%Est. win rate
0.8%Pick rate
#10
Armored Impact
Growth Spurt
50.8%Est. win rate
0.9%Pick rate
#11
Stay Resolute
Heavy Hitter
50.8%Est. win rate
0.7%Pick rate
#12
Steel Your Heart
Circle of Death
50.8%Est. win rate
1.2%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



48.5%Win rate
5.0%Pick rate
#2



46.8%Win rate
9.2%Pick rate
#3



46.7%Win rate
6.6%Pick rate
#4



45.6%Win rate
14.6%Pick rate
#5



46.2%Win rate
5.9%Pick rate
#6



45.6%Win rate
6.9%Pick rate
#7



45.4%Win rate
1.5%Pick rate
#8



42.7%Win rate
2.4%Pick rate
#9



41.0%Win rate
2.8%Pick rate
#10



40.4%Win rate
2.8%Pick rate
Usually finished by
2 min
5 min
9 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Riftmaker49.6% win rate
#2
Jak'Sho, The Protean45.9% win rate
#3
Spirit Visage45.2% win rate
#4
Hollow Radiance45.7% win rate
5th item
#1
Jak'Sho, The Protean45.9% win rate
#2
Spirit Visage45.2% win rate
#3
Hollow Radiance45.7% win rate
#4
Sunfire Aegis44.7% win rate
6th item
#1
Spirit Visage45.2% win rate
#2
Hollow Radiance45.7% win rate
#3
Sunfire Aegis44.7% win rate
#4
Force of Nature45.9% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

51.2%Win rate
0.4%Pick rate
#2

50.4%Win rate
0.6%Pick rate
#3


50.5%Win rate
0.4%Pick rate
#4

47.1%Win rate
40.0%Pick rate
#5

47.5%Win rate
2.5%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Mercury's Treads
45.3%Win rate
31.6%Pick rate
#2
Plated Steelcaps
43.9%Win rate
13.7%Pick rate
#3
Boots of Swiftness
51.2%Win rate
0.2%Pick rate
#4
Ionian Boots of Lucidity
45.6%Win rate
0.7%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





54.2%Win rate
1.3%Pick rate
#2





52.6%Win rate
1.5%Pick rate
#3





48.3%Win rate
1.8%Pick rate
#4





48.3%Win rate
1.7%Pick rate
#5





46.3%Win rate
2.0%Pick rate
#6





46.4%Win rate
1.3%Pick rate
#7





45.1%Win rate
1.3%Pick rate
#8





44.7%Win rate
3.2%Pick rate
#9





44.5%Win rate
1.9%Pick rate
#10





42.8%Win rate
1.3%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
49.6%Win rate
12.7%Pick rate
46.8%Win rate
49.4%Pick rate
46.1%Win rate
59.1%Pick rate
45.2%Win rate
61.7%Pick rate
45.9%Win rate
15.6%Pick rate
45.7%Win rate
11.2%Pick rate
44.4%Win rate
86.5%Pick rate
44.7%Win rate
10.7%Pick rate
44.7%Win rate
6.1%Pick rate
44.7%Win rate
5.5%Pick rate
45.9%Win rate
2.0%Pick rate
45.9%Win rate
1.9%Pick rate
44.6%Win rate
1.8%Pick rate
43.6%Win rate
3.8%Pick rate
42.6%Win rate
31.2%Pick rate
42.8%Win rate
13.8%Pick rate
42.6%Win rate
1.1%Pick rate
41.6%Win rate
1.8%Pick rate
41.7%Win rate
2.8%Pick rate
41.5%Win rate
5.0%Pick rate
Boots 4
45.3%Win rate
31.6%Pick rate
43.9%Win rate
13.7%Pick rate
51.2%Win rate
0.2%Pick rate
45.6%Win rate
0.7%Pick rate
Playstyle
Summoner spells
2EstimatedRankSpellsPick rateGames
#1
97.4%Pick rate
434,000Games
#2
1.8%Pick rate
7,970Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
45.7%Win rate
35.2%Pick rate
+1.0 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
45.7%Win rate
23.8%Pick rate
+0.9 ptsWin rate boost
#3
EQWQWEEEREQEQRQQWW
46.3%Win rate
13.3%Pick rate
+1.5 ptsWin rate boost
#4
EWQQWEEEREWEWRWWQQ
47.8%Win rate
11.0%Pick rate
+3.0 ptsWin rate boost
#5
WQEQWEWWRWQWQRQQEE
45.6%Win rate
10.1%Pick rate
+0.9 ptsWin rate boost
#6
WEQQWEWWRWEWEREEQQ
46.0%Win rate
6.6%Pick rate
+1.2 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate44.8%#170 of 173
Pick rate2.4%#147 of 173
Damage dealt16.3%#147 of 173-3.7 pts vs average
Damage taken31.6%#5 of 173+11.6 pts vs average
Kill participation61.0%#145 of 173-4.3 pts vs average
Time dead4m 30s#81 of 173+1 s vs average
Typical game
Estimated averages per game.Kills7.4Below average
Deaths10.7Average
Assists23.5Average
Multikills1.2Below average
Damage per minute1,592Below average
Damage taken per minute3,940Above average
Damage mitigated per minute5,091Above average
Healing per minute1,677Above average
Gold per minute888Below average
Crowd control seconds48.7Above average
Turret damage952Below average
CS23Below average
Largest killing spree2.1Below average
Game lengthShorter than usualRough estimate
Damage type
- Physical 36.9%
- Magic 52.4%
- True 10.8%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 56%Level 8, 2 items
Mid gameBeats 74%Level 13, 4 items
Late gameBeats 95%Level 18, 6 items
Grows stronger as the game goes on. One of the 10 strongest late champions.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
1RankStyleWin rateBuild shareWin rate boost
#1
Tank
45.6%Win rate
100.0%Build share
+0.9 ptsWin rate boost
Mayhem changes
Damage taken -4%Healing done +10%
Mayhem doesn't change any of Zac's ability numbers.
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 685 | 109 | 2,538 |
| Health regen (per 5s) | 0 | 0.5 | 8.5 |
| Attack damage | 60 | 3.4 | 117.8 |
| Attack speed | 0.736 | 1.6% | 0.936 |
| Armor | 33 | 5.2 | 121.4 |
| Magic resist | 32 | 2.05 | 66.8 |
| Attack range | 175 | – | 175 |
| Move speed | 340 | – | 340 |