Soraka ARAM Mayhem build
The Starchild
- Damage
- Toughness
- Crowd Control
- Mobility
- Utility
49.8%Win rate
+0.3 ptssince 26.20
3.7%Pick rate
~686,000Games
#80of 173 by DeepScore
How rankings work
- DeepScore rates each champion, augment, item or build from 0 to 100. 50 is average.
- Tiers come from DeepScore: S is 70 and up, A 59 and up, B 44 and up, C 32 and up, D below.
- It starts from win rate and trusts picks with few games less, so a rare pick needs a bigger edge to rank high.
- Win rate boost is how much more a pick wins than the rate it's compared with, such as the champion's own, in percentage points (pts): +2 pts turns 50% into 52%.
- Varies by champion and Augment reliance are typical swings in pts: how much an augment's boost changes between champions, and how much a champion's win rate changes between augments.
- Numbers marked estimated are worked out from the stats we have, not counted game by game.
- Game counts are approximate.
Augments
Augments
123Win rates are estimated. The boost below each is how much the augment adds to this champion's win rate.RankAugment
Augment combinations
12Estimated: augments that pair well on this champion, with their win rate together.RankAugment pairEst. win ratePick rate
#1
Enchanting Butterflies
Wee Woo Wee Woo
57.2%Est. win rate
1.7%Pick rate
#2
Enchanting Butterflies
Sonata
56.9%Est. win rate
1.5%Pick rate
#3
Wee Woo Wee Woo
Sonata
56.8%Est. win rate
1.1%Pick rate
#4
Enchanting Butterflies
Circle of Death
56.6%Est. win rate
1.4%Pick rate
#5
Wee Woo Wee Woo
Circle of Death
56.6%Est. win rate
0.9%Pick rate
#6
Enchanting Butterflies
Protein Shake
56.5%Est. win rate
1.5%Pick rate
#7
Wee Woo Wee Woo
Protein Shake
56.5%Est. win rate
1.0%Pick rate
#8
Sonata
Circle of Death
56.2%Est. win rate
0.9%Pick rate
#9
Sonata
Protein Shake
56.1%Est. win rate
0.9%Pick rate
#10
Protein Shake
Circle of Death
55.8%Est. win rate
0.8%Pick rate
#11
First-Aid Kit
Enchanting Butterflies
55.5%Est. win rate
2.8%Pick rate
#12
First-Aid Kit
Wee Woo Wee Woo
55.5%Est. win rate
1.9%Pick rate
Builds
Core item builds
10RankCore itemsDeepScoreWin ratePick rate
#1



56.1%Win rate
2.8%Pick rate
#2



53.4%Win rate
3.7%Pick rate
#3



50.8%Win rate
2.8%Pick rate
#4



50.6%Win rate
2.5%Pick rate
#5



49.2%Win rate
3.8%Pick rate
#6



48.4%Win rate
11.8%Pick rate
#7



48.0%Win rate
3.2%Pick rate
#8



47.3%Win rate
3.4%Pick rate
#9



46.8%Win rate
2.4%Pick rate
#10



43.0%Win rate
2.0%Pick rate
Usually finished by
1 min
4 min
8 minEstimated
After the core
Options for each item slot after the best core build, best DeepScore first. Each slot assumes you bought the top pick before it.4th item
#1
Staff of Flowing Water54.1% win rate
#2
Mikael's Blessing52.4% win rate
#3
Diadem of Songs50.9% win rate
#4
Dawncore50.7% win rate
5th item
#1
Mikael's Blessing52.4% win rate
#2
Diadem of Songs50.9% win rate
#3
Dawncore50.7% win rate
#4
Rod of Ages48.7% win rate
6th item
#1
Diadem of Songs50.9% win rate
#2
Dawncore50.7% win rate
#3
Rod of Ages48.7% win rate
#4
Redemption48.1% win rate
Starter items
5RankStarter itemsDeepScoreWin ratePick rate
#1

51.9%Win rate
30.6%Pick rate
#2


54.0%Win rate
0.8%Pick rate
#3


50.5%Win rate
7.3%Pick rate
#4


53.1%Win rate
0.6%Pick rate
#5


49.6%Win rate
14.7%Pick rate
Boots
4RankBootsDeepScoreWin ratePick rate
#1
Ionian Boots of Lucidity
48.8%Win rate
42.9%Pick rate
#2
Boots of Swiftness
49.8%Win rate
4.0%Pick rate
#3
Mercury's Treads
47.0%Win rate
4.8%Pick rate
#4
Plated Steelcaps
46.6%Win rate
1.8%Pick rate
Full builds
10RankSix itemsDeepScoreWin ratePick rate
#1





56.3%Win rate
1.3%Pick rate
#2





55.8%Win rate
1.1%Pick rate
#3





53.2%Win rate
1.2%Pick rate
#4





49.5%Win rate
1.5%Pick rate
#5





47.9%Win rate
1.8%Pick rate
#6





47.6%Win rate
1.5%Pick rate
#7





48.0%Win rate
1.1%Pick rate
#8





46.8%Win rate
1.5%Pick rate
#9





46.3%Win rate
0.9%Pick rate
#10





43.1%Win rate
2.4%Pick rate
All items
24Grouped by tier, best DeepScore first in each, with each item's pick rate and win rate.Legendary 20
54.1%Win rate
6.7%Pick rate
52.4%Win rate
10.4%Pick rate
50.9%Win rate
62.7%Pick rate
50.8%Win rate
25.4%Pick rate
50.1%Win rate
79.4%Pick rate
50.7%Win rate
24.1%Pick rate
48.7%Win rate
26.7%Pick rate
48.1%Win rate
20.9%Pick rate
48.6%Win rate
7.7%Pick rate
48.6%Win rate
3.7%Pick rate
47.0%Win rate
61.9%Pick rate
48.1%Win rate
2.6%Pick rate
47.8%Win rate
4.0%Pick rate
45.9%Win rate
7.2%Pick rate
45.5%Win rate
4.0%Pick rate
44.9%Win rate
18.6%Pick rate
42.5%Win rate
2.8%Pick rate
41.9%Win rate
2.6%Pick rate
41.4%Win rate
5.1%Pick rate
40.6%Win rate
4.5%Pick rate
Boots 4
48.8%Win rate
42.9%Pick rate
49.8%Win rate
4.0%Pick rate
47.0%Win rate
4.8%Pick rate
46.6%Win rate
1.8%Pick rate
Playstyle
Summoner spells
6EstimatedRankSpellsPick rateGames
#1
30.9%Pick rate
212,000Games
#2
27.0%Pick rate
185,000Games
#3
19.1%Pick rate
131,000Games
#4
13.8%Pick rate
94,400Games
#5
4.5%Pick rate
30,500Games
#6
4.2%Pick rate
28,400Games
Skill order
6Max order, then the most common level-by-level order.RankMax orderWin ratePick rateWin rate boost
#1
QEWQWEQQRQEQEREEWW
48.4%Win rate
34.5%Pick rate
-1.3 ptsWin rate boost
#2
QWEQWEQQRQWQWRWWEE
48.6%Win rate
24.9%Pick rate
-1.2 ptsWin rate boost
#3
WQEQWEWWRWQWQRQQEE
49.7%Win rate
15.6%Pick rate
-0.0 ptsWin rate boost
#4
EQWQWEEEREQEQRQQWW
48.4%Win rate
11.6%Pick rate
-1.4 ptsWin rate boost
#5
WEQQWEWWRWEWEREEQQ
49.1%Win rate
7.8%Pick rate
-0.6 ptsWin rate boost
#6
EWQQWEEEREWEWRWWQQ
48.6%Win rate
5.5%Pick rate
-1.2 ptsWin rate boost
Teammates
Best teammates
50How much more the pair wins than the two champions' own win rates predict, in percentage points. Above zero means they help each other. Rarely played pairs count for less, so a lucky streak can't top the list.RankTeammateWin rate boostPick rate
Performance
Win rate49.8%#77 of 173
Pick rate3.7%#119 of 173
Damage dealt7.3%#172 of 173-12.7 pts vs average
Damage taken14.8%#138 of 173-5.1 pts vs average
Kill participation79.7%#7 of 173+14.4 pts vs average
Time dead2m 53s#2 of 173-96 s vs average
Typical game
Estimated averages per game.Kills2.6Below average
Deaths6.3Below average
Assists38.0Above average
Multikills0.1Below average
Damage per minute649Below average
Damage taken per minute1,536Below average
Damage mitigated per minute1,173Average
Healing per minute2,224Above average
Gold per minute840Below average
Crowd control seconds60.3Above average
Turret damage585Below average
CS8Below average
Largest killing spree1.0Below average
Game lengthShorter than usualRough estimate
Damage type
- Physical 6.7%
- Magic 83.5%
- True 9.8%
Early, mid and late game
Simulated: the champion's best build fighting a dummy at each point, compared with every other champion.Early gameBeats 10%Level 8, 2 items
Mid gameBeats 7%Level 13, 4 items
Late gameBeats 18%Level 18, 6 items
About as strong all game.
Win rate by patch
Hover or tap to see each patch. With a mouse, drag across the chart to zoom in.
More details
Builds by style
3RankStyleWin rateBuild shareWin rate boost
#1
AP
48.4%Win rate
71.2%Build share
-1.3 ptsWin rate boost
#2
Enchanter
53.5%Win rate
23.6%Build share
+3.7 ptsWin rate boost
#3
Tank
43.0%Win rate
5.2%Build share
-6.7 ptsWin rate boost
Mayhem changes
3Ability haste +10
| Ability | Value | Rift | Mayhem |
|---|---|---|---|
| Base Ho T | 60 / 75 / 90 / 105 / 120 | 75 / 90 / 105 / 120 / 135 ▲ | |
| Heal AP Ratio | 0.3 | 0.4 ▲ | |
| Percent Health Cost | 10% | 5% ▼ |
Base stats
Before items, augments and Mayhem's bonuses| Stat | Level 1 | Per level | Level 18 |
|---|---|---|---|
| Health | 605 | 88 | 2,101 |
| Health regen (per 5s) | 2.5 | 0.5 | 11 |
| Mana | 425 | 40 | 1,105 |
| Mana regen (per 5s) | 11.5 | 0.4 | 18.3 |
| Attack damage | 50 | 3 | 101 |
| Attack speed | 0.625 | 2.14% | 0.852 |
| Armor | 32 | 5 | 117 |
| Magic resist | 30 | 1.3 | 52.1 |
| Attack range | 550 | – | 550 |
| Move speed | 325 | – | 325 |